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Newsletter 13: starframe (#256)
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content/posts/newsletter-013/index.md

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@@ -358,6 +358,25 @@ information on the upcoming changes, see the [changelog][tetra-changelog].
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[tetra-042]: https://twitter.com/17cupsofcoffee/status/1294316642680426497
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[tetra-changelog]: https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md
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### [starframe]
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![Current state of starframe graphics and physics](starframe-demo.gif)
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[starframe] by [@moletrooper] is a work-in-progress 2D game engine
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for physics-y sidescrolling games. This month it received
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[an experimental graph-based entity system][sf-graph-post].
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The next area of focus is going to be fleshing out the physics with
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generalized constraints, which will enable things like friction and joints.
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_Discussions:
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[/r/rust](https://www.reddit.com/r/rust/comments/iju3xq/starframe_devlog_architecture_ecs_graph/),
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[twitter](https://twitter.com/moletrooper/status/1300034941816897542)_
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[starframe]: https://github.com/moletrooper/starframe
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[@moletrooper]: https://twitter.com/moletrooper
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[sf-graph-post]: https://moletrooper.github.io/blog/2020/08/starframe-1-architecture/
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### 🐦 [Puffin Profiler]
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Pufin is a simple instrumentation profiler created by [Embark]
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