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This is causing some macOS failures, e.g. /_webgl/conformance/glsl/misc/uninitialized-local-global-variables.html caused by not setting the `SH_INITIALIZE_UNINITIALIZED_LOCALS flag.
These failures don't show up in CI because there we're testing with --headless, which uses OSMesa.
https://searchfox.org/mozilla-central/rev/d69ec052bed8700af7a283e37b60b4af22734930/dom/canvas/WebGLShaderValidator.cpp#31
There are some differences that we probably want to copy.
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