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Rollup merge of #69901 - RalfJung:rustc_layout, r=eddyb
add #[rustc_layout(debug)]
@eddyb recently told me about the `#[rustc_layout]` attribute, and I think it would be very useful if it could be used to print all the layout information Rust has about a type. When working with layouts (e.g. in Miri), it is often not clear how certain surface language features get represented internally. I have some awful hacks locally to be able to dump this debug information; with this attribute I could get it on the playground which is so much better. :)
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