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N23: Graphite (#705)
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content/news/023/index.md

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@@ -411,6 +411,39 @@ demo purposes, to show actual results of commands.
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[Rusty Slider]: https://ollej.github.io/rusty-slider
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[@ollej]: https://twitter.com/ollej
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### [Graphite][graphite-repo]
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![Geometric cherry tree](graphite-cherry-tree.png)
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_Geometric cherry tree artwork by BillyDM, winner of last month's first
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Graphite art contest_
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Graphite ([GitHub][graphite-repo], [Discord][graphite-discord],
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[Twitter](https://twitter.com/GraphiteEditor)) is an in-development vector and
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raster graphics editor built on a nondestructive node-based workflow.
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Since last newsletter, the editor has received the ability to select layers via
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the layer panel and by clicking or dragging a box selection in the
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viewport. Selected layers can be deleted, duplicated, and copy/pasted.
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It is now possible to create, edit, and close multiple documents in their own
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editor tabs. Additional frontend cleanup and polish has also improved many
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parts of the editor experience.
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Lastly, support for transforms was added to the layers and document, paving
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the way for moving/scaling/rotating layers and the whole document within the
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viewport.
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[Try it right now in your browser.][graphite-live-demo] Graphite is making
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rapid progress towards becoming a nondestructive, procedural graphics editor
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suitable of replacing traditional 2D DCC applications. Please
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[join the Discord][graphite-discord] - and consider asking for a tour of the
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code and how you can help!
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite
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[graphite-discord]: https://discord.graphite.design
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[graphite-twitter]: https://twitter.com/GraphiteEditor
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[graphite-live-demo]: https://editor.graphite.design
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## Library Updates
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### [backroll-rs] and [GGRS]

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