@@ -71,6 +71,33 @@ If needed, a section can be split into subsections with a "------" delimiter.
7171
7272## Engine Updates
7373
74+ ### [ Fyrox]
75+
76+ ![ Fyroxed] ( fyroxed.gif )
77+
78+ [ Fyrox] ([ Discord] [ fyrox_discord ] , [ Twitter] [ fyrox_twitter ] ) is a game engine that
79+ aims to be easy to use and provide a large set of out-of-the-box features. In October
80+ it hit version 0.28 which added new functionality and improved existing:
81+
82+ - Asset preview during instantiation (see the gif above).
83+ - Improved and deterministic script processing.
84+ - Scripts are now compatible with saved games.
85+ - Major text box widget improvements.
86+ - Prefab property inheritance via reflection.
87+ - Automatic node handle mapping via reflection.
88+ - Sprite sheet animation support.
89+ - Multi-borrow context to solve borrowing issues.
90+ - Editor now stores list of recently used files, scene settings, and more.
91+ - World Viewer now allows you to change a node type.
92+ - Major [ book] improvements.
93+ - See the full list of changes in the [ blog post] [ 0.28 ] .
94+
95+ [ Fyrox ] : https://github.com/FyroxEngine/Fyrox
96+ [ 0.28 ] : https://fyrox.rs/blog/post/feature-highlights-0-28/
97+ [ fyrox_discord ] : https://discord.com/invite/xENF5Uh
98+ [ fyrox_twitter ] : https://twitter.com/DmitryNStepanov
99+ [ book ] : https://fyrox-book.github.io/
100+
74101## Learning Material Updates
75102
76103## Tooling Updates
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