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rust_test_runtime.cpp
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#include "rust_test_runtime.h"
rust_test_runtime::rust_test_runtime() {
// TODO Auto-generated constructor stub
}
rust_test_runtime::~rust_test_runtime() {
// TODO Auto-generated destructor stub
}
#define DOMAINS 32
#define TASKS 32
void
rust_domain_test::worker::run() {
rust_handle<rust_dom> *handle = kernel->create_domain(NULL, "test");
for (int i = 0; i < TASKS; i++) {
handle->referent()->create_task(NULL, "child");
}
sync::random_sleep(1000);
kernel->destroy_domain(handle->_referent);
}
bool
rust_domain_test::run() {
rust_srv srv;
rust_kernel kernel(&srv);
array_list<worker *> workers;
for (int i = 0; i < DOMAINS; i++) {
worker *worker = new rust_domain_test::worker (&kernel);
workers.append(worker);
worker->start();
}
// We don't join the worker threads here in order to simulate ad-hoc
// termination of domains. If we join_all_domains before all domains
// are actually spawned, this could crash, thus the reason for the
// sleep below.
sync::sleep(100);
kernel.join_all_domains();
return true;
}
void task_entry() {
printf("task entry\n");
}
void
rust_task_test::worker::run() {
rust_crate *crate = parent->suite->crate;
rust_handle<rust_dom> *handle =
kernel->create_domain(crate, "test");
rust_dom *domain = handle->referent();
domain->root_task->start(crate->get_exit_task_glue(),
(uintptr_t)&task_entry, (uintptr_t)NULL, 0);
domain->start_main_loop();
kernel->destroy_domain(domain);
}
bool
rust_task_test::run() {
rust_srv srv;
rust_kernel kernel(&srv);
array_list<worker *> workers;
for (int i = 0; i < DOMAINS; i++) {
worker *worker = new rust_task_test::worker (&kernel, this);
workers.append(worker);
worker->start();
}
sync::random_sleep(1000);
kernel.join_all_domains();
return true;
}