All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- upgraded to bevy
0.15
- new
resolve_conflicting_games
method (#8). - new
ConflictingSaveGames
andResolvedConflicts
events. - new
BevyIosGamecenter
SystemParam for convenient request response flow based onObserver
init
is now explicitlyinit_listeners
and is still called automatically (by default).authenticate
was previously implictly done insideinit
this is now an explicit call and response.get_player
is not implicitly called after successfulauthenticate
anymore.- new container type
IosGCSaveGames
now used inIosGCSaveGamesResponse
.
- update to bevy
0.14
note: the crate release matches the commit tagged with the ru-
prefix because we release the swift package after the crate due to its dependency on each other
- added method
delete_savegame
to delete cloud save games - added method
fetch_signature
to allow server side verification
note: the crate release matches the commit tagged with the ru-
prefix because we release the swift package after the crate due to its dependency on each other
- linker errors in windows builds using
bevy_ios_gamecenter
crate