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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

[0.3.0] - 2024-12-02

Added

  • upgraded to bevy 0.15
  • new resolve_conflicting_games method (#8).
  • new ConflictingSaveGames and ResolvedConflicts events.
  • new BevyIosGamecenter SystemParam for convenient request response flow based on Observer

Changed

  • init is now explicitly init_listeners and is still called automatically (by default).
  • authenticate was previously implictly done inside init this is now an explicit call and response.
  • get_player is not implicitly called after successful authenticate anymore.
  • new container type IosGCSaveGames now used in IosGCSaveGamesResponse.

[0.2.0] - 2024-07-12

Changed

  • update to bevy 0.14

[0.1.8] - 2024-05-11

note: the crate release matches the commit tagged with the ru- prefix because we release the swift package after the crate due to its dependency on each other

Added

  • added method delete_savegame to delete cloud save games
  • added method fetch_signature to allow server side verification

[0.1.7] - 2024-05-06

note: the crate release matches the commit tagged with the ru- prefix because we release the swift package after the crate due to its dependency on each other

Fixed

  • linker errors in windows builds using bevy_ios_gamecenter crate