File tree 2 files changed +26
-0
lines changed
2 files changed +26
-0
lines changed Original file line number Diff line number Diff line change @@ -298,6 +298,32 @@ lesson that often has to be relearned the hard way.
298
298
299
299
## Learning Material Updates
300
300
301
+ ### [ Rewriting my mobile game in Rust targeting WASM] [ panda-doodle-blog-post ]
302
+
303
+ ![ Panda Doodle logo] ( panda-doodle.png )
304
+
305
+ [ @lucamoller ] [ @lucamoller ] published [ a blog post] [ panda-doodle-blog-post ]
306
+ describing his experience trying to learn Rust by working on a hobby project to
307
+ migrate his mobile game from a native C++ implementation to a Rust-based one
308
+ targetting WASM.
309
+
310
+ The post is written in a storytelling manner going through the author's
311
+ motivations to work on this project and the main challenges they faced while
312
+ learning Rust and implementing a game using WASM.
313
+
314
+ The resulting game, [ Panda Doodle] [ panda-doodle-game ] , runs smoothly on mobile
315
+ device browsers, and the [ source code] [ panda-doodle-source-code ] was open
316
+ sourced to help inspire other developers that wish to venture into implementing
317
+ WASM-based games in Rust.
318
+
319
+ _ Discussions:
320
+ [ /r/rust] ( https://www.reddit.com/r/rust/comments/oxqofv/show_rrust_rewriting_my_mobile_game_in_rust/ ) _
321
+
322
+ [ panda-doodle-blog-post ] : https://lucamoller.medium.com/rewriting-my-mobile-game-in-rust-targeting-wasm-1f9f82751830
323
+ [ panda-doodle-game ] : https://pandadoodle.lucamoller.com/
324
+ [ panda-doodle-source-code ] : https://github.com/lucamoller/pandadoodle-rust-wasm
325
+ [ @lucamoller ] : https://github.com/lucamoller
326
+
301
327
## Tooling Updates
302
328
303
329
## Library Updates
You can’t perform that action at this time.
0 commit comments