- Greenworks complied for for NW.js v0.31.5, v0.32.4, v0.33.3 and Electron v3.0.9, v4.0.0-beta 7 with Steamworks SDK 1.42
- Fix an infinite loop in ugcGetUserItems, #203 (thanks to @Emad88)
- Greenworks complied for NW.js v0.27.5, v0.28.3, v0.29.4, v0.30.4 and Electron v2.0.0 with Steamworks SDK 1.42
- Extend workshop APIs:
- Add
options
parameter topublishWorkshopFile
,updatePublishedWorkshopFile
,ugcGetItems
,ugcGetUserItems
, andugcSynchronizeItems
- Add
- Add APIs for enumerating files on cloud:
getFileCount
andgetFileNameAndSize
- Greenworks complied for NW.js v0.24.4, v0.25.4 & v0.26.6 with Steamworks SDK 1.41
- Greenworks complied for NW.js v0.22.3 & Electron v1.8.0 Beta with Steamworks SDK 1.41
- Add
micro-txn-authorization-response event
, thanks to @MadSpyxFR
- Greenworks complied for NW.js v0.22.3 & Electron 1.7.2 Beta with Steamworks SDK 1.40
- Add APIs for setting user stats:
greenworks.getStatInt(name)
greenworks.getStatFloat(name)
greenworks.setStat(name, value)
greenworks.storeStats(success_callback, [error_callback])
- Fix a potential crash of
getNickname()
- Fix
ugcGetItems
returns an empty array in some scenarios
- Greenworks complied for NW.js v0.20.3 & Electron 1.6.1 with Steamworks SDK 1.39
- Update to Steamworks SDK 1.39, thanks to @MadSpyxFR:
greenworks.FriendFlags.Suggested
has been removed
- Add DLC APIs, #122:
greenworks.getDLCCount()
greenworks.isDLCInstalled(dlc_app_id)
greenworks.installDLC(dlc_app_id)
greenworks.uninstallDLC(dlc_app_id)
- Greenworks complied for NW.js v0.18.8 & v0.19.4 with Steamworks SDK 1.38a
- Greenworks now requires
libsdkencryptedappticket
library. Plese copy it to the directory of your game. - Update to Steamworks SDK 1.38a, thanks to @MadSpyxFR, some changes from
Steamworks SDK:
- SteamFriends
suggest
relationship type now is deprecated greenworks.getCloudQuota
returns aString
representing 64 bits integer
- SteamFriends
- Add
greenworks.deleteFile
API, thanks to @dfabulich - Add
greenworks.getAppId
API - Add APIs for ticket decryption:
- The ticket in
greenworks.getAuthSessionTicket
andgreenworks.getEncryptedAppTicket
callback is aBuffer
type greenworks.decryptAppTicket
greenworks.isTicketForApp
greenworks.getTicketIssueTime
greenworks.getTicketSteamId
greenworks.getTicketAppId
- The ticket in
- Fix: potential issues causing by mismatched new/delete usage
- Greenworks complied for NW.js v0.17.3 with Steamworks SDK 1.37
- Greenworks complied for Electron v1.4.0 with Steamworks SDK 1.37
- Add getFriendAvatar APIs, #89:
avatar-image-loaded
event.greenworks.getSmallFriendAvatar(raw_steam_id)
greenworks.getMediumFriendAvatar(raw_steam_id)
greenworks.getLargeFriendAvatar(raw_steam_id)
greenworks.getImageSize(handle)
greenworks.getImageRGBA(handle)
- Add P2P chat APIs, #91:
game-connected-friend-chat-message
eventgreenworks.setListenForFriendsMessage(intecept_enabled)
greenworks.replyToFriendMessage(raw_steam_id, message)
greenworks.getFriendMessage(raw_steam_id, message_id, maximum_message_size)
- Greenworks complied for NW.js v0.16.1 with Steamworks SDK 1.37
- Greenworks complied for Electron v1.3.3 with Steamworks SDK 1.37
- API documents are moved from wiki to docs
- Add new friends APIs (Thanks for @marwanhilmi):
persona-state-change
eventgreenworks.getFriendsAccount(friend_flag)
greenworks.getFriends(friend_flag)
greeenworks.requestUserInformation(raw_steam_id, require_name_only)
greenworks.getSteamId()
now returns an object ofSteamID
- Greenworks complied for NW.js v0.14.7 with Steamworks SDK 1.37
- Add new APIs:
greeworks.init
greenworks.restartAppIfNecessary
greenworks.isSubscribedApp
greenworks.isSteamRunning
- Greenworks complied for NW.js v0.13.0-beta7 with Steamworks SDK 1.36
- Fix a crash issue when emitting
game-overlay-activated
event on Windows/Linux.
- Greenworks compiled for NW.js v0.12.1 with Steamworks SDK 1.34
- Upgrade nan to v2 to support iojs v3.
- Add achievements and authentication APIs and support listening steam events:
- greenworks.getNumberOfAchievements
- greenworks.getAchievement
- greenworks.clearAchievement
- greenworks.getAchievementNames
- greenworks.getAuthSessionTicket
- greenworks.getEncryptedAppTicket
- greenworks.cancelAuthTicket
- greenworks.activateGameOverlayToWebPage
- greenworks.on('game-overlay-activated')
- greenworks.on('steam-servers-connected')
- greenworks.on('steam-servers-disconnected')
- greenworks.on('steam-servers-connect-failure')
- greenworks.on('steam-shutdown')
- Upgrade nan module to support node v0.12 as well as iojs
- Greenworks complied for NW.js(formerly node-webkit) v0.12.0 with Steamworks SDK 1.30
- Greenworks complied for node-webkit v0.8.6 and v0.11.2 with Steamworks SDK 1.30
- Add activateGameOverlay and IsGameOverlayEnabled APIs
- Fix: a segment fault when zipOpenNewFileInZip4_64 fails
- Greenworks complied for node-webkit v0.8.6 and v0.10.5 with Steamworks SDK 1.30
- All Greenworks APIs(cloud APIs, workshop APIs, utils APIs, Steam Info APIs) are totally rewritten with NAN module, supports node v0.10.X and node v0.11.X
- Greenworks APIs compiled for node-webkit v0.8.6 and v0.10.5
- Greenworks core methods(see below) are rewritten with
Nan
module, supports node v0.10.X and v0.11.X- initAPI
- getSteamId
- saveTextToFile
- readTextFromFile
- isCloudEnabled
- isCloudEnabledForUser
- enableCloud
- getCloudQuota
- activateAchievement
- getCurrentGameLanguage
- getCurrentUILanguage
- getCurrentGameInstallDir
- getNumberOfPlayers
- fileShare
- Utils.move
- Greenworks compiled for node-webkit v0.8.6 with Steamworks SDK 1.30
- Add Steamworks workshop APIs, such as synchronization, download, publish, update, unsubscribe or getting the Steam ID
- Add Utils APIs, like zip, unzip, write to console and/or log file
- Greenworks compiled for node-webkit v0.8.4 with Steamworks SDK 1.30