-
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathhscore.asm
1385 lines (1105 loc) · 18.9 KB
/
hscore.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
hscr equ obraz2
tx1a dta b(0,0),c'THE',b(0,0),c'LIST',b(0,0),c'OF',b(0)
tx2a dta b(0),c'SPACE',b(0,0),'FIGHTERS'
tx1 dta c'ENTER',b(0),c'YOUR',b(0),c'INITIALS',b(0)
tx2 dta b(0,0),c'SCORE',b(0,0,0,0,0,0,0),c'NAME',b(0,0)
tx3 dta c'BEST',b(0)
tx4 dta b(94),c'ST',b(95),c'ND',b(96),c'RD',b(97),c'TH',b(98),c'TH'
;Przepisuje litery i cyfry do zestawu znaku
przepiszZnaki equ *
clc
adc #2
sta ppz1+2
adc #1
sta ppz2+2
ldx #0
@ lda znakiBosc,x
ppz1 equ *
sta znaki2+65*8,x
dex
bne @-
ldx #47
@ lda znakiBosc+$100,x
ppz2 equ *
sta znaki2+$100+65*8,x
dex
bpl @-
rts
tabhs1cls equ *
ldx #6
@ lda #0
sta sprites+$600+35,x
sta sprites+$700+35,x
sta sprites+$300+35,x
sta sprites+$600+55,x
sta sprites+$700+55,x
sta sprites+$300+55,x
sta sprites+$400+98,x
sta sprites+$500+98,x
sta sprites+$400+114,x
sta sprites+$500+114,x
sta sprites+$500+130,x
sta sprites+$500+146,x
sta sprites+$500+162,x
sta sprites+$500+178,x
sta sprites+$500+194,x
sta sprites+$400+130,x
sta sprites+$400+146,x
sta sprites+$400+162,x
sta sprites+$400+178,x
sta sprites+$400+194,x
dex
bpl @-
rts
;tylko tabela
tabhs2 equ *
ldx #6
@ lda #%00001110
sta sprites+$600+35,x
lda #%01111001
sta sprites+$700+35,x
lda #%10000000
sta sprites+$300+35,x
lda #%00011111
sta sprites+$600+55,x
lda #%00111111
sta sprites+$700+55,x
lda #%11000000
sta sprites+$300+55,x
dex
bpl @-
ldx #15
@ lda tx1a,x
sta hscr+2*48+6+2,x
lda tx2a,x
sta hscr+4*48+6+2,x
dex
bpl @-
bmi tabhs ;jmp
hsctab dta b(%11111110,%01111110,%00111110)
;dodawanie swojego wyniku
tabhs1 equ *
lda #0
ldx #95-2 ;wyczyść duszka 4
@ sta sprites+$700,x
dex
bpl @-
mva #KOLOR1 COLPF1
ldx #6
@ lda #%11111011
sta sprites+$600+35,x
lda #%11011111
sta sprites+$700+35,x
lda #%11100000
sta sprites+$300+35,x
lda #%00111110
sta sprites+$600+55,x
lda #%00000011
sta sprites+$700+55,x
lda #%11000000
sta sprites+$300+55,x
lda #%10000000
sta sprites+$700+71,x
dex
bpl @-
ldx #19
@ lda tx1,x ;enter your initials,score name
sta hscr+2*48+6,x
lda tx2,x
sta hscr+4*48+6,x
lda #128
dex
bpl @-
tabhs equ *
ldx #6
@ lda #%01111000
sta sprites+$400+98,x
lda #%10000000
sta sprites+$500+98,x
lda #%11111000
sta sprites+$400+114,x
lda #%00111100
sta sprites+$500+114,x
lda #0
sta sprites+$400+122,x
sta sprites+$500+122,x
lda #%11100000
sta sprites+$500+130,x
sta sprites+$500+146,x
sta sprites+$500+162,x
sta sprites+$500+178,x
sta sprites+$500+194,x
ldy hscScore1+3
lda hsctab,y
sta sprites+$400+130,x
ldy hscScore2+3
lda hsctab,y
sta sprites+$400+146,x
ldy hscScore3+3
lda hsctab,y
sta sprites+$400+162,x
ldy hscScore4+3
lda hsctab,y
sta sprites+$400+178,x
ldy hscScore5+3
lda hsctab,y
sta sprites+$400+194,x
dex
bpl @-
lda #0
sta sprites+$400+129
sta sprites+$500+129
rts
tabhscore1 equ *
lda #0
ldx #95-2-16 ;77 ;wyczyść duszka 4
@ sta sprites+$700,x
dex
cpx #32
bne @-
mva #>znaki2 CHBASE
mva #0 kolor0
mva #pozWyniki-1 nick0
mwa #hsdlist DLPTR
jsr tabhs2
rts
tabhscore2 equ *
lda #0
tax
@ sta obraz2,x
sta obraz2+$100,x
sta obraz2+$200,x
sta obraz2+$300,x
sta obraz2+$400,x
dex
bne @-
ldx #15
@ sta obraz2+$500,x
dex
bpl @-
@ lda #>znaki2
jsr przepiszZnaki
ldx #4
@ lda tx3,x ;BEST
sta hscr+48*9+6+7,x
lda tx2+2,x ;SCORE
sta hscr+48*11+6+6,x
lda tx2+14,x ;NAME
sta hscr+48*11+6+16,x
dex
bpl @-
lda #98 ;best ->5
sta hscr+48*9+6+14
ldx #2
@ lda tx4,x ;miejsca
sta hscr+13*48+6,x
lda tx4+3,x
sta hscr+15*48+6,x
lda tx4+6,x
sta hscr+17*48+6,x
lda tx4+9,x
sta hscr+19*48+6,x
lda tx4+12,x
sta hscr+21*48+6,x
lda hscNick1,x ;nicki
sta hscr+13*48+6+17,x
lda hscNick2,x
sta hscr+15*48+6+17,x
lda hscNick3,x
sta hscr+17*48+6+17,x
lda hscNick4,x
sta hscr+19*48+6+17,x
lda hscNick5,x
sta hscr+21*48+6+17,x
dex
bpl @-
ldx #0
jsr hscToBuf
ldy hscScore1+3
lda <(hscr+13*48+10)
ldx >(hscr+13*48+10)
jsr prhsc
ldx #4
jsr hscToBuf
ldy hscScore2+3
lda <(hscr+15*48+10)
ldx >(hscr+15*48+10)
jsr prhsc
ldx #8
jsr hscToBuf
ldy hscScore3+3
lda <(hscr+17*48+10)
ldx >(hscr+17*48+10)
jsr prhsc
ldx #12
jsr hscToBuf
ldy hscScore4+3
lda <(hscr+19*48+10)
ldx >(hscr+19*48+10)
jsr prhsc
ldx #16
jsr hscToBuf
ldy hscScore5+3
lda <(hscr+21*48+10)
ldx >(hscr+21*48+10)
jsr prhsc
lda #2
sta hscr+28 ;gwiazdy
sta hscr+8+3*48
sta hscr+17+7*48
sta hscr+30+10*48
sta hscr+10+14*48
sta hscr+21+16*48
sta hscr+18+22*48
sta hscr+3+26*48
lda #129
sta hscr+1*48+20
sta hscr+5*48+1
sta hscr+23+8*48
sta hscr+7+10*48
sta hscr+9+20*48
sta hscr+27+24*48
sta hscr+16+26*48
rts
prhsc equ *
sta pom
stx pom+1
@ lda hscbuf,y
clc
adc #93
sta (pom),y
iny
cpy #6
bcc @-
lda #93
sta (pom),y
rts
hscToBuf equ *
ldy #0
@ lda hscScore1,x
.if .def UC
alr #$f0
.else
and #$f0
lsr
.endif
:3 lsr
sta hscbuf,y
iny
lda hscScore1,x
and #$0f
sta hscbuf,y
iny
inx
cpy #6
bne @-
rts
hscbuf dta b(0,0,0,0,0,0)
hsctab1 dta b(6,5,4)
nick0 dta b(132)
kolor0 dta b($A0)
;prawy panel podczas wyświetlania hscore
ppanel1 equ *
jsr ppan_1
lda #16
@ cmp VCOUNT
bne @-
mva #72 HPOSP+2
mva #72+32 HPOSP+3
mva #72+64 HPOSM+3
mva #72+64+8 HPOSM+2
mva #3 SIZEP+2
sta SIZEP+3
mva #%11110000 SIZEM
jsr ppan_2b
lda #$30 ;Enter your initials | THE LIST OF
sta COLPM+2
sta COLPM+3
lda #20
@ cmp VCOUNT
bne @-
sta WSYNC
;36 cykli
:4 _7CYCLE
:2 lda $ffff
;:18 nop
mva #kolorLiczby COLPM
sta COLPM+1
sta COLPM+2
mva #0 SIZEM
sta SIZEP+2
mva #pozWyniki+2 HPOSP ;score
mva #pozWyniki+10 HPOSP+1
mva #pozWyniki+18 HPOSP+2
mva #pozWyniki+24 HPOSM+2
lda #26
@ cmp VCOUNT
bne @-
mva #72 HPOSP+2
mva #72+64+8 HPOSM+2
mva #3 SIZEP+2
sta SIZEP+3
mva #%11110000 SIZEM
lda #$30 ;SCORE NAME | SPACE FIGHTERS
sta COLPM+2
jsr ppan_3
mva #0 SIZEP+2
mva #0 SIZEM
mva #kolorliczby COLPM+2
mva nick0 HPOSP+3
mva kolor0 COLPM+3
mva #14 COLPF1
jsr ppan_4
lda #47
@ cmp VCOUNT
bne @-
mva #0 COLPM+3
mva #pozWyniki-1 HPOSP+3
mva #3 SIZEP+3
mva #kolorLiczby COLPM
lda #16+4
sta SIZEM
mva #kolorCzerwony COLPM+1
sta COLPM+2
mva #pozWyniki+19 HPOSM+2
mva #pozWyniki+23 HPOSM+1
mva #0 HPOSM
mva #1 SIZEP+2 ;przeciwnicy na radarze
mva #pozWyniki+3 HPOSP+2
sta WSYNC
mva #kolorMapa COLPM+3
mva #96 HPOSP
mva #96+32 HPOSP+1
mva #3 SIZEP
sta SIZEP+1
:3 sta WSYNC
mva #$A0 COLPM
ldx #6
@ mva #$A0 COLPM+1
;28 cykli
:4 _7CYCLE
;:14 nop
mva #kolorCzerwony COLPM+1
sta WSYNC
dex
bpl @-
lda #56
@ cmp VCOUNT
bne @-
:2 sta WSYNC
mva #$D0 COLPM
ldx #6
@ mva #$D0 COLPM+1
;28 cykli
:4 _7CYCLE
;:14 nop
mva #kolorCzerwony COLPM+1
sta WSYNC
dex
bpl @-
lda #64
@ cmp VCOUNT
bne @-
ldx #$80
stx COLPM
mva #96-8 HPOSP
jsr ppan1_a
ldx #$70
jsr ppan1_a
ldx #$60
jsr ppan1_a
ldx #$50
jsr ppan1_a
ldx #$40
jsr ppan1_a
mva #Kolor1 COLPF1
lda #102
@ cmp VCOUNT
bne @-
mva #0 COLPM+3 ;koniec mapy zapasowe statki
sta SIZEM
sta SIZEP+2 ;zakonczenie mapy
;sta HPOSP
;sta HPOSP+1
;sta HPOSP+2
;sta HPOSM
;sta HPOSM+1
;sta HPOSM+2
ldx #2
sta HPOSP,x
sta HPOSM,x
dex
bpl *-7
jmp ppan_end
ppan1_a equ *
sta WSYNC
ldy #7
@ sta WSYNC
nop
stx COLPM+1
mva #72 HPOSP+1
stx COLPM
:5 nop
mva #140 HPOSP+1
:4 nop
mva #kolorCzerwony COLPM+1
dey
bne @-
cpx #$40
beq @+
ldx #6
jsr xwsync
sta WSYNC
;:8 sta WSYNC
@ rts
texc1 dta c'CONGRATULATIONS',b(0,0,0,92,92)
texc2 dta c'THE',b(0,0),c'HIGH',b(0,0),c'SCORE'
texc3 dta c'OF',b(0),c'THE',b(0),c'DAY'
texc4 dta c'GO',b(0),c'FOR',b(0),c'THE'
texc5 dta c'SPACE',b(0),c'RECORD',b(0),c'NOW'
//najlepszy wynik
congrat equ *
mwa #hsdlist1 DLPTR
mva #10 COLPF1
mva #0 COLPF2
tax
@ sta hscr,x ;czyścimy obraz
sta hscr+$100,x
sta hscr+$200,x
sta hscr+$300,x
dex
bne @-
ldx #79
@ sta hscr+$400,x
dex
bpl @-
lda #2
sta hscr+28 ;gwiazdy
sta hscr+17+7*48
sta hscr+30+10*48
sta hscr+10+14*48
sta hscr+21+16*48
sta hscr+24+22*48
sta hscr+16+19*48
lda #129
sta hscr+1*48+20
sta hscr+5*48+1
sta hscr+23+7*48
sta hscr+7+10*48
sta hscr+5+3*48
sta hscr+6+21*48
sta hscr+8+3*48
sta hscr+10+17*48
lda #>znaki2
sta CHBASE
jsr przepiszZnaki
ldx #19
@ lda texc1,x
sta hscr+2*48+6,x
dex
bpl @-
ldx #15
@ lda texc2,x
sta hscr+4*48+8,x
lda texc5,x
sta hscr+20*48+8,x
dex
bpl @-
ldx #9
@ lda texc3,x
sta hscr+6*48+11,x
lda texc4,x
sta hscr+18*48+11,x
dex
bpl @-
ldx #7
@ lda #0
sta znaki2+103*8,x
lda #%00001010
sta znaki2+104*8,x
lda #%10100000
sta znaki2+105*8,x
lda #%10101010
sta znaki2+106*8,x
dex
bpl @-
jsr score2buf
jsr scoreLen
tax
clc
lda #<(hscr+9*48) ;ustalamy początek pamieci gdzie wpisujemy wynik + poprawka długości
adc congTab,x
sta pom
lda #>(hscr+9*48)
adc #0
sta pom+1
@ lda hscbuf,x ;wczytaj cyfre
jsr printCyfra ;wyświetl cyfrę
inx
cpx #6
bcc @-
lda #0
jsr printCyfra
ldx #6
@ lda #%11111110
sta sprites+$600+35,x
lda #%11000000
sta sprites+$300+35,x
lda #%11100111
sta sprites+$700+56,x
lda #%10011111
sta sprites+$600+56,x
lda #255
sta sprites+$300+77,x
lda #%11011101
sta sprites+$700+77,x
lda #%11011101
sta sprites+$400+182,x
lda sprites+$300+182,x
ora #%00000011
sta sprites+$300+182,x
lda #%11111011
sta sprites+$400+203,x
lda #%11110111
sta sprites+$500+203,x
dex
bpl @-
ldx #<MODUL ;low byte of RMT module to X reg
ldy #>MODUL ;hi byte of RMT module to Y reg
lda #$16 ;starting song line 0-255 to A reg
jsr RASTERMUSICTRACKER
mva #1 stan_gry
mva #29 opoz_congrat
jsr waitvbl
mva #58 DMACTL
mva #15 conLIcz
mva #0 zegar
mva #$0c kolor0
@ jsr ppanel2
jsr waitvbl
dec conLicz
bne @-
lda #10
sta conLicz
lda kolor0
eor #$0c
sta kolor0
dec opoz_congrat
bpl @-
mva #0 DMACTL
mva #0 stan_gry
ldx #6
@ lda #0
sta sprites+$600+35,x
sta sprites+$300+35,x ;czyścimy duszki
sta sprites+$600+56,x
sta sprites+$400+182,x
sta sprites+$400+203,x
sta sprites+$500+203,x
lda #255
sta sprites+$700+56,x
sta sprites+$700+77,x
lda #%00111111
sta sprites+$300+77,x
lda sprites+$300+182,x
and #%11111100
sta sprites+$300+182,x
dex
bpl @-
rts
conLicz dta b(0)
opoz_congrat dta b(0)
ppan_1 equ *
lda #4
@ cmp VCOUNT
bcc @-
lda #pozWyniki
sta HPOSP ;hiscore
lda #pozWyniki+8
sta HPOSP+1
lda #pozWyniki+16
sta HPOSP+2
lda #pozWyniki+24
sta HPOSM+2
lda #pozWyniki+26
sta HPOSM+1
lda #pozWyniki+28
sta HPOSM
lda #0
sta SIZEM
lda #kolorHiscore
sta COLPM
sta COLPM+1
sta COLPM+2
lda #12
@ cmp VCOUNT
bne @-
lda #kolorLiczby ;pod Hiscore
sta COLPM
sta COLPM+1
sta COLPM+2
mva #pozWyniki+2 HPOSP
mva #pozWyniki+10 HPOSP+1
mva #pozWyniki+18 HPOSP+2
rts
ppan_2 equ *
lda #16
@ cmp VCOUNT
bne @-
ppan_2b equ *
mva #pozWyniki HPOSP ;1up
mva #pozWyniki+8 HPOSP+1
mva #kolor1ups COLPM
sta COLPM+1
rts
ppan_3 equ *
lda #31
@ cmp VCOUNT
bne @-
mva #pozWyniki+2 HPOSP ;condition
mva #pozWyniki+8+2 HPOSP+1
mva #pozWyniki+16+2 HPOSP+2
mva #pozWyniki+24+2 HPOSM+1
mva #pozWyniki+26+2 HPOSM
mva #pozWyniki HPOSM+2
rts
ppan_4 equ *
lda #37
@ cmp VCOUNT
bne @-
mva #10 COLPF1
lda conditionColor ;conditionColor
sta COLPM+1
sta COLPM+2
lda conditionColor1
sta COLPM
rts
ppan_end equ *
lda #113-1
@ cmp VCOUNT
bne @-
mva #0 SIZEP
sta SIZEP+1
mva #pozWyniki HPOSP
mva #pozWyniki+8 HPOSP+1
mva #pozWyniki+16 HPOSM+1 ;Round
mva #pozWyniki+18 HPOSM
mva #pozWyniki+22 HPOSP+2
mva #kolorLevel COLPM+2
mva #kolorRound COLPM
sta COLPM+1
;mva #0 COLBAK
rts
;prawy panel podczas wyświetlania hscore
ppanel2 equ *
jsr ppan_1
jsr ppan_2
sta WSYNC
sta WSYNC
sta WSYNC
mva #72 HPOSP+3
mva #$30 COLPM+3
sta COLPM+2
mva #104 HPOSP+2
mva #3 SIZEP+2
mva #144 HPOSM+3
lda #%11000000
sta SIZEM
lda #20
@ cmp VCOUNT
bne @-
sta WSYNC
;32 cykle
:4 _7CYCLE
lda $ffff
mva #kolorLiczby COLPM
sta COLPM+1
sta COLPM+2
mva #0 COLPM+3
sta SIZEM
sta SIZEP+2
mva #pozWyniki+2 HPOSP ;score
mva #pozWyniki+10 HPOSP+1
mva #pozWyniki+18 HPOSP+2
mva #pozWyniki+24 HPOSM+2
lda #27
@ cmp VCOUNT
bne @-
:2 sta WSYNC
stx HPOSP+2 ;?
mva #$20 COLPM+3
sta COLPM+2
mva #80 HPOSP+3
mva #112 HPOSP+2
mva #3 SIZEP+2
lda #31
@ cmp VCOUNT
bne @-
mva #pozWyniki+2 HPOSP ;condition
mva #pozWyniki+8+2 HPOSP+1
mva #pozWyniki+24+2 HPOSM+1
mva #pozWyniki+26+2 HPOSM
mva #pozWyniki HPOSM+2
mva #0 COLPM+3
mva #0 SIZEP+2
mva #0 SIZEM
mva #kolorliczby COLPM+2
mva #pozWyniki+16+2 HPOSP+2
lda #37
@ cmp VCOUNT
bne @-
jsr ppan_4
:3 sta WSYNC
mva #$20 COLPM+3
mva #92 HPOSP+3
mva #124 HPOSM+3
mva #%11000000 SIZEM
lda #42
@ cmp VCOUNT
bne @-
mva #0 COLPM+3
sta WSYNC
mva kolor0 COLPF1
lda #47
@ cmp VCOUNT
bne @-
mva #pozWyniki-1 HPOSP+3
mva #3 SIZEP+3
mva #kolorLiczby COLPM
lda #16+4
sta SIZEM
mva #kolorCzerwony COLPM+1
sta COLPM+2
mva #pozWyniki+19 HPOSM+2
mva #pozWyniki+23 HPOSM+1
mva #0 HPOSM
mva #1 SIZEP+2 ;przeciwnicy na radarze
mva #pozWyniki+3 HPOSP+2
mva #kolorMapa COLPM+3
lda #88
@ cmp VCOUNT
bne @-
mva #8 COLPF1
mva #$a0 COLPM ;GO FOR THE
mva #92 HPOSP
mva #124 HPOSM
mva #3 SIZEP
sta SIZEP+1
mva #%10010111 SIZEM
lda #95
@ cmp VCOUNT
bne @-
mva #0 HPOSM
mva #80 HPOSP
lda #101
@ cmp VCOUNT
bne @-
sta WSYNC