-
Notifications
You must be signed in to change notification settings - Fork 13.3k
/
Copy pathrust_scheduler.cpp
193 lines (175 loc) · 4.75 KB
/
rust_scheduler.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
#include "rust_globals.h"
#include "rust_scheduler.h"
#include "rust_task.h"
#include "rust_util.h"
#include "rust_sched_launcher.h"
rust_scheduler::rust_scheduler(rust_kernel *kernel,
size_t max_num_threads,
rust_sched_id id,
bool allow_exit,
bool killed,
rust_sched_launcher_factory *launchfac) :
ref_count(1),
kernel(kernel),
live_threads(0),
live_tasks(0),
cur_thread(0),
may_exit(allow_exit),
killed(killed),
launchfac(launchfac),
max_num_threads(max_num_threads),
id(id)
{
// Create the first thread
scoped_lock with(lock);
threads.push(create_task_thread(0));
}
void rust_scheduler::delete_this() {
destroy_task_threads();
delete launchfac;
delete this;
}
rust_sched_launcher *
rust_scheduler::create_task_thread(int id) {
lock.must_have_lock();
live_threads++;
rust_sched_launcher *thread = launchfac->create(this, id, killed);
KLOG(kernel, kern, "created task thread: " PTR
", id: %d, live_threads: %d",
thread, id, live_threads);
return thread;
}
void
rust_scheduler::destroy_task_thread(rust_sched_launcher *thread) {
KLOG(kernel, kern, "deleting task thread: " PTR, thread);
delete thread;
}
void
rust_scheduler::destroy_task_threads() {
scoped_lock with(lock);
for(size_t i = 0; i < threads.size(); ++i) {
destroy_task_thread(threads[i]);
}
}
void
rust_scheduler::start_task_threads()
{
scoped_lock with(lock);
for(size_t i = 0; i < threads.size(); ++i) {
rust_sched_launcher *thread = threads[i];
thread->start();
}
}
void
rust_scheduler::join_task_threads()
{
scoped_lock with(lock);
for(size_t i = 0; i < threads.size(); ++i) {
rust_sched_launcher *thread = threads[i];
thread->join();
}
}
void
rust_scheduler::kill_all_tasks() {
array_list<rust_sched_launcher *> copied_threads;
{
scoped_lock with(lock);
killed = true;
for (size_t i = 0; i < threads.size(); ++i) {
copied_threads.push(threads[i]);
}
}
for(size_t i = 0; i < copied_threads.size(); ++i) {
rust_sched_launcher *thread = copied_threads[i];
thread->get_loop()->kill_all_tasks();
}
}
rust_task *
rust_scheduler::create_task(rust_task *spawner, const char *name) {
size_t thread_no;
{
scoped_lock with(lock);
live_tasks++;
if (cur_thread < threads.size()) {
thread_no = cur_thread;
} else {
assert(threads.size() < max_num_threads);
thread_no = threads.size();
rust_sched_launcher *thread = create_task_thread(thread_no);
thread->start();
threads.push(thread);
}
cur_thread = (thread_no + 1) % max_num_threads;
}
KLOG(kernel, kern, "Creating task %s, on thread %d.", name, thread_no);
kernel->register_task();
rust_sched_launcher *thread = threads[thread_no];
return thread->get_loop()->create_task(spawner, name);
}
void
rust_scheduler::release_task() {
bool need_exit = false;
{
scoped_lock with(lock);
live_tasks--;
if (live_tasks == 0 && may_exit) {
need_exit = true;
}
}
kernel->unregister_task();
if (need_exit) {
exit();
}
}
void
rust_scheduler::exit() {
// Take a copy of the number of threads. After the last thread exits this
// scheduler will get destroyed, and our fields will cease to exist.
//
// This is also the reason we can't use the lock here (as in the other
// cases when accessing `threads`), after the loop the lock won't exist
// anymore. This is safe because this method is only called when all the
// task are dead, so there is no chance of a task trying to create new
// threads.
size_t current_num_threads = threads.size();
for(size_t i = 0; i < current_num_threads; ++i) {
threads[i]->get_loop()->exit();
}
}
size_t
rust_scheduler::max_number_of_threads() {
return max_num_threads;
}
size_t
rust_scheduler::number_of_threads() {
scoped_lock with(lock);
return threads.size();
}
void
rust_scheduler::release_task_thread() {
uintptr_t new_live_threads;
{
scoped_lock with(lock);
new_live_threads = --live_threads;
}
if (new_live_threads == 0) {
kernel->release_scheduler_id(id);
}
}
void
rust_scheduler::allow_exit() {
bool need_exit = false;
{
scoped_lock with(lock);
may_exit = true;
need_exit = live_tasks == 0;
}
if (need_exit) {
exit();
}
}
void
rust_scheduler::disallow_exit() {
scoped_lock with(lock);
may_exit = false;
}