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Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat (#75)
* Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat * Newsletter 7: Oxidator: Fix map editor link
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content/posts/newsletter-007/index.md

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@@ -316,6 +316,126 @@ network play][designing_network_play].
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[designing_network_play]: https://azriel.im/will/2020/02/29/designing-network-play/
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[will_network_play]: will_network_play.png
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### [Oxidator][oxidator]
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[![Gameplay demo: two giant tank armies clashing](oxidator-play.gif)][oxidator-video-play]
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^ _gameplay demo (35000 units)_
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[Oxidator][oxidator] by [@Ruddle] is a real-time strategy game/engine
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written with Rust and WebGPU.
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It's inspired by Total Annihilation, Supreme Commander, Spring Engine,
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and Zero-k.
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The project's goal is to provide a modern, carefully crafted,
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minimal and highly constrained set of tools for players/designers
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to create mods without programming knowledge.
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Some of the current features:
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- Simulation:
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working draft of flock behavior and collision detection,
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basic health and damage computation,
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construction and repair;
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- Rendering: basic display of a heightmap & 3D models (with instancing),
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fxaa, screen space reflections;
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- UI: select units (picking and rectangle selection),
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move & build orders;
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- Multiplayer: working PoC localhost tcp client/server;
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- Map editor: raise, lower, flatten, blur, noise pencil;
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- Unit editor: basic editor with joint & mesh selection and parameter editing
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(speed, turn rate, health, etc);
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[![Unit editor demo: move agent's parts](oxidator-unit-editor.gif)][oxidator-video-unit-editor]
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^ _Demo of the unit editor_
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[![Map editor demo: use pencil tool to instantly create a lake and mountains](oxidator-map-editor.gif)][oxidator-video-map-editor]
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^ _Demo of the map editor_
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[oxidator]: https://github.com/Ruddle/oxidator
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[@Ruddle]: https://github.com/Ruddle
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[oxidator-video-play]: https://streamable.com/499j0
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[oxidator-video-unit-editor]: https://streamable.com/ywr44
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[oxidator-video-map-editor]: https://github.com/Ruddle/oxidator/blob/be4863e74/etc/map_editor.gif
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### [Univer City v1.0 and Open Source Release][univer-1-0-opensource]
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[![logo](univer-logo.jpg)][univer-steam]
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[UniverCity][univer-steam] is an isometric university management game:
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> Manage your staff, professors and students and try
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> and build the best UniverCity around!
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> Build up your UniverCity solo or against friends and build many different
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> types of classes whilst trying to ensure students get good grades,
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> or maybe just try and build the best looking UniverCity.
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This month, [v1.0 was released on Steam][univer-1-0-opensource]
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along with [releasing the game's sources under GPL-3][univer-source].
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> This update _marks the end of development for now_
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> and adds in some basic workshop support.
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![Demo: builing a classroom](univer-city-demo.gif)
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> The license is GPL-3 and the code is the same
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> as the version released on Steam
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> (the Steam version is built with the 'steam' feature enabled).
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> Due to the GPL licensing the steamworks support is disabled
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> by default which breaks things like the 'modding' menu and multiplayer.
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>
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> The assets _are not included_ with the release
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> and will have to be copied from the game on Steam.
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_Discussions:
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[/r/rust](https://reddit.com/r/rust/comments/f5fiii/univercity_open_source_release_university)_
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[univer-1-0-opensource]: https://steamcommunity.com/gid/103582791461907043/announcements/detail/1694978169192631655
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[univer-steam]: https://store.steampowered.com/app/808160/UniverCity
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[univer-source]: https://github.com/Thinkofname/UniverCity
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### [Dwarf World][dwarf-world]
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[![New site with links to Twitter, Discord, and Twich](dwarf-world.png)][dwarf-world]
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[Alexandru Ene] is working on a dwarf colony management game "Dwarf World".
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This month, the project got an official site: [dwarf.world][dwarf-world].
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Also, check out development streams:
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every Sunday at 19:30 PM GMT [on Twitch][dwarf-twitch].
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[Alexandru Ene]: https://alexene.dev
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[dwarf-world]: https://dwarf.world
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[dwarf-twitch]: https://twitch.tv/nomad_pixel
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### [Way of Rhea's New Trailer][rhea-steam]
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[![logo](way-of-rhea.jpg)][rhea-steam]
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[Way of Rhea][rhea-steam] is an upcoming puzzle platformer that takes place in a world
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where you can only interact with objects that match your current color.
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This month, an updated trailer with new character art was released.
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[Check it out on the game's Steam page][rhea-steam].
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[rhea-steam]: https://store.steampowered.com/app/1110620/Way_of_Rhea
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### Noodle Cat
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![Noodle game physics demo](noodle-cat.gif)
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[@Fryer00] tweeted a bunch of updates about their
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WIP Box2D physics game prototype:
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- Day 45: [contraction mechanic](https://twitter.com/Fryer00/status/1225829271597395971);
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- Day 46: [turn/flip/swap-front-and-back movement mechanics](https://twitter.com/Fryer00/status/1227327016380305415);
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- Day 48: [food](https://twitter.com/Fryer00/status/1232181181690654720).
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[@Fryer00]: https://twitter.com/Fryer00
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### [Garden]: January and February Devlogs
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![pyramid generation demo](garden-pyramids.jpg)
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