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[Request] Call function just like in Hamsandwich (ExecuteHam/ExecuteHamB). #9
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What functions do you need? We maked a set of useful rg_* natives for most things. They replace direct usage of the ExecuteHam(B) functions. |
Sad.. I thought we can completely replace ham module. At least make it for Ham_CS_RoundRespawn, Ham_TakeDamage and Ham_CS_Player_ResetMaxSpeed. I'm curious why dont you make that ExacuteHam similar native. It was useful by the way. Also it would be great if we can hook fire_bullet and fire_bullet3 too. |
It's not easy to implement and mostly will be unused. The FireBullets functions has a many arguments and will be quite slow. I think they can be replaced by another functions. |
Ham_think, Ham_Weapon_RetireWeapon, Ham_Item_Kill, Ham_RemovePlayerItem, Ham_AddPlayerItem, Ham_Item_AttachToPlayer, Ham_Spawn |
I also like the idea of ExecuteHamB function:) We could add ammo like ham. Ham Suggestions: But it would be nice with these too: FM_PlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2), // RG_PlaybackEvent |
You can add Ham_CS_Player_ResetMaxSpeed and Ham_Item_Deploy? |
Ham_Item_Deploy? |
Is there any progress with this request? I'm trying to make a fake smoke and I need to call RG_ThrowSmokeGrenade.
But, it would be nice if reapi could do such calls. cheers |
Not that easy as you guys think. To implement it correctly with preserving current behavior we need think deeper than the direct solution. |
@gladiuskzcl |
I see this module is awesome with useful functions, but where is the function that similar too ExecuteHam/ExecuteHamB?
In Hamsandwich module:
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