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// on the map there is not bomb places
if (CSGameRules() != nullptr && !CSGameRules()->m_bMapHasBombTarget && !CSGameRules()->m_bMapHasBombZone) {
return FALSE;
}
if (pPlayer->m_iTeam == TERRORIST) {
return FALSE;
}
`
The text was updated successfully, but these errors were encountered:
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The text was updated successfully, but these errors were encountered: