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Use the integer sizes LLVM uses, rather than having random projections
laying around. Sizes are u64, Alignments are u32, C_*int is target-dependent
but 64-bit is fine (the int -> C_int conversion is non-precision-losing,
but it can be preceded by `as int` conversions which are, so it is
somewhat ugly. However, being able to suffix a `u` to properly infer
integer types is nice).
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