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Have not fully investigated but the whole thing crashes somewhere down in the bowels of Windows (VS is not being helpful from a debugger perspective).
Doesn't happen very often, works for hours on end with no issue, then BAM.
Might... Might, be linked to the powermate sending some kind of BTLE update (in one instance this was the last thing 'logged' (you can't call a ton of cout's logging with a strait face).
The text was updated successfully, but these errors were encountered:
I experience this issue as well. Whenever it happened, I had to turn Bluetooth off/on before it would work again, even then sometimes it would not work.
I'm not familiar with C++ so I ported it over to C# since the implementation is basically 1:1. But, I have not encountered this issue with C#. I made a repo for the C# port if you want to take a look.
I was using the BluetoothLEDeviceWatcher but I noticed that it was pretty slow to start and it didn't seem to stay connected to unpaired devices so I switched to BluetoothLEAdvertisementWatcher and it seems to work a little bit faster. Though only the paired PowerMate works flawlessly, my other 2 unpaired PowerMate's are sometimes a little slow.
Have not fully investigated but the whole thing crashes somewhere down in the bowels of Windows (VS is not being helpful from a debugger perspective).
Doesn't happen very often, works for hours on end with no issue, then BAM.
Might... Might, be linked to the powermate sending some kind of BTLE update (in one instance this was the last thing 'logged' (you can't call a ton of cout's logging with a strait face).
The text was updated successfully, but these errors were encountered: