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script_111f1feeaa013b6a.gsc
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// Decompiled by Serious. Credits to Scoba for his original tool, Cerberus, which I heavily upgraded to support remaining features, other games, and other platforms.
#using scripts\core_common\lui_shared.csc;
class cbountyhunterbuy : cluielem
{
/*
Name: constructor
Namespace: cbountyhunterbuy
Checksum: 0xD307BD93
Offset: 0x1A8
Size: 0x14
Parameters: 0
Flags: 8
*/
constructor()
{
}
/*
Name: destructor
Namespace: cbountyhunterbuy
Checksum: 0xAEC7D2D4
Offset: 0x290
Size: 0x14
Parameters: 0
Flags: 16, 128
*/
destructor()
{
}
/*
Name: open
Namespace: cbountyhunterbuy
Checksum: 0x7FD1ABA6
Offset: 0x258
Size: 0x2C
Parameters: 1
Flags: None
*/
function open(localclientnum)
{
cluielem::open(localclientnum, #"bountyhunterbuy");
}
/*
Name: function_fa582112
Namespace: cbountyhunterbuy
Checksum: 0x4B8940AD
Offset: 0x228
Size: 0x24
Parameters: 1
Flags: None
*/
function function_fa582112(localclientnum)
{
cluielem::function_fa582112(localclientnum);
}
/*
Name: register_clientside
Namespace: cbountyhunterbuy
Checksum: 0xAA0C1B60
Offset: 0x1F8
Size: 0x24
Parameters: 1
Flags: None
*/
function register_clientside(uid)
{
cluielem::register_clientside(uid);
}
/*
Name: setup_clientfields
Namespace: cbountyhunterbuy
Checksum: 0xAE47EBA5
Offset: 0x1C8
Size: 0x24
Parameters: 1
Flags: None
*/
function setup_clientfields(uid)
{
cluielem::setup_clientfields(uid);
}
}
#namespace bountyhunterbuy;
/*
Name: register
Namespace: bountyhunterbuy
Checksum: 0x55DFB1E7
Offset: 0xA0
Size: 0x40
Parameters: 1
Flags: None
*/
function register(uid)
{
elem = new cbountyhunterbuy();
[[ elem ]]->setup_clientfields(uid);
return elem;
}
/*
Name: register_clientside
Namespace: bountyhunterbuy
Checksum: 0x9E262003
Offset: 0xE8
Size: 0x40
Parameters: 1
Flags: None
*/
function register_clientside(uid)
{
elem = new cbountyhunterbuy();
[[ elem ]]->register_clientside(uid);
return elem;
}
/*
Name: open
Namespace: bountyhunterbuy
Checksum: 0xF3588E57
Offset: 0x130
Size: 0x1C
Parameters: 1
Flags: None
*/
function open(player)
{
[[ self ]]->open(player);
}
/*
Name: close
Namespace: bountyhunterbuy
Checksum: 0x62AA4057
Offset: 0x158
Size: 0x1C
Parameters: 1
Flags: None
*/
function close(player)
{
[[ self ]]->close(player);
}
/*
Name: is_open
Namespace: bountyhunterbuy
Checksum: 0x4C981268
Offset: 0x180
Size: 0x1A
Parameters: 1
Flags: None
*/
function is_open(localclientnum)
{
return [[ self ]]->is_open(localclientnum);
}