Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blender freezes when preforming a CAD transform operation far from the world origin. #102

Open
mrabysmal opened this issue May 21, 2023 · 0 comments

Comments

@mrabysmal
Copy link

mrabysmal commented May 21, 2023

I tested this issue with a variety of different blender file sizes and it seems persist throughout. The location of the cursor doesn't seem to matter. I did a few new tests in a brand new blend file, which resulted in not being able to move a cube next to another using a vertex selection, while along the 0 coordinate of the y-axis. My running theory is that it depends how close an operation (mostly just move in my case, though i have had issues with rotation in the past) is to the world origin. Upon doing further tests I've noticed that it is not always a repeatable issue along the 0 coordinates of both the x/y axis nor the proximity to the world origin.

Blender version 3.5.1 Stable

Some of my system specs if that helps:
-Windows 10
-gtx 1070 ti (2x)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant