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graph.py
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graph.py
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from Queue import Queue as Q
class NodeNotInGraphError(Exception):
pass
class EdgeNotInGraphError(Exception):
pass
class NegativeWeightCycleError(Exception):
pass
class Node(object):
"""A simple node class for use with the Graph class"""
def __init__(self, value):
self.value = value
self.edges = []
def __eq__(self, other):
return self is other
def __str__(self):
return "[{}]".format(self.value)
class Edge(object):
"""A simple edge class for use with the Graph class"""
def __init__(self, n1, n2, w=1):
self.n1 = n1
self.n2 = n2
self.weight = w
def __eq__(self, other):
return self is other
def getNeighbor(self, n):
if self.n1 == n:
return self.n2
elif self.n2 == n:
return self.n1
else:
raise ValueError(u"Edge does not point to the provided node")
class Graph(object):
"""An object-oriented adjacency list-style implementation of a graph"""
def __init__(self):
self.edge_list = []
self.node_list = []
def nodes(self):
return self.node_list
def edges(self):
return self.edge_list
def add_node(self, n):
self.node_list.append(n)
def _get_edge(self, n1, n2):
for e in self.edge_list:
if (e.n1 == n1 or e.n1 == n2) and \
(e.n2 == n1 or e.n2 == n2):
return e
return None
def add_edge(self, n1, n2, weight=1):
# first check to see if edge already exists. If it does, do nothing.
if self._get_edge(n1, n2) is not None:
return
new_edge = Edge(n1, n2, weight)
self.edge_list.append(new_edge)
n1.edges.append(new_edge)
n2.edges.append(new_edge)
def del_node(self, n):
# first, determine if n is in the graph. If it is, remove it.
try:
self.node_list.remove(n)
except ValueError:
# n isn't in graph, so raise an error
raise NodeNotInGraphError
# next, find n's neighbors and remove affected edges for them
[edge.getNeighbor(n).edges.remove(edge) for edge in n.edges]
# then, remove the edges from the graph's edge list
[self.edge_list.remove(edge) for edge in n.edges]
# lastly, remove the affected edges from the node being removed
[n.edges.remove(edge) for edge in n.edges]
def del_edge(self, n1, n2):
# get the edge object for this edge
edge = self._get_edge(n1, n2)
if edge is None:
raise EdgeNotInGraphError
n1.edges.remove(edge)
n2.edges.remove(edge)
self.edge_list.remove(edge)
def has_node(self, n):
for node in self.node_list:
if node == n:
return True
return False
def neighbors(self, n):
if not self.has_node(n):
raise NodeNotInGraphError
return [edge.getNeighbor(n) for edge in n.edges]
def adjacent(self, n1, n2):
if (not self.has_node(n1)) or (not self.has_node(n2)):
raise NodeNotInGraphError
return self._get_edge(n1, n2) is not None
def _depth_first_traversal(self, node, traversed=[]):
node.marked = True
# traversed.append(node)
traversed = traversed + [node]
for edge in node.edges:
if not hasattr(edge.getNeighbor(node), 'marked'):
traversed = self._depth_first_traversal(
edge.getNeighbor(node),
traversed)
return traversed
def depth_first_traversal(self, node, traversed=[]):
traversed = self._depth_first_traversal(node, traversed)
# this is the first recursive call, so clean up
for n in self.node_list:
if hasattr(n, 'marked'):
del n.marked
return traversed
def breadth_first_traversal(self, node):
q = Q()
q.put(node)
node.bmarked = True
traversed = [node]
while not q.empty():
t = q.get()
for n in self.neighbors(t):
if not hasattr(n, 'bmarked'):
q.put(n)
n.bmarked = True
traversed.append(n)
for n in self.node_list:
if hasattr(n, 'bmarked'):
del n.bmarked
return traversed
def _min_dist(self, q, distance):
min_node = q[0]
for node in q:
if distance[node] < distance[min_node]:
min_node = node
return min_node
def _build_path(self, previous, s, d):
shortest_path = []
current_node = d
while current_node in previous:
shortest_path.append(current_node)
current_node = previous[current_node]
if s not in previous:
shortest_path.append(s)
return shortest_path
def shortest_path_dijkstra(self, s, d):
"""Reference implementation"""
distance, previous, q = {}, {}, []
distance[s] = 0
for node in self.node_list:
if node is not s:
distance[node] = float("inf")
previous[node] = None
q.append(node)
while q:
current_node = self._min_dist(q, distance)
q.remove(current_node)
for edge in current_node.edges:
neighbor = edge.getNeighbor(current_node)
cost = distance[current_node] + edge.weight
if cost < distance[neighbor]:
distance[neighbor] = cost
previous[neighbor] = current_node
if previous.get(d, None) is None:
return None # there is no path to the destination node
return self._build_path(previous, s, d), distance[d]
def shortest_path_BellmanFord(self, s, d):
distance, previous = {}, {}
for node in self.node_list:
if node is s:
distance[s] = 0
else:
distance[node] = float("inf")
previous[node] = None
for i in range(1, len(self.node_list)):
for edge in self.edge_list:
u, v = edge.n1, edge.n2
cost = distance[u] + edge.weight
if cost < distance[v]:
distance[v] = cost
previous[v] = u
for edge in self.edge_list:
u, v = edge.n1, edge.n2
cost = distance[u] + edge.weight
if cost < distance[v]:
raise NegativeWeightCycleError()
return self._build_path(previous, s, d), distance[d]
if __name__ == '__main__':
print "Building a seven item, cyclic graph..."
print """
A \n
/|\ \n
B C D\n
/|\ / \n
E F G \n
"""
g = Graph()
n1 = Node('A')
n2 = Node('B')
n3 = Node('C')
n4 = Node('D')
n5 = Node('E')
n6 = Node('F')
n7 = Node('G')
g.node_list.append(n1)
g.node_list.append(n2)
g.node_list.append(n3)
g.node_list.append(n4)
g.node_list.append(n5)
g.node_list.append(n6)
g.node_list.append(n7)
eAB = Edge(n1, n2)
eAC = Edge(n1, n3)
eAD = Edge(n1, n4)
eBE = Edge(n2, n5)
eBF = Edge(n2, n6)
eBG = Edge(n2, n7)
g.edge_list.append(eAB)
g.edge_list.append(eAC)
g.edge_list.append(eAD)
g.edge_list.append(eBE)
g.edge_list.append(eBF)
g.edge_list.append(eBG)
n1.edges.append(eAB)
n1.edges.append(eAC)
n1.edges.append(eAD)
n2.edges.append(eAB)
n2.edges.append(eBE)
n2.edges.append(eBF)
n2.edges.append(eBG)
n3.edges.append(eAC)
n4.edges.append(eAD)
n5.edges.append(eBE)
n6.edges.append(eBF)
n7.edges.append(eBG)
# insert the cycle part
eGD = Edge(n7, n4)
g.edge_list.append(eGD)
g.node_list[3].edges.append(eGD)
g.node_list[6].edges.append(eGD)
b_traversal = g.breadth_first_traversal(g.node_list[0])
d_traversal = g.depth_first_traversal(g.node_list[0])
print "breadth traversal:"
print [item.value for item in b_traversal]
print "depth traversal:"
print [item.value for item in d_traversal]