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I've got relatively long initial code and then I use the engine to execute a single statement which can affect engine state. I would like to speed things up by not re-executing initial code all the time. Would it be possible to:
a) quickly clone the instance of engine with it entire state or
b) save and restore quickly engine state?
Many thanks,
Karol
The text was updated successfully, but these errors were encountered:
I've got relatively long initial code and then I use the engine to execute a single statement which can affect engine state. I would like to speed things up by not re-executing initial code all the time. Would it be possible to:
a) quickly clone the instance of engine with it entire state or
b) save and restore quickly engine state?
Many thanks,
Karol
The text was updated successfully, but these errors were encountered: