forked from rdkcentral/RDKShell
-
Notifications
You must be signed in to change notification settings - Fork 0
/
framebuffer.h
47 lines (39 loc) · 1.15 KB
/
framebuffer.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
/**
* If not stated otherwise in this file or this component's LICENSE
* file the following copyright and licenses apply:
*
* Copyright 2021 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
**/
#pragma once
#include <GLES2/gl2.h>
namespace RdkShell
{
class FrameBuffer
{
public:
FrameBuffer(int width, int height);
~FrameBuffer();
int width() const { return mWidth; }
int height() const { return mHeight; }
GLuint texture() const { return mTextureId; }
void bind();
void unbind();
private:
int mWidth;
int mHeight;
GLuint mTextureId;
GLuint mFboId;
};
}