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script_20bca15cf8b82d6b.gsc
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script_20bca15cf8b82d6b.gsc
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// Decompiled by Serious. Credits to Scoba for his original tool, Cerberus, which I heavily upgraded to support remaining features, other games, and other platforms.
#using scripts\core_common\ai\archetype_brutus.csc;
#using scripts\zm\ai\zm_ai_brutus.csc;
#using scripts\core_common\clientfield_shared.csc;
#using scripts\core_common\system_shared.csc;
#using scripts\core_common\struct.csc;
#using scripts\core_common\array_shared.csc;
#using scripts\core_common\ai_shared.csc;
#namespace zombie_brutus_util;
/*
Name: __init__system__
Namespace: zombie_brutus_util
Checksum: 0xC892978
Offset: 0xD8
Size: 0x3C
Parameters: 0
Flags: AutoExec
*/
function autoexec __init__system__()
{
system::register(#"zombie_brutus_util", &__init__, undefined, undefined);
}
/*
Name: __init__
Namespace: zombie_brutus_util
Checksum: 0x4305C72
Offset: 0x120
Size: 0x4C
Parameters: 0
Flags: Linked
*/
function __init__()
{
clientfield::register("actor", "brutus_lock_down", 1, 1, "int", &function_6f198c81, 0, 0);
}
/*
Name: function_6f198c81
Namespace: zombie_brutus_util
Checksum: 0xEB380BAD
Offset: 0x178
Size: 0xBC
Parameters: 7
Flags: Linked
*/
function function_6f198c81(localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump)
{
if(bwasdemojump)
{
return;
}
if(bnewent)
{
/#
println("");
#/
}
if(binitialsnap)
{
/#
println("");
#/
}
playrumbleonposition(localclientnum, "explosion_generic", self.origin);
}