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demo_util.js
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demo_util.js
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/**
* @license
* Copyright 2018 Google Inc. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* =============================================================================
*/
import * as posenet from '@tensorflow-models/posenet';
import * as tf from '@tensorflow/tfjs';
const color = 'aqua';
const boundingBoxColor = 'red';
const lineWidth = 2;
function toTuple({y, x}) {
return [y, x];
}
export function drawPoint(ctx, y, x, r, color) {
ctx.beginPath();
ctx.arc(x, y, r, 0, 2 * Math.PI);
ctx.fillStyle = color;
ctx.fill();
}
/**
* Draws a line on a canvas, i.e. a joint
*/
export function drawSegment([ay, ax], [by, bx], color, scale, ctx) {
ctx.beginPath();
ctx.moveTo(ax * scale, ay * scale);
ctx.lineTo(bx * scale, by * scale);
ctx.lineWidth = lineWidth;
ctx.strokeStyle = color;
ctx.stroke();
}
/**
* Draws a pose skeleton by looking up all adjacent keypoints/joints
*/
export function drawSkeleton(keypoints, minConfidence, ctx, scale = 1) {
const adjacentKeyPoints =
posenet.getAdjacentKeyPoints(keypoints, minConfidence);
adjacentKeyPoints.forEach((keypoints) => {
drawSegment(
toTuple(keypoints[0].position), toTuple(keypoints[1].position), color,
scale, ctx);
});
}
/**
* Draw pose keypoints onto a canvas
*/
export function drawKeypoints(keypoints, minConfidence, ctx, scale = 1) {
for (let i = 0; i < keypoints.length; i++) {
const keypoint = keypoints[i];
if (keypoint.score < minConfidence) {
continue;
}
const {y, x} = keypoint.position;
drawPoint(ctx, y * scale, x * scale, 3, color);
}
}
/**
* Draw the bounding box of a pose. For example, for a whole person standing
* in an image, the bounding box will begin at the nose and extend to one of
* ankles
*/
export function drawBoundingBox(keypoints, ctx) {
const boundingBox = posenet.getBoundingBox(keypoints);
ctx.rect(
boundingBox.minX, boundingBox.minY, boundingBox.maxX - boundingBox.minX,
boundingBox.maxY - boundingBox.minY);
ctx.strokeStyle = boundingBoxColor;
ctx.stroke();
}
/**
* Converts an arary of pixel data into an ImageData object
*/
export async function renderToCanvas(a, ctx) {
const [height, width] = a.shape;
const imageData = new ImageData(width, height);
const data = await a.data();
for (let i = 0; i < height * width; ++i) {
const j = i * 4;
const k = i * 3;
imageData.data[j + 0] = data[k + 0];
imageData.data[j + 1] = data[k + 1];
imageData.data[j + 2] = data[k + 2];
imageData.data[j + 3] = 255;
}
ctx.putImageData(imageData, 0, 0);
}
/**
* Draw an image on a canvas
*/
export function renderImageToCanvas(image, size, canvas) {
canvas.width = size[0];
canvas.height = size[1];
const ctx = canvas.getContext('2d');
ctx.drawImage(image, 0, 0);
}
/**
* Draw heatmap values, one of the model outputs, on to the canvas
* Read our blog post for a description of PoseNet's heatmap outputs
* https://medium.com/tensorflow/real-time-human-pose-estimation-in-the-browser-with-tensorflow-js-7dd0bc881cd5
*/
export function drawHeatMapValues(heatMapValues, outputStride, canvas) {
const ctx = canvas.getContext('2d');
const radius = 5;
const scaledValues = heatMapValues.mul(tf.scalar(outputStride, 'int32'));
drawPoints(ctx, scaledValues, radius, color);
}
/**
* Used by the drawHeatMapValues method to draw heatmap points on to
* the canvas
*/
function drawPoints(ctx, points, radius, color) {
const data = points.buffer().values;
for (let i = 0; i < data.length; i += 2) {
const pointY = data[i];
const pointX = data[i + 1];
if (pointX !== 0 && pointY !== 0) {
ctx.beginPath();
ctx.arc(pointX, pointY, radius, 0, 2 * Math.PI);
ctx.fillStyle = color;
ctx.fill();
}
}
}
/**
* Draw offset vector values, one of the model outputs, on to the canvas
* Read our blog post for a description of PoseNet's offset vector outputs
* https://medium.com/tensorflow/real-time-human-pose-estimation-in-the-browser-with-tensorflow-js-7dd0bc881cd5
*/
export function drawOffsetVectors(
heatMapValues, offsets, outputStride, scale = 1, ctx) {
const offsetPoints =
posenet.singlePose.getOffsetPoints(heatMapValues, outputStride, offsets);
const heatmapData = heatMapValues.buffer().values;
const offsetPointsData = offsetPoints.buffer().values;
for (let i = 0; i < heatmapData.length; i += 2) {
const heatmapY = heatmapData[i] * outputStride;
const heatmapX = heatmapData[i + 1] * outputStride;
const offsetPointY = offsetPointsData[i];
const offsetPointX = offsetPointsData[i + 1];
drawSegment(
[heatmapY, heatmapX], [offsetPointY, offsetPointX], color, scale, ctx);
}
}