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binary-tree-paths.rs
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binary-tree-paths.rs
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#![allow(dead_code, unused, unused_variables)]
fn main() {}
struct Solution;
// Definition for a binary tree node.
#[derive(Debug, PartialEq, Eq)]
pub struct TreeNode {
pub val: i32,
pub left: Option<Rc<RefCell<TreeNode>>>,
pub right: Option<Rc<RefCell<TreeNode>>>,
}
impl TreeNode {
#[inline]
pub fn new(val: i32) -> Self {
TreeNode {
val,
left: None,
right: None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
impl Solution {
pub fn binary_tree_paths(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<String> {
let s = Self::f(root);
s.into_iter()
.map(|x| {
x.into_iter()
.map(|y| y.to_string())
.collect::<Vec<String>>()
.join("->")
})
.collect()
}
fn f(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<Vec<i32>> {
if root.is_none() {
return vec![];
}
let left = root.as_ref().unwrap().borrow_mut().left.take();
let right = root.as_ref().unwrap().borrow_mut().right.take();
let v = root.as_ref().unwrap().borrow().val;
match (left, right) {
(Some(x), Some(y)) => {
let f = Self::f(Some(x));
let r = Self::f(Some(y));
f.into_iter()
.chain(r.into_iter())
.map(|mut x| {
x.insert(0, v);
x
})
.collect::<Vec<Vec<i32>>>()
}
(Some(x), None) => {
let f = Self::f(Some(x));
f.into_iter()
.map(|mut x| {
x.insert(0, v);
x
})
.collect::<Vec<Vec<i32>>>()
}
(None, Some(y)) => {
let f = Self::f(Some(y));
f.into_iter()
.map(|mut x| {
x.insert(0, v);
x
})
.collect::<Vec<Vec<i32>>>()
}
(None, None) => vec![vec![v]],
}
}
}