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02_future.md

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The Future Trait

The Future trait is at the center of asynchronous programming in Rust. A Future is an asynchronous computation that can produce a value (although that value may be empty, e.g. ()). A simplified version of the future trait might look something like this:

{{#include ../../examples/02_02_future_trait/src/lib.rs:simple_future}}

Futures can be advanced by calling the poll function, which will drive the future as far towards completion as possible. If the future completes, it returns Poll::Ready(result). If the future is not able to complete yet, it returns Poll::Pending and arranges for the wake() function to be called when the Future is ready to make more progress. When wake() is called, the executor driving the Future will call poll again so that the Future can make more progress.

Without wake(), the executor would have no way of knowing when a particular future could make progress, and would have to be constantly polling every future. With wake(), the executor knows exactly which futures are ready to be polled.

For example, consider the case where we want to read from a socket that may or may not have data available already. If there is data, we can read it in and return Poll::Ready(data), but if no data is ready, our future is blocked and can no longer make progress. When no data is available, we must register wake to be called when data becomes ready on the socket, which will tell the executor that our future is ready to make progress. A simple SocketRead future might look something like this:

{{#include ../../examples/02_02_future_trait/src/lib.rs:socket_read}}

This model of Futures allows for composing together multiple asynchronous operations without needing intermediate allocations. Running multiple futures at once or chaining futures together can be implemented via allocation-free state machines, like this:

{{#include ../../examples/02_02_future_trait/src/lib.rs:join}}

This shows how multiple futures can be run simultaneously without needing separate allocations, allowing for more efficient asynchronous programs. Similarly, multiple sequential futures can be run one after another, like this:

{{#include ../../examples/02_02_future_trait/src/lib.rs:and_then}}

These examples show how the Future trait can be used to express asynchronous control flow without requiring multiple allocated objects and deeply nested callbacks. With the basic control-flow out of the way, let's talk about the real Future trait and how it is different.

{{#include ../../examples/02_02_future_trait/src/lib.rs:real_future}}

The first change you'll notice is that our self type is no longer &mut self, but has changed to Pin<&mut Self>. We'll talk more about pinning in a later section, but for now know that it allows us to create futures that are immovable. Immovable objects can store pointers between their fields, e.g. struct MyFut { a: i32, ptr_to_a: *const i32 }. Pinning is necessary to enable async/await.

Secondly, wake: fn() has changed to &mut Context<'_>. In SimpleFuture, we used a call to a function pointer (fn()) to tell the future executor that the future in question should be polled. However, since fn() is zero-sized, it can't store any data about which Future called wake.

In a real-world scenario, a complex application like a web server may have thousands of different connections whose wakeups should all be managed separately. The Context type solves this by providing access to a value of type Waker, which can be used to wake up a specific task.