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mod.rs
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//! A multi-producer, single-consumer queue for sending values across
//! asynchronous tasks.
//!
//! Similarly to the `std`, channel creation provides [`Receiver`] and
//! [`Sender`] handles. [`Receiver`] implements [`Stream`] and allows a task to
//! read values out of the channel. If there is no message to read from the
//! channel, the current task will be notified when a new value is sent.
//! [`Sender`] implements the `Sink` trait and allows a task to send messages into
//! the channel. If the channel is at capacity, the send will be rejected and
//! the task will be notified when additional capacity is available. In other
//! words, the channel provides backpressure.
//!
//! Unbounded channels are also available using the `unbounded` constructor.
//!
//! # Disconnection
//!
//! When all [`Sender`] handles have been dropped, it is no longer
//! possible to send values into the channel. This is considered the termination
//! event of the stream. As such, [`Receiver::poll_next`]
//! will return `Ok(Ready(None))`.
//!
//! If the [`Receiver`] handle is dropped, then messages can no longer
//! be read out of the channel. In this case, all further attempts to send will
//! result in an error.
//!
//! # Clean Shutdown
//!
//! If the [`Receiver`] is simply dropped, then it is possible for
//! there to be messages still in the channel that will not be processed. As
//! such, it is usually desirable to perform a "clean" shutdown. To do this, the
//! receiver will first call `close`, which will prevent any further messages to
//! be sent into the channel. Then, the receiver consumes the channel to
//! completion, at which point the receiver can be dropped.
//!
//! [`Sender`]: struct.Sender.html
//! [`Receiver`]: struct.Receiver.html
//! [`Stream`]: ../../futures_core/stream/trait.Stream.html
//! [`Receiver::poll_next`]:
//! ../../futures_core/stream/trait.Stream.html#tymethod.poll_next
// At the core, the channel uses an atomic FIFO queue for message passing. This
// queue is used as the primary coordination primitive. In order to enforce
// capacity limits and handle back pressure, a secondary FIFO queue is used to
// send parked task handles.
//
// The general idea is that the channel is created with a `buffer` size of `n`.
// The channel capacity is `n + num-senders`. Each sender gets one "guaranteed"
// slot to hold a message. This allows `Sender` to know for a fact that a send
// will succeed *before* starting to do the actual work of sending the value.
// Since most of this work is lock-free, once the work starts, it is impossible
// to safely revert.
//
// If the sender is unable to process a send operation, then the current
// task is parked and the handle is sent on the parked task queue.
//
// Note that the implementation guarantees that the channel capacity will never
// exceed the configured limit, however there is no *strict* guarantee that the
// receiver will wake up a parked task *immediately* when a slot becomes
// available. However, it will almost always unpark a task when a slot becomes
// available and it is *guaranteed* that a sender will be unparked when the
// message that caused the sender to become parked is read out of the channel.
//
// The steps for sending a message are roughly:
//
// 1) Increment the channel message count
// 2) If the channel is at capacity, push the task handle onto the wait queue
// 3) Push the message onto the message queue.
//
// The steps for receiving a message are roughly:
//
// 1) Pop a message from the message queue
// 2) Pop a task handle from the wait queue
// 3) Decrement the channel message count.
//
// It's important for the order of operations on lock-free structures to happen
// in reverse order between the sender and receiver. This makes the message
// queue the primary coordination structure and establishes the necessary
// happens-before semantics required for the acquire / release semantics used
// by the queue structure.
use futures_core::stream::{FusedStream, Stream};
use futures_core::task::__internal::AtomicWaker;
use futures_core::task::{Context, Poll, Waker};
use std::fmt;
use std::pin::Pin;
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering::SeqCst;
use std::sync::{Arc, Mutex};
use std::thread;
use crate::mpsc::queue::Queue;
mod queue;
#[cfg(feature = "sink")]
mod sink_impl;
struct UnboundedSenderInner<T> {
// Channel state shared between the sender and receiver.
inner: Arc<UnboundedInner<T>>,
}
struct BoundedSenderInner<T> {
// Channel state shared between the sender and receiver.
inner: Arc<BoundedInner<T>>,
// Handle to the task that is blocked on this sender. This handle is sent
// to the receiver half in order to be notified when the sender becomes
// unblocked.
sender_task: Arc<Mutex<SenderTask>>,
// `true` if the sender might be blocked. This is an optimization to avoid
// having to lock the mutex most of the time.
maybe_parked: bool,
}
// We never project Pin<&mut SenderInner> to `Pin<&mut T>`
impl<T> Unpin for UnboundedSenderInner<T> {}
impl<T> Unpin for BoundedSenderInner<T> {}
/// The transmission end of a bounded mpsc channel.
///
/// This value is created by the [`channel`] function.
pub struct Sender<T>(Option<BoundedSenderInner<T>>);
/// The transmission end of an unbounded mpsc channel.
///
/// This value is created by the [`unbounded`] function.
pub struct UnboundedSender<T>(Option<UnboundedSenderInner<T>>);
#[allow(dead_code)]
trait AssertKinds: Send + Sync + Clone {}
impl AssertKinds for UnboundedSender<u32> {}
/// The receiving end of a bounded mpsc channel.
///
/// This value is created by the [`channel`] function.
pub struct Receiver<T> {
inner: Option<Arc<BoundedInner<T>>>,
}
/// The receiving end of an unbounded mpsc channel.
///
/// This value is created by the [`unbounded`] function.
pub struct UnboundedReceiver<T> {
inner: Option<Arc<UnboundedInner<T>>>,
}
// `Pin<&mut UnboundedReceiver<T>>` is never projected to `Pin<&mut T>`
impl<T> Unpin for UnboundedReceiver<T> {}
/// The error type for [`Sender`s](Sender) used as `Sink`s.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct SendError {
kind: SendErrorKind,
}
/// The error type returned from [`try_send`](Sender::try_send).
#[derive(Clone, PartialEq, Eq)]
pub struct TrySendError<T> {
err: SendError,
val: T,
}
#[derive(Clone, Debug, PartialEq, Eq)]
enum SendErrorKind {
Full,
Disconnected,
}
/// The error type returned from [`try_next`](Receiver::try_next).
pub struct TryRecvError {
_priv: (),
}
impl fmt::Display for SendError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if self.is_full() {
write!(f, "send failed because channel is full")
} else {
write!(f, "send failed because receiver is gone")
}
}
}
impl std::error::Error for SendError {}
impl SendError {
/// Returns `true` if this error is a result of the channel being full.
pub fn is_full(&self) -> bool {
matches!(self.kind, SendErrorKind::Full)
}
/// Returns `true` if this error is a result of the receiver being dropped.
pub fn is_disconnected(&self) -> bool {
matches!(self.kind, SendErrorKind::Disconnected)
}
}
impl<T> fmt::Debug for TrySendError<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("TrySendError").field("kind", &self.err.kind).finish()
}
}
impl<T> fmt::Display for TrySendError<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if self.is_full() {
write!(f, "send failed because channel is full")
} else {
write!(f, "send failed because receiver is gone")
}
}
}
impl<T: core::any::Any> std::error::Error for TrySendError<T> {}
impl<T> TrySendError<T> {
/// Returns `true` if this error is a result of the channel being full.
pub fn is_full(&self) -> bool {
self.err.is_full()
}
/// Returns `true` if this error is a result of the receiver being dropped.
pub fn is_disconnected(&self) -> bool {
self.err.is_disconnected()
}
/// Returns the message that was attempted to be sent but failed.
pub fn into_inner(self) -> T {
self.val
}
/// Drops the message and converts into a `SendError`.
pub fn into_send_error(self) -> SendError {
self.err
}
}
impl fmt::Debug for TryRecvError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("TryRecvError").finish()
}
}
impl fmt::Display for TryRecvError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "receiver channel is empty")
}
}
impl std::error::Error for TryRecvError {}
struct UnboundedInner<T> {
// Internal channel state. Consists of the number of messages stored in the
// channel as well as a flag signalling that the channel is closed.
state: AtomicUsize,
// Atomic, FIFO queue used to send messages to the receiver
message_queue: Queue<T>,
// Number of senders in existence
num_senders: AtomicUsize,
// Handle to the receiver's task.
recv_task: AtomicWaker,
}
struct BoundedInner<T> {
// Max buffer size of the channel.
buffer: usize,
// Internal channel state. Consists of the number of messages stored in the
// channel as well as a flag signalling that the channel is closed.
state: AtomicUsize,
// Atomic, FIFO queue used to send messages to the receiver
message_queue: Queue<T>,
// Atomic, FIFO queue used to send parked task handles to the receiver.
parked_queue: Queue<Arc<Mutex<SenderTask>>>,
// Number of senders in existence
num_senders: AtomicUsize,
// Handle to the receiver's task.
recv_task: AtomicWaker,
}
// Struct representation of `Inner::state`.
#[derive(Clone, Copy)]
struct State {
// `true` when the channel is open
is_open: bool,
// Number of messages in the channel
num_messages: usize,
}
// The `is_open` flag is stored in the left-most bit of `Inner::state`
const OPEN_MASK: usize = usize::MAX - (usize::MAX >> 1);
// When a new channel is created, it is created in the open state with no
// pending messages.
const INIT_STATE: usize = OPEN_MASK;
// The maximum number of messages that a channel can track is `usize::MAX >> 1`
const MAX_CAPACITY: usize = !(OPEN_MASK);
// The maximum requested buffer size must be less than the maximum capacity of
// a channel. This is because each sender gets a guaranteed slot.
const MAX_BUFFER: usize = MAX_CAPACITY >> 1;
// Sent to the consumer to wake up blocked producers
struct SenderTask {
task: Option<Waker>,
is_parked: bool,
}
impl SenderTask {
fn new() -> Self {
Self { task: None, is_parked: false }
}
fn notify(&mut self) {
self.is_parked = false;
if let Some(task) = self.task.take() {
task.wake();
}
}
}
/// Creates a bounded mpsc channel for communicating between asynchronous tasks.
///
/// Being bounded, this channel provides backpressure to ensure that the sender
/// outpaces the receiver by only a limited amount. The channel's capacity is
/// equal to `buffer + num-senders`. In other words, each sender gets a
/// guaranteed slot in the channel capacity, and on top of that there are
/// `buffer` "first come, first serve" slots available to all senders.
///
/// The [`Receiver`] returned implements the [`Stream`] trait, while [`Sender`]
/// implements `Sink`.
pub fn channel<T>(buffer: usize) -> (Sender<T>, Receiver<T>) {
// Check that the requested buffer size does not exceed the maximum buffer
// size permitted by the system.
assert!(buffer < MAX_BUFFER, "requested buffer size too large");
let inner = Arc::new(BoundedInner {
buffer,
state: AtomicUsize::new(INIT_STATE),
message_queue: Queue::new(),
parked_queue: Queue::new(),
num_senders: AtomicUsize::new(1),
recv_task: AtomicWaker::new(),
});
let tx = BoundedSenderInner {
inner: inner.clone(),
sender_task: Arc::new(Mutex::new(SenderTask::new())),
maybe_parked: false,
};
let rx = Receiver { inner: Some(inner) };
(Sender(Some(tx)), rx)
}
/// Creates an unbounded mpsc channel for communicating between asynchronous
/// tasks.
///
/// A `send` on this channel will always succeed as long as the receive half has
/// not been closed. If the receiver falls behind, messages will be arbitrarily
/// buffered.
///
/// **Note** that the amount of available system memory is an implicit bound to
/// the channel. Using an `unbounded` channel has the ability of causing the
/// process to run out of memory. In this case, the process will be aborted.
pub fn unbounded<T>() -> (UnboundedSender<T>, UnboundedReceiver<T>) {
let inner = Arc::new(UnboundedInner {
state: AtomicUsize::new(INIT_STATE),
message_queue: Queue::new(),
num_senders: AtomicUsize::new(1),
recv_task: AtomicWaker::new(),
});
let tx = UnboundedSenderInner { inner: inner.clone() };
let rx = UnboundedReceiver { inner: Some(inner) };
(UnboundedSender(Some(tx)), rx)
}
/*
*
* ===== impl Sender =====
*
*/
impl<T> UnboundedSenderInner<T> {
fn poll_ready_nb(&self) -> Poll<Result<(), SendError>> {
let state = decode_state(self.inner.state.load(SeqCst));
if state.is_open {
Poll::Ready(Ok(()))
} else {
Poll::Ready(Err(SendError { kind: SendErrorKind::Disconnected }))
}
}
// Push message to the queue and signal to the receiver
fn queue_push_and_signal(&self, msg: T) {
// Push the message onto the message queue
self.inner.message_queue.push(msg);
// Signal to the receiver that a message has been enqueued. If the
// receiver is parked, this will unpark the task.
self.inner.recv_task.wake();
}
// Increment the number of queued messages. Returns the resulting number.
fn inc_num_messages(&self) -> Option<usize> {
let mut curr = self.inner.state.load(SeqCst);
loop {
let mut state = decode_state(curr);
// The receiver end closed the channel.
if !state.is_open {
return None;
}
// This probably is never hit? Odds are the process will run out of
// memory first. It may be worth to return something else in this
// case?
assert!(
state.num_messages < MAX_CAPACITY,
"buffer space \
exhausted; sending this messages would overflow the state"
);
state.num_messages += 1;
let next = encode_state(&state);
match self.inner.state.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => return Some(state.num_messages),
Err(actual) => curr = actual,
}
}
}
/// Returns whether the senders send to the same receiver.
fn same_receiver(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.inner, &other.inner)
}
/// Returns whether the sender send to this receiver.
fn is_connected_to(&self, inner: &Arc<UnboundedInner<T>>) -> bool {
Arc::ptr_eq(&self.inner, inner)
}
/// Returns pointer to the Arc containing sender
///
/// The returned pointer is not referenced and should be only used for hashing!
fn ptr(&self) -> *const UnboundedInner<T> {
&*self.inner
}
/// Returns whether this channel is closed without needing a context.
fn is_closed(&self) -> bool {
!decode_state(self.inner.state.load(SeqCst)).is_open
}
/// Closes this channel from the sender side, preventing any new messages.
fn close_channel(&self) {
// There's no need to park this sender, its dropping,
// and we don't want to check for capacity, so skip
// that stuff from `do_send`.
self.inner.set_closed();
self.inner.recv_task.wake();
}
}
impl<T> BoundedSenderInner<T> {
/// Attempts to send a message on this `Sender`, returning the message
/// if there was an error.
fn try_send(&mut self, msg: T) -> Result<(), TrySendError<T>> {
// If the sender is currently blocked, reject the message
if !self.poll_unparked(None).is_ready() {
return Err(TrySendError { err: SendError { kind: SendErrorKind::Full }, val: msg });
}
// The channel has capacity to accept the message, so send it
self.do_send_b(msg)
}
// Do the send without failing.
// Can be called only by bounded sender.
fn do_send_b(&mut self, msg: T) -> Result<(), TrySendError<T>> {
// Anyone calling do_send *should* make sure there is room first,
// but assert here for tests as a sanity check.
debug_assert!(self.poll_unparked(None).is_ready());
// First, increment the number of messages contained by the channel.
// This operation will also atomically determine if the sender task
// should be parked.
//
// `None` is returned in the case that the channel has been closed by the
// receiver. This happens when `Receiver::close` is called or the
// receiver is dropped.
let park_self = match self.inc_num_messages() {
Some(num_messages) => {
// Block if the current number of pending messages has exceeded
// the configured buffer size
num_messages > self.inner.buffer
}
None => {
return Err(TrySendError {
err: SendError { kind: SendErrorKind::Disconnected },
val: msg,
})
}
};
// If the channel has reached capacity, then the sender task needs to
// be parked. This will send the task handle on the parked task queue.
//
// However, when `do_send` is called while dropping the `Sender`,
// `task::current()` can't be called safely. In this case, in order to
// maintain internal consistency, a blank message is pushed onto the
// parked task queue.
if park_self {
self.park();
}
self.queue_push_and_signal(msg);
Ok(())
}
// Push message to the queue and signal to the receiver
fn queue_push_and_signal(&self, msg: T) {
// Push the message onto the message queue
self.inner.message_queue.push(msg);
// Signal to the receiver that a message has been enqueued. If the
// receiver is parked, this will unpark the task.
self.inner.recv_task.wake();
}
// Increment the number of queued messages. Returns the resulting number.
fn inc_num_messages(&self) -> Option<usize> {
let mut curr = self.inner.state.load(SeqCst);
loop {
let mut state = decode_state(curr);
// The receiver end closed the channel.
if !state.is_open {
return None;
}
// This probably is never hit? Odds are the process will run out of
// memory first. It may be worth to return something else in this
// case?
assert!(
state.num_messages < MAX_CAPACITY,
"buffer space \
exhausted; sending this messages would overflow the state"
);
state.num_messages += 1;
let next = encode_state(&state);
match self.inner.state.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => return Some(state.num_messages),
Err(actual) => curr = actual,
}
}
}
fn park(&mut self) {
{
let mut sender = self.sender_task.lock().unwrap();
sender.task = None;
sender.is_parked = true;
}
// Send handle over queue
let t = self.sender_task.clone();
self.inner.parked_queue.push(t);
// Check to make sure we weren't closed after we sent our task on the
// queue
let state = decode_state(self.inner.state.load(SeqCst));
self.maybe_parked = state.is_open;
}
/// Polls the channel to determine if there is guaranteed capacity to send
/// at least one item without waiting.
///
/// # Return value
///
/// This method returns:
///
/// - `Poll::Ready(Ok(_))` if there is sufficient capacity;
/// - `Poll::Pending` if the channel may not have
/// capacity, in which case the current task is queued to be notified once
/// capacity is available;
/// - `Poll::Ready(Err(SendError))` if the receiver has been dropped.
fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), SendError>> {
let state = decode_state(self.inner.state.load(SeqCst));
if !state.is_open {
return Poll::Ready(Err(SendError { kind: SendErrorKind::Disconnected }));
}
self.poll_unparked(Some(cx)).map(Ok)
}
/// Returns whether the senders send to the same receiver.
fn same_receiver(&self, other: &Self) -> bool {
Arc::ptr_eq(&self.inner, &other.inner)
}
/// Returns whether the sender send to this receiver.
fn is_connected_to(&self, receiver: &Arc<BoundedInner<T>>) -> bool {
Arc::ptr_eq(&self.inner, receiver)
}
/// Returns pointer to the Arc containing sender
///
/// The returned pointer is not referenced and should be only used for hashing!
fn ptr(&self) -> *const BoundedInner<T> {
&*self.inner
}
/// Returns whether this channel is closed without needing a context.
fn is_closed(&self) -> bool {
!decode_state(self.inner.state.load(SeqCst)).is_open
}
/// Closes this channel from the sender side, preventing any new messages.
fn close_channel(&self) {
// There's no need to park this sender, its dropping,
// and we don't want to check for capacity, so skip
// that stuff from `do_send`.
self.inner.set_closed();
self.inner.recv_task.wake();
}
fn poll_unparked(&mut self, cx: Option<&mut Context<'_>>) -> Poll<()> {
// First check the `maybe_parked` variable. This avoids acquiring the
// lock in most cases
if self.maybe_parked {
// Get a lock on the task handle
let mut task = self.sender_task.lock().unwrap();
if !task.is_parked {
self.maybe_parked = false;
return Poll::Ready(());
}
// At this point, an unpark request is pending, so there will be an
// unpark sometime in the future. We just need to make sure that
// the correct task will be notified.
//
// Update the task in case the `Sender` has been moved to another
// task
task.task = cx.map(|cx| cx.waker().clone());
Poll::Pending
} else {
Poll::Ready(())
}
}
}
impl<T> Sender<T> {
/// Attempts to send a message on this `Sender`, returning the message
/// if there was an error.
pub fn try_send(&mut self, msg: T) -> Result<(), TrySendError<T>> {
if let Some(inner) = &mut self.0 {
inner.try_send(msg)
} else {
Err(TrySendError { err: SendError { kind: SendErrorKind::Disconnected }, val: msg })
}
}
/// Send a message on the channel.
///
/// This function should only be called after
/// [`poll_ready`](Sender::poll_ready) has reported that the channel is
/// ready to receive a message.
pub fn start_send(&mut self, msg: T) -> Result<(), SendError> {
self.try_send(msg).map_err(|e| e.err)
}
/// Polls the channel to determine if there is guaranteed capacity to send
/// at least one item without waiting.
///
/// # Return value
///
/// This method returns:
///
/// - `Poll::Ready(Ok(_))` if there is sufficient capacity;
/// - `Poll::Pending` if the channel may not have
/// capacity, in which case the current task is queued to be notified once
/// capacity is available;
/// - `Poll::Ready(Err(SendError))` if the receiver has been dropped.
pub fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), SendError>> {
let inner = self.0.as_mut().ok_or(SendError { kind: SendErrorKind::Disconnected })?;
inner.poll_ready(cx)
}
/// Returns whether this channel is closed without needing a context.
pub fn is_closed(&self) -> bool {
self.0.as_ref().map(BoundedSenderInner::is_closed).unwrap_or(true)
}
/// Closes this channel from the sender side, preventing any new messages.
pub fn close_channel(&mut self) {
if let Some(inner) = &mut self.0 {
inner.close_channel();
}
}
/// Disconnects this sender from the channel, closing it if there are no more senders left.
pub fn disconnect(&mut self) {
self.0 = None;
}
/// Returns whether the senders send to the same receiver.
pub fn same_receiver(&self, other: &Self) -> bool {
match (&self.0, &other.0) {
(Some(inner), Some(other)) => inner.same_receiver(other),
_ => false,
}
}
/// Returns whether the sender send to this receiver.
pub fn is_connected_to(&self, receiver: &Receiver<T>) -> bool {
match (&self.0, &receiver.inner) {
(Some(inner), Some(receiver)) => inner.is_connected_to(receiver),
_ => false,
}
}
/// Hashes the receiver into the provided hasher
pub fn hash_receiver<H>(&self, hasher: &mut H)
where
H: std::hash::Hasher,
{
use std::hash::Hash;
let ptr = self.0.as_ref().map(|inner| inner.ptr());
ptr.hash(hasher);
}
}
impl<T> UnboundedSender<T> {
/// Check if the channel is ready to receive a message.
pub fn poll_ready(&self, _: &mut Context<'_>) -> Poll<Result<(), SendError>> {
let inner = self.0.as_ref().ok_or(SendError { kind: SendErrorKind::Disconnected })?;
inner.poll_ready_nb()
}
/// Returns whether this channel is closed without needing a context.
pub fn is_closed(&self) -> bool {
self.0.as_ref().map(UnboundedSenderInner::is_closed).unwrap_or(true)
}
/// Closes this channel from the sender side, preventing any new messages.
pub fn close_channel(&self) {
if let Some(inner) = &self.0 {
inner.close_channel();
}
}
/// Disconnects this sender from the channel, closing it if there are no more senders left.
pub fn disconnect(&mut self) {
self.0 = None;
}
// Do the send without parking current task.
fn do_send_nb(&self, msg: T) -> Result<(), TrySendError<T>> {
if let Some(inner) = &self.0 {
if inner.inc_num_messages().is_some() {
inner.queue_push_and_signal(msg);
return Ok(());
}
}
Err(TrySendError { err: SendError { kind: SendErrorKind::Disconnected }, val: msg })
}
/// Send a message on the channel.
///
/// This method should only be called after `poll_ready` has been used to
/// verify that the channel is ready to receive a message.
pub fn start_send(&mut self, msg: T) -> Result<(), SendError> {
self.do_send_nb(msg).map_err(|e| e.err)
}
/// Sends a message along this channel.
///
/// This is an unbounded sender, so this function differs from `Sink::send`
/// by ensuring the return type reflects that the channel is always ready to
/// receive messages.
pub fn unbounded_send(&self, msg: T) -> Result<(), TrySendError<T>> {
self.do_send_nb(msg)
}
/// Returns whether the senders send to the same receiver.
pub fn same_receiver(&self, other: &Self) -> bool {
match (&self.0, &other.0) {
(Some(inner), Some(other)) => inner.same_receiver(other),
_ => false,
}
}
/// Returns whether the sender send to this receiver.
pub fn is_connected_to(&self, receiver: &UnboundedReceiver<T>) -> bool {
match (&self.0, &receiver.inner) {
(Some(inner), Some(receiver)) => inner.is_connected_to(receiver),
_ => false,
}
}
/// Hashes the receiver into the provided hasher
pub fn hash_receiver<H>(&self, hasher: &mut H)
where
H: std::hash::Hasher,
{
use std::hash::Hash;
let ptr = self.0.as_ref().map(|inner| inner.ptr());
ptr.hash(hasher);
}
/// Return the number of messages in the queue or 0 if channel is disconnected.
pub fn len(&self) -> usize {
if let Some(sender) = &self.0 {
decode_state(sender.inner.state.load(SeqCst)).num_messages
} else {
0
}
}
/// Return false is channel has no queued messages, true otherwise.
pub fn is_empty(&self) -> bool {
self.len() == 0
}
}
impl<T> Clone for Sender<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T> Clone for UnboundedSender<T> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<T> Clone for UnboundedSenderInner<T> {
fn clone(&self) -> Self {
// Since this atomic op isn't actually guarding any memory and we don't
// care about any orderings besides the ordering on the single atomic
// variable, a relaxed ordering is acceptable.
let mut curr = self.inner.num_senders.load(SeqCst);
loop {
// If the maximum number of senders has been reached, then fail
if curr == MAX_BUFFER {
panic!("cannot clone `Sender` -- too many outstanding senders");
}
debug_assert!(curr < MAX_BUFFER);
let next = curr + 1;
match self.inner.num_senders.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => {
// The ABA problem doesn't matter here. We only care that the
// number of senders never exceeds the maximum.
return Self { inner: self.inner.clone() };
}
Err(actual) => curr = actual,
}
}
}
}
impl<T> Clone for BoundedSenderInner<T> {
fn clone(&self) -> Self {
// Since this atomic op isn't actually guarding any memory and we don't
// care about any orderings besides the ordering on the single atomic
// variable, a relaxed ordering is acceptable.
let mut curr = self.inner.num_senders.load(SeqCst);
loop {
// If the maximum number of senders has been reached, then fail
if curr == self.inner.max_senders() {
panic!("cannot clone `Sender` -- too many outstanding senders");
}
debug_assert!(curr < self.inner.max_senders());
let next = curr + 1;
match self.inner.num_senders.compare_exchange(curr, next, SeqCst, SeqCst) {
Ok(_) => {
// The ABA problem doesn't matter here. We only care that the
// number of senders never exceeds the maximum.
return Self {
inner: self.inner.clone(),
sender_task: Arc::new(Mutex::new(SenderTask::new())),
maybe_parked: false,
};
}
Err(actual) => curr = actual,
}
}
}
}
impl<T> Drop for UnboundedSenderInner<T> {
fn drop(&mut self) {
// Ordering between variables don't matter here
let prev = self.inner.num_senders.fetch_sub(1, SeqCst);
if prev == 1 {
self.close_channel();
}
}
}
impl<T> Drop for BoundedSenderInner<T> {
fn drop(&mut self) {
// Ordering between variables don't matter here
let prev = self.inner.num_senders.fetch_sub(1, SeqCst);
if prev == 1 {
self.close_channel();
}
}
}
impl<T> fmt::Debug for Sender<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Sender").field("closed", &self.is_closed()).finish()
}
}
impl<T> fmt::Debug for UnboundedSender<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("UnboundedSender").field("closed", &self.is_closed()).finish()
}
}
/*
*
* ===== impl Receiver =====
*
*/
impl<T> Receiver<T> {
/// Closes the receiving half of a channel, without dropping it.
///
/// This prevents any further messages from being sent on the channel while
/// still enabling the receiver to drain messages that are buffered.
pub fn close(&mut self) {
if let Some(inner) = &mut self.inner {
inner.set_closed();
// Wake up any threads waiting as they'll see that we've closed the
// channel and will continue on their merry way.
while let Some(task) = unsafe { inner.parked_queue.pop_spin() } {
task.lock().unwrap().notify();
}
}
}
/// Tries to receive the next message without notifying a context if empty.
///
/// It is not recommended to call this function from inside of a future,
/// only when you've otherwise arranged to be notified when the channel is
/// no longer empty.
///
/// This function returns:
/// * `Ok(Some(t))` when message is fetched
/// * `Ok(None)` when channel is closed and no messages left in the queue
/// * `Err(e)` when there are no messages available, but channel is not yet closed
pub fn try_next(&mut self) -> Result<Option<T>, TryRecvError> {
match self.next_message() {
Poll::Ready(msg) => Ok(msg),
Poll::Pending => Err(TryRecvError { _priv: () }),
}
}