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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Hotfix</title>
<script type="text/javascript" src="http://webplayer.unity3d.com/download_webplayer-3.x/3.0/uo/UnityObject.js"></script>
<script type="text/javascript">
<!--
function GetUnity() {
if (typeof unityObject != "undefined") {
return unityObject.getObjectById("unityPlayer");
}
return null;
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if (typeof unityObject != "undefined") {
var params = {
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unityObject.embedUnity("unityPlayer", "WebPlayer.unity3d", 640, 480, params);
}
function GotoCredits()
{
document.location.hash = '';
document.location.hash = 'credits';
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</script>
<script type="text/javascript">
var _gaq = _gaq || [];
_gaq.push(['_setAccount', 'UA-37465834-1']);
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var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
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<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
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<script>(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
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<a href="https://github.com/sdrdis/hotfix"><img style="position: absolute; top: 0; left: 0; border: 0;" src="https://s3.amazonaws.com/github/ribbons/forkme_left_red_aa0000.png" alt="Fork me on GitHub"></a>
<div class="content">
<div id="unityPlayer">
<div class="missing">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now!">
<img alt="Unity Web Player. Install now!" src="http://webplayer.unity3d.com/installation/getunity.png" width="193" height="63" />
</a>
</div>
</div>
<div class="under_text">
<div class="tested_on">Tested on Windows XP with Chrome and Firefox.</div>
<div class="fb_share">
<div class="fb-like" data-href="http://sdrdis.github.com/hotfix/" data-send="false" data-layout="button_count" data-width="250" data-show-faces="true"></div>
</div>
<div class="twitter_share">
<a href="https://twitter.com/share" class="twitter-share-button" data-via="sdrdis">Tweet</a>
<script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");</script>
</a>
</div>
<h2>Description</h2>
<p>
Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.
</p>
<h2>Controls</h2>
<p>
Click or press space to jump. The longer you hold, the longer the jump (there is a upper threshold of course).
</p>
<p>
Jumping watchers can be destroyed by jumping on them. If you do so, you will be able to double jump.
</p>
<p>
By collecting commits, add new features to hotfix. The more features you have, the more likely you will progress in the game.
</p>
<h2>Screenshots</h2>
<h3>Menu</h3>
<img src="images/menu.jpg" />
<h3>Beginning of the game</h3>
<img src="images/screenshot-1.jpg" />
<h3>Game over screen</h3>
<img src="images/screenshot-2.jpg" />
<p>
You are ranked by the number of stargazers you collected.
</p>
<h3>The store</h3>
<img src="images/screenshot-3.jpg" />
<p>
Buy new features for Hotfix.
</p>
<h2>Enemies and obstacles</h2>
<h3>Poisonned forks</h3>
<div class="obstacle">
<img src="images/forks.png" />
<div class="label">
Poisonned forks appear on the branches at the beginning of the game. If you touch them, you are dead.
</div>
</div>
<h3>Round forks</h3>
<div class="obstacle">
<img src="images/round-forks.png" />
<div class="label">
Round forks appear often between branches. If you touch them, you are dead.
</div>
</div>
<h3>Jumping watchers</h3>
<div class="obstacle">
<img src="images/jumping-watchers.png" />
<div class="label">
Once upon a time, in the World Wide Web gitdom, there were watchers. They were replaced by stargazers so now they seek revenge.<br/><br/>
You are dead if you touch them, unless you jump on them. If you do so, you will be able to double jump.
</div>
</div>
<h3>Forker watchers</h3>
<div class="obstacle">
<img src="images/forker-watchers.png" />
<div class="label">
They are an evolved form of watchers: they throw forks. The forks are poisonned, so you die if you touch them.
</div>
</div>
<h2>Features</h2>
<h3>Clones</h3>
<div class="obstacle">
<img src="images/clones.png" />
<div class="label">
Buy extra clones of Hotfix to continue playing when you are hit or are falling.
</div>
</div>
<h3>Time machine</h3>
<div class="obstacle">
<img src="images/time-machine.png" />
<div class="label">
Running out of time ? The time machine allows you to slow down time. Press S to activate (will only work if you bought the feature).
</div>
</div>
<h3>Extra jumps</h3>
<div class="obstacle">
<img src="images/extra-jumps.png" />
<div class="label">
It is always convenient to be able to jump again when you are falling.
</div>
</div>
<h3>Magnet</h3>
<div class="obstacle">
<img src="images/magnet.png" />
<div class="label">
The magnet pull commits towards you, allowing you to earn more of them.
</div>
</div>
<h2 id="credits">Credits</h2>
<h3>Developper / designer / author of Hotfix</h3>
<p>
Sébastien Drouyer
<a href="https://twitter.com/sdrdis" class="twitter-follow-button" data-show-count="false">Follow @sdrdis</a>
<script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");</script>
</p>
<h3>Frameworks</h3>
<p>
Using free versions of <a href="http://unity3d.com/" target="_blank">Unity3d</a> and the <a href="http://www.wyrmtale.com/orthello" target="_blank">Orthello framework</a>.
</p>
<h3>Musics</h3>
<p>
<a href="http://www.jamendo.com/fr/track/120999/16-cracked" target="_blank">16 Cracked</a>
By <a href="http://www.jamendo.com/fr/artist/7979/ben-drake" target="_blank">Ben Drake</a>
</p>
<p>
<a href="http://www.jamendo.com/fr/track/244388/dumb-dance-" target="_blank">Dumb Dance</a>
By <a href="http://www.jamendo.com/fr/artist/343713/exit-project" target="_blank">EXIT project</a>
</p>
<p>
<a href="http://www.jamendo.com/fr/track/240683/the-gateway" target="_blank">The Gateway</a>
By <a href="http://www.jamendo.com/fr/artist/343428/klez" target="_blank">klez</a>
</p>
<p>
<a href="http://www.jamendo.com/fr/track/26127/the-futureman-can" target="_blank">The FutureMan Can</a>
By <a href="http://www.jamendo.com/fr/artist/3769/kangaroo-musique" target="_blank">Kangaroo MusiQue</a>
</p>
<h3>Sounds</h3>
<p>
Hurt, Pad, and stargazer sound : Sébastien Drouyer
</p>
<p>
Clone: <a href="http://www.freesound.org/people/fins/sounds/133280/" target="_blank">game pick up object</a> By <a href="http://www.freesound.org/people/fins/" target="_blank">fins</a>
</p>
<p>
Falling: <a href="http://www.freesound.org/people/silversatyr/sounds/113366/" target="_blank">fall2</a> By <a href="http://www.freesound.org/people/silversatyr/" target="_blank">silversatyr</a>
</p>
<p>
Flick: <a href="http://www.freesound.org/people/batchku/sounds/10482/" target="_blank">Flick_ff-2_003</a> By <a href="http://www.freesound.org/people/batchku/" target="_blank">batchku</a>
</p>
<p>
Jump: <a href="http://www.freesound.org/people/odeean/sounds/139476/" target="_blank">sound_jump</a> By <a href="http://www.freesound.org/people/odeean/" target="_blank">odeean</a>
</p>
<p>
Missile: <a href="http://www.freesound.org/people/elmomo/sounds/755/" target="_blank">missile01</a> By <a href="http://www.freesound.org/people/elmomo/" target="_blank">elmomo</a>
</p>
<p>
Pop: <a href="http://www.freesound.org/people/oldedgar/sounds/97978/" target="_blank">Pop!</a> By <a href="http://www.freesound.org/people/oldedgar/" target="_blank">oldedgar</a>
</p>
<h2>License</h2>
<p>
Code and images (all except in the orthello and Standard Assets folder) are by Sébastien Drouyer and are under <a href="MIT-LICENSE.txt" target="_blank">MIT license</a>.
</p>
<p>
All other artworks not created by Sébastien Drouyer can be under specific license (non-commercial notably). Click the links in order to check the license.
</p>
<h2>Comments</h2>
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