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Hardware: 2020 M1 Mac mini (i.e. I'm running Serenade using Rosetta)
Application: N/A (I happen to be using Serenade with VS Code, but this issue occurs even when VS Code is not running)
Issue Description
I'm working on an open-source Gregorian chant database, and Serenade keeps hearing "chance" whenever I say "chants". When I append serenade.global().pronounce("chance", "chants"); to custom.js and launch Serenade, the app doesn't respond to anything I say (i.e. "focus code" and similar commands have no effect, and Serenade doesn't give a numbered list of suggested commands to execute). With an empty custom.js (i.e. the default file, with a 24-line comment and nothing else), the app works just fine (other than mishearing "chants", of course)
How to Reproduce
Add serenade.global().pronounce("chance", "chants"); to the bottom of custom.js
(File should look something like this)
/* Serenade Custom Commands
In this file, you can define your own custom commands with the Serenade API.
For instance, here's a custom automation that opens your terminal and runs a command:
launch Serenade app, unpause it, and speak a command. Sometimes, a small "Low volume" notification appears briefly. Serenade does not respond to the command
The text was updated successfully, but these errors were encountered:
System Information
Serenade Version: v2.0.2
OS and Version: macOS Monterey 12.6.2
Hardware: 2020 M1 Mac mini (i.e. I'm running Serenade using Rosetta)
Application: N/A (I happen to be using Serenade with VS Code, but this issue occurs even when VS Code is not running)
Issue Description
I'm working on an open-source Gregorian chant database, and Serenade keeps hearing "chance" whenever I say "chants". When I append
serenade.global().pronounce("chance", "chants");
tocustom.js
and launch Serenade, the app doesn't respond to anything I say (i.e. "focus code" and similar commands have no effect, and Serenade doesn't give a numbered list of suggested commands to execute). With an emptycustom.js
(i.e. the default file, with a 24-line comment and nothing else), the app works just fine (other than mishearing "chants", of course)How to Reproduce
serenade.global().pronounce("chance", "chants");
to the bottom ofcustom.js
(File should look something like this)
The text was updated successfully, but these errors were encountered: