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Associated traits #2190

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comex opened this issue Oct 27, 2017 · 16 comments
Open

Associated traits #2190

comex opened this issue Oct 27, 2017 · 16 comments
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T-lang Relevant to the language team, which will review and decide on the RFC.

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@comex
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comex commented Oct 27, 2017

RFC 1733 added trait aliases, like:

trait IntoIntIterator = IntoIterator<Item=i32>;

Well, why not allow putting those in traits, by analogy with associated types looking like type aliases? For example:

trait Handler {
    trait Arg;
    fn handle<ArgImpl: Self::Arg>(&self, arg: ArgImpl);
}

struct MyHandler;
impl Handler for MyHandler {
    trait Arg = IntoIterator<Item=i32>;
    fn handle<ArgImpl: Self::Arg>(&self, arg: ArgImpl) {
        for number in arg { println!("{}", number); }
    }
}

Example of a function that's generic over implementations of Handler:

fn example_generic_helper<HandlerImpl, ArgImpl>(handler: HandlerImpl, args: Vec<ArgImpl>)
    where HandlerImpl: Handler,
          ArgImpl: <HandlerImpl as Handler>::Arg {
    for arg in args {
        handler.handle(arg);
    }
}

Associated traits could also have supertrait bounds.

And if impl Trait syntax is extended to function arguments, they'd be a natural fit:

trait Handler {
    trait Arg;
    fn handle(&self, arg: impl Self::Arg);
}

(I was just writing some code where this could have come in handy.)

There's also the natural dual of allowing traits as generic parameters, just as associated types mirror regular type parameters and associated consts mirror the upcoming 'const generics'. Something like

fn foo<Impl, trait Trait> where Impl: Trait {}

I think this has been proposed before.

@samsartor
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samsartor commented Oct 30, 2017

This could mix well with higher-kinded-types/#1598 (or whatever equivalent ends up getting implemented). Something like:

pub trait Map<K: Self::Key, V: Self::Value> {
    trait Key;
    trait Value;
    
    ...
}

impl<K: Hash, V> Map<K, V> for HashMap<K, V> {
    trait Key = Hash;
    trait Value = Any;
    
    ...
}

Ideally these would be more like 'associated type bounds'.

@glaebhoerl
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The equivalent feature in GHC is called ConstraintKinds. (Probably already mentioned in one of the linked threads, but worth mentioning again.)

@burdges
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burdges commented Nov 1, 2017

Right now, traits can appear in type parameter position on traits, but presumably this only provides trait objects, not constraints. I suppose dyn #2113 improves clarity but the trait remains necessary.

@Centril Centril added the T-lang Relevant to the language team, which will review and decide on the RFC. label Dec 6, 2017
@Centril
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Centril commented Dec 6, 2017

I'm interested in collaboration on an RFC regarding this.

@kennytm
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kennytm commented Jan 4, 2018

Does it make sense to support this?

impl Handler for Foo {
    trait Arg = 'static;
}

@Centril
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Centril commented Jan 4, 2018

@kennytm What is the use case you have in mind? It feels natural to support lifetime bounds.

@kennytm
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kennytm commented Jan 4, 2018

@Centril something about this

trait PointerFamily {
    trait Bounds;
    type Pointer<T: ?Sized>;
}

struct ConstPtrFamily;
impl PointerFamily for ConstPtrFamily {
    trait Bounds = Copy + Ord + Hash + UnwindSafe + 'static;
    type Pointer<T: ?Sized> = *const T;
}

struct RefFamily<'a>(PhantomData<&'a ()>);
impl<'a> PointerFamily for RefFamily<'a> {
    trait Bounds = Copy + Send + Sync + UnwindSafe + 'a;
    type Pointer<T: ?Sized> = &'a T;
}

struct RcFamily;
impl PointerFamily for RcFamily {
    trait Bounds = Clone + UnwindSafe + 'static;
    type Pointer<T: ?Sized> = Rc<T>;
}

@glaebhoerl
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@Centril
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Centril commented Apr 5, 2018

I've started a dedicated repo for research and writing on a ConstraintKinds RFC:

I'd love it if y'all would:

  • create issues with motivating examples
  • drop any ideas / complications as issues
  • collaborate -- if you want to help write the RFC, leave a note and I'll give you perms.

@Jezza
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Jezza commented Nov 27, 2019

I've been working on something, and Associated traits would work really nicely with it.

trait Comp {
	type Props: Clone + 'static;
	trait Events;

	fn new(props: Self::Props) -> Self;
}

struct Label {
	value: String,
}

impl Comp for Label {
	type Props = LabelProps;
	trait Events = LabelEvents;

	fn new(props: Self::Props) -> Self {
		unimplemented!()
	}
}

struct LabelProps {
	value: String,
}

trait LabelEvents {
}

impl LabelEvents for OnClick {
	/* ... */
}

struct OnClick;
struct KeyPress;

struct Context<C: Comp> {
}

impl<C> Context<C> {

	fn listen<E>(&mut self, func: impl for<'r> Fn(&'r mut Context<C>, E)) where E: C::Events {
		unimplemented!()
	}
}

fn create_panel() {
	let ctx: &mut Context<Label> = unimplemented!();

	ctx.listen::<OnClick>(|ctx, event| {
		// Do something with the event
	});

	// Compile error.
	ctx.listen::<KeyPress>(|ctx, event| {
	});
}

@Kiiyya
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Kiiyya commented Sep 1, 2021

This feature would come in very handy. My use case would be something like the following:

trait Monitor {
    type Action; // Usually some kind of enum
}

trait SetLikeMonitor : Monitor {
    fn mk_put() -> Self::Action; // these only exist in SetLikeMonitor!
    fn mk_rm() -> Self::Action;
}

struct SillySet { ... }

// SillySet is a set-like data structure, so we constrain what kind of monitors are allowed,
// because we need the `mk_put` and `mk_rm` functions to generate the appropriate actions.
impl MyTrait for SillySet {
    trait Mon: SetLikeMonitor;

    fn apply<M: Self::Mon>(...) -> Self::Mon::Action {
        ...
        M::mk_put()
    }
}

So SillySet can declare that it is a set-like data structure, and thus apply can return an action which can be put or rm, actions appropriate for sets.
Then, using apply, you can either call it with apply::<()>() to disable monitoring, and due to monomorphisation the monitoring overhead will get optimised out, or call apply::<SomeSetLikeMonitor>() to still get the monitoring.

(Edit: Someone on the Rust community discord came up with a workaround)

@JohnScience
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JohnScience commented Mar 20, 2022

Several days ago I figured that that would help me implement/request trait for the associated type (through a few more steps) https://stackoverflow.com/questions/71522871/rust-implement-trait-for-the-associated-type

There's a pattern that allows to achieve what I wanted in Rust with the addition of generic associated types (GATs). Yet I'm still working on pinpointing the pattern. Warning: I haven't used Haskell for quite a while and I didn't work much with its kind system.

@JohnScience
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JohnScience commented Mar 29, 2022

One important application of associated traits is ability to define DefaultSpecializationExt trait like this:

trait DefaultSpecializationExt {
    trait Trait;
    type DefaultSpecialization: Self::Trait; 
}

Without associated traits, the default specialization would be unbounded or there would be a whole family of traits related only intuitively.

DefaultSpecializationExt can be implemented for generic types which have a canonical set of generic parameters. One example of such is Span<LineColumn, Offset>. LineColumn by default can be (usize,usize) and Offset can be usize.

@technobaboo
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I could also really use this, as I have

pub trait Item  { ... }
impl Item for EnvironmentItem { ... }
impl Item for PanelItem { ... }

pub struct ItemUI<I: Item, T: Send + Sync + 'static> {
    ...
}

where I want

ItemUI<PanelItem, T: PanelItemHandler>

and

ItemUI<EnvironmentItem, T: Any>

to be enforced. I could easily do that with

pub trait Item {
  trait Handler;
  ...
}

impl Item for EnvironmentItem {
  trait Handler = Any;
  ...
}

impl Item for PanelItem {
  trait Handler = PanelItemHandler
  ...
}
 
pub struct ItemUI<I: Item, T: I::Handler + Send + Sync + 'static> {
    node: Arc<Node>,
    items: Mutex<FxHashMap<String, HandlerWrapper<I, T>>>,
}

but other methods would require a bigger hassle, such as making multiple ItemUI structs with those trait bounds in place using a macro.

@shlevy
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shlevy commented Feb 18, 2024

What are the next steps here? Does someone need to write a formal RFC?

@nihohit
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nihohit commented Dec 27, 2024

I believe that this can be helpful in writing async runtime agnostic library code.
I'm currently trying to add support to MonoIo to a library that supports Tokio. In MonoIo, spawn doesn't require that futures be Send, because most futures aren't Send. In Tokio, I can spawn only Send futures.

This means that ATM I have to write separate code paths & types for each runtime, which is a lot of work. If I could define a trait like this, I believe my code will be much simpler.

trait RuntimeTrait {
    type Fut;

    fn spawn(f: impl Self::Fut);
}

struct TokioRuntime;

impl RuntimeTrait for TokioRuntime {
    type Fut =  Future<Output = ()> + Send + 'static;

    fn spawn(f: impl Self::Fut) {
        tokio::spawn(f)
    }
}

struct MonoIoRuntime;

impl RuntimeTrait for MonoIoRuntime {
    type Fut =  Future<Output = ()> + 'static;

    fn spawn(f: impl Self::Fut) {
        monoio::spawn(f)
    }
}

then I could write types that are generic over the trait:

struct Connection<T: RuntimeTrait> {
  // sadly, I think this can't be an async fun, because we have to tell the compiler to check that the result is or isn't `Send`
  fn connect(self) -> T::Fut {
    async move {
      [...]
   }
  }
}

For comparison, this is an example of how such a change looks like without generics.

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