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evec-in-struct.rs
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// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// min-lldb-version: 310
// compile-flags:-g
// === GDB TESTS ===================================================================================
// gdb-command:run
// gdb-command:print no_padding1
// gdb-check:$1 = {x = {0, 1, 2}, y = -3, z = {4.5, 5.5}}
// gdb-command:print no_padding2
// gdb-check:$2 = {x = {6, 7, 8}, y = {{9, 10}, {11, 12}}}
// gdb-command:print struct_internal_padding
// gdb-check:$3 = {x = {13, 14}, y = {15, 16}}
// gdb-command:print single_vec
// gdb-check:$4 = {x = {17, 18, 19, 20, 21}}
// gdb-command:print struct_padded_at_end
// gdb-check:$5 = {x = {22, 23}, y = {24, 25}}
// === LLDB TESTS ==================================================================================
// lldb-command:run
// lldb-command:print no_padding1
// lldb-check:[...]$0 = NoPadding1 { x: [0, 1, 2], y: -3, z: [4.5, 5.5] }
// lldb-command:print no_padding2
// lldb-check:[...]$1 = NoPadding2 { x: [6, 7, 8], y: [[9, 10], [11, 12]] }
// lldb-command:print struct_internal_padding
// lldb-check:[...]$2 = StructInternalPadding { x: [13, 14], y: [15, 16] }
// lldb-command:print single_vec
// lldb-check:[...]$3 = SingleVec { x: [17, 18, 19, 20, 21] }
// lldb-command:print struct_padded_at_end
// lldb-check:[...]$4 = StructPaddedAtEnd { x: [22, 23], y: [24, 25] }
#![allow(unused_variables)]
#![feature(omit_gdb_pretty_printer_section)]
#![omit_gdb_pretty_printer_section]
struct NoPadding1 {
x: [u32; 3],
y: i32,
z: [f32; 2]
}
struct NoPadding2 {
x: [u32; 3],
y: [[u32; 2]; 2]
}
struct StructInternalPadding {
x: [i16; 2],
y: [i64; 2]
}
struct SingleVec {
x: [i16; 5]
}
struct StructPaddedAtEnd {
x: [i64; 2],
y: [i16; 2]
}
fn main() {
let no_padding1 = NoPadding1 {
x: [0, 1, 2],
y: -3,
z: [4.5, 5.5]
};
let no_padding2 = NoPadding2 {
x: [6, 7, 8],
y: [[9, 10], [11, 12]]
};
let struct_internal_padding = StructInternalPadding {
x: [13, 14],
y: [15, 16]
};
let single_vec = SingleVec {
x: [17, 18, 19, 20, 21]
};
let struct_padded_at_end = StructPaddedAtEnd {
x: [22, 23],
y: [24, 25]
};
zzz(); // #break
}
fn zzz() { () }