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average-of-levels-in-binary-tree.rs
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average-of-levels-in-binary-tree.rs
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#![allow(dead_code, unused, unused_variables)]
fn main() {}
struct Solution;
// Definition for a binary tree node.
#[derive(Debug, PartialEq, Eq)]
pub struct TreeNode {
pub val: i32,
pub left: Option<Rc<RefCell<TreeNode>>>,
pub right: Option<Rc<RefCell<TreeNode>>>,
}
impl TreeNode {
#[inline]
pub fn new(val: i32) -> Self {
TreeNode {
val,
left: None,
right: None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
impl Solution {
pub fn average_of_levels(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<f64> {
if root.is_none() {
return vec![];
}
let mut result = vec![];
let mut stack = vec![root];
while !stack.is_empty() {
let mut s = vec![];
let mut l = stack.len();
let mut sum = 0;
while let Some(v) = stack.pop() {
if v.is_none() {
continue;
}
let v = v.unwrap();
sum += v.borrow().val as i64;
let left = v.borrow_mut().left.take();
if left.is_some() {
s.push(left);
}
let right = v.borrow_mut().right.take();
if right.is_some() {
s.push(right);
}
}
result.push(sum as f64 / l as f64);
stack = s;
}
result
}
}