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septumAngelOnFira
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N25: TO BE DIRE (#774)
Co-authored-by: Forest Anderson <forestkzanderson@gmail.com>
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content/news/025/TO_BE_DIRE.png

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content/news/025/index.md

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@@ -487,6 +487,33 @@ general public. They also launched their website!
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[fish-designdoc]: https://www.notion.so/erlendsh/Fish-Fight-1647ed74217e4e38a59bd28f4f5bc81a
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[fish-website]: https://fishfight.org/
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### [TO BE DIRE][tbd-itch]
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![TO BE DIRE cover art](TO_BE_DIRE.png)
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TO BE DIRE by [@mdaffin], [@TimeLark] and [@septum], is a prototype survival
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game made in a week with [Bevy][tbd-bevy] for the first [Rusty Jam][tbd-jam].
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The main idea behind the design of TO BE DIRE is venturing out of the safe zone
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in order to survive, adding elements of gameplay like gathering resources,
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and maintaining the player character health and hunger, that are common
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for the genre, finally having the implementation of the monsters and
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fear system as a way to futher address the first Rusty Jam's theme
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"Illusion of Security".
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[Read more about TO BE DIRE's design in the issues at GitLab][tbd-issues].
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Download the game at [itch.io][tbd-itch] (available for Linux and Windows)
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and/or get the source code at [GitLab][tbd-gitlab].
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[tbd-itch]: https://septum.itch.io/to-be-dire
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[tbd-gitlab]: https://gitlab.com/mdaffin/tbd
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[tbd-issues]: https://gitlab.com/mdaffin/tbd/-/issues?scope=all&state=closed
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[tbd-jam]: https://itch.io/jam/rusty-jam
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[tbd-bevy]: https://bevyengine.org
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[@mdaffin]: https://mdaffin.itch.io
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[@TimeLark]: https://timelark.itch.io
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[@septum]: https://septum.itch.io
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## Engine Updates
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## Learning Material Updates

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