Skip to content

Commit 8ba661c

Browse files
authored
N20: Stellary 2 (#546)
1 parent 1bc046c commit 8ba661c

File tree

2 files changed

+23
-0
lines changed

2 files changed

+23
-0
lines changed

content/posts/newsletter-020/index.md

Lines changed: 23 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -108,6 +108,29 @@ Read more about Orbital Decay on its [development blog][orbital-decay-blog].
108108
[7drl-2021]: https://itch.io/jam/7drl-challenge-2021
109109
[orbital-decay-blog]: https://www.gridbugs.org/7drl2021-day7/
110110

111+
### Stellary 2
112+
113+
[![Stellary 2 Anti-Missile Laser](stellary2-centered-view.gif)][stellary2-ppcv-tweet]
114+
_▶️ Click to [watch the full video][stellary2-ppcv-tweet]_
115+
116+
Stellary 2 by [@CoffeJunkStudio][coffe-junk-studio] is a 3D real-time space
117+
shooter in which the player has to control his spaceship to colonize each planet
118+
in the solar system.
119+
120+
In the last month, the game concept has been overhauled. Most importantly:
121+
122+
- Planets become inhabitable over time, starting with the outermost one in order
123+
to bring head-to-head matches to an end eventually.
124+
- Full focus on multiplayer, including AIs
125+
- Players can’t die mid-game anymore. When defeated, they re-spawn and lose a
126+
colony for it (if they have one) instead of dying. This prevents long waiting
127+
times when playing against friends.
128+
129+
You can follow the development of Stellary 2 on [Twitter][coffe-junk-studio].
130+
131+
[coffe-junk-studio]: https://twitter.com/CoffeJunkStudio
132+
[stellary2-ppcv-tweet]: https://twitter.com/CoffeJunkStudio/status/1378719827347509249
133+
111134
### [A/B Street]
112135

113136
![Elevation data in A/B Street](./abstreet.jpg)
Loading

0 commit comments

Comments
 (0)