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Specify bevy_fbx bevy version
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content/news/036/index.md

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@@ -148,18 +148,18 @@ compiles but fails to access the intended component.
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_model courtesy of [Samuel Rosario], rendered in bevy_
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[bevy_fbx] is a pre-alpha library to load FBX (Autodesk Filmbox) files
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into the [bevy] game engine, based on [fbxcel-dom].
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into [bevy] 0.8, based on [fbxcel-dom].
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It currently:
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- Loads geometry and meshes
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- Loads mesh attributes such as color
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- Loads default material diffuse textures, normal maps and emissive maps
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- Loads the custom Maya PBR materials, including all material textures
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- Load the scene tree and translate it to bevy's hierarchy
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It will eventually:
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- Load the scene tree and translate it to bevy's hierarchy
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- Provide a basic Lambert/Phong shader to better handle more standard materials
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- Load skinned mesh skeletons and rigs
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- Load animations

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