@@ -224,6 +224,43 @@ projects. Pure Rust Vulkan allocators with support for erupt have been released.
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[ erupt ] : https://gitlab.com/Friz64/erupt
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[ @Friz64 ] : https://blog.friz64.de/about
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+ ### [ glutin] (and [ winit] )
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+
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+ ![ Animated image showing a window that is opened with a spinning cursor on top] ( winit-bug-1.gif )
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+ _ This cursor may be waiting in vain, but your patience shall be rewarded._
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+
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+ [ glutin] is a low-level library for OpenGL context creation, written in pure Rust.
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+ [ glutin] uses and re-exports [ winit] , which handles window creation and management,
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+ as well as various input devices.
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+
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+ glutin 0.27.0 makes glutin use the latest version of winit (0.25.0), which was
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+ released around a month prior to glutin 0.27.0. Usually, we try to keep glutin
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+ synced with winit, but we couldn't quite manage to do it this time since the person
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+ who'd usually take responsibility for releasing a new version of glutin was
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+ unavailable, and no-one had the role of "back-up releaser". [ @maroider ] has offered
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+ to fill this role for now.
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+
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+ The upgrade to winit 0.25.0 brings with it a slew of bufixes, a couple of new
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+ features, and a single breaking change to
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+ [ ` WindowBuilderExtMacOS::with_activation_policy ` ] , which has been replaced by
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+ [ ` EventLoopExtMacOS::set_activation_policy ` ] .
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+
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+ Notable new features include [ ` Window::drag_window ` ] , [ ` Window::is_maximized ` ] , and
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+ a default menu bar on macOS. We also fixed a couple of long-standing bugs in winit
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+ on Windows that we're sure many of you have noticed. In fact, one of them is
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+ displayed in the gif at the top of this section: sometimes, the "wait" cursor would
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+ be displayed upon the initial creation of the window, even though there was nothing
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+ to "wait" for. For a full list of changes, refer to [ winit's changelog] .
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+
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+ [ glutin ] : https://github.com/rust-windowing/glutin
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+ [ winit ] : https://github.com/rust-windowing/winit
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+ [ @maroider ] : https://github.com/maroider
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+ [ `WindowBuilderExtMacOS::with_activation_policy` ] : https://docs.rs/winit/0.24.0/x86_64-apple-darwin/winit/platform/macos/trait.WindowBuilderExtMacOS.html#tymethod.with_activation_policy
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+ [ `EventLoopExtMacOS::set_activation_policy` ] : https://docs.rs/winit/0.25.0/x86_64-apple-darwin/winit/platform/macos/trait.EventLoopExtMacOS.html#tymethod.set_activation_policy
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+ [ `Window::drag_window` ] : https://docs.rs/winit/0.25.0/x86_64-apple-darwin/winit/window/struct.Window.html#method.drag_window
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+ [ `Window::is_maximized` ] : https://docs.rs/winit/0.25.0/x86_64-apple-darwin/winit/window/struct.Window.html#method.is_maximized
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+ [ winit's changelog ] : https://github.com/rust-windowing/winit/blob/master/CHANGELOG.md#0250-2021-05-15
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+
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### [ wgpu] family re-union
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![ wgpu family reunion] ( wgpu-family-reunion.svg )
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