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p2_meshbuilder.py
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p2_meshbuilder.py
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import collections
import pickle
import sys
import random
from matplotlib.pyplot import imread, imsave
import numpy
from numpy import zeros_like
def build_mesh(image, min_feature_size):
def scan(box):
x1, x2, y1, y2 = box
area = (x2 - x1) * (y2 - y1)
if area < min_feature_size or (image[x1:x2, y1:y2] == 255).all() or (image[x1:x2, y1:y2] == 0).all():
# this box is simple enough to handle in one node
if (image[x1:x2, y1:y2] == 255).all():
return [box], []
else:
return [], []
else:
# recursively split this big box on the longest dimension
if x2 - x1 > y2 - y1:
cut = x1 + (x2 - x1) / 2 + 1
first_box = (x1, cut, y1, y2)
second_box = (cut, x2, y1, y2)
def rank(b): return (b[2], b[3])
def first_touch(b): return b[1] == cut
def second_touch(b): return b[0] == cut
else:
cut = y1 + (y2 - y1) / 2 + 1
first_box = (x1, x2, y1, cut)
second_box = (x1, x2, cut, y2)
def rank(b): return (b[0], b[1])
def first_touch(b): return b[3] == cut
def second_touch(b): return b[2] == cut
first_boxes, first_edges = scan(first_box)
second_boxes, second_edges = scan(second_box)
my_boxes = []
my_edges = []
my_boxes.extend([fb for fb in first_boxes if not first_touch(fb)])
my_boxes.extend(
[sb for sb in second_boxes if not second_touch(sb)])
first_touches = sorted(filter(first_touch, first_boxes), key=rank)
second_touches = sorted(
filter(second_touch, second_boxes), key=rank)
first_merges = {}
second_merges = {}
while first_touches and second_touches:
f, s = first_touches[0], second_touches[0]
rf, rs = rank(f), rank(s)
if rf == rs:
first_touches.pop(0)
second_touches.pop(0)
merged = (f[0], s[1], f[2], s[3])
first_merges[f] = merged
second_merges[s] = merged
my_boxes.append(merged)
elif rf[1] < rs[1]:
my_boxes.append(first_touches.pop(0))
if rf[1] >= rs[0]:
my_edges.append((f, s))
elif rf[1] > rs[1]:
my_boxes.append(second_touches.pop(0))
if rf[0] <= rs[1]:
my_edges.append((f, s))
else:
my_boxes.append(first_touches.pop(0))
my_boxes.append(second_touches.pop(0))
my_edges.append((f, s))
my_boxes.extend(first_touches)
my_boxes.extend(second_touches)
for a, b in first_edges:
my_edges.append(
(first_merges.get(a, a), first_merges.get(b, b)))
for a, b in second_edges:
my_edges.append(
(second_merges.get(a, a), second_merges.get(b, b)))
return my_boxes, my_edges
# end of scan
boxes, edges = scan((0, image.shape[0], 0, image.shape[1]))
adj = collections.defaultdict(list)
for a, b in edges:
adj[a].append(b)
adj[b].append(a)
mesh = {'boxes': list(adj.keys()), 'adj': dict(adj)}
return mesh
if __name__ == '__main__':
min_feature_size = 16
filename = None
if len(sys.argv) == 2:
filename = sys.argv[1]
elif len(sys.argv) == 3:
filename = sys.argv[1]
min_feature_size = int(sys.argv[2])
else:
print("usage: %s map_filename min_feature_size" % sys.argv[0])
sys.exit(-1)
img = (imread(filename) * 255).astype(dtype=numpy.uint8)
if len(img.shape) > 2:
img = img[:, :, 0]
mesh = build_mesh(img, min_feature_size)
print(type(mesh))
print(mesh.keys())
with open(filename + '.mesh.pickle', 'wb') as f:
pickle.dump(mesh, f, protocol=pickle.HIGHEST_PROTOCOL)
atlas = zeros_like(img)
for x1, x2, y1, y2 in mesh['boxes']:
atlas[x1:x2, y1:y2] = random.randint(64, 255)
imsave(filename + '.mesh.png', atlas)
print("Built a mesh with %d boxes." % len(mesh['boxes']))