@@ -439,6 +439,45 @@ and Q3-style character controller logic.
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[ on-fps-game-1 ] : http://atilkockar.com/on-fps-game-progress-1
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[ on-fps-game-video ] : https://youtube.com/watch?v=TvgWOEnlXw4
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+ ### [ Life] [ life ]
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+ ![ screenshot with a simple level] ( life.png )
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+ [ "Life"] [ life ] by [ @datoh ]
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+ is a WIP puzzle game written using Tetra.
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+ Though still a prototype, the game has a bunch of playable levels
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+ and a [ level editor] [ life-level-editor ] .
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+ The development process is streamed at [ twitch.tv/datoh] .
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+ [ life-level-editor ] : https://twitter.com/datoh/status/1264574784769318915
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+ [ twitch.tv/datoh ] : https://twitch.tv/datoh
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+ [ life ] : https://datoh.itch.io/life
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+ [ @datoh ] : https://twitter.com/datoh
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+
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+ ### [ Mind's Eye] [ minds-eye ]
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+ ![ Level 2: Triangle Tango] ( minds_eye.gif )
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+ [ Mind's Eye] [ minds-eye ] by Michael Stott is a WIP experimental
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+ Sokoban-esque puzzle game developed using Rust and SDL2.
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+ The objective is to move the colored blocks into the line of sight
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+ of a matching eye.
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+ [ minds-eye ] : https://github.com/MichaelStott/Minds-Eye
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+ ## [ vkeyes-demo-rs]
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+ ![ Video demo] ( vkeyes.gif )
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+ [ vkeyes-demo-rs] by [ Fun Maker] is a simple OpenVR+Vulkano demo with a twist:
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+ you can rotate your eyes separately with analog sticks.
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+ Also, the demo features asynchronous model/texture loading from .obj,
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+ .png, and OpenVR and uses dedicated queue for data transfer if available.
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+ [ vkeyes-demo-rs ] : https://github.com/funmaker/vkeyes-demo-rs
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+ [ Fun Maker ] : https://twitter.com/FunMaker39
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## Learning Material Updates
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### Rust Sokoban Tutorial
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