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examples.c
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examples.c
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// examples.c
// sound examples
#include "amy.h"
// set by the arch
extern void delay_ms(uint32_t ms);
void example_voice_alloc() {
// alloc 2 juno voices, then try to alloc a dx7 voice on voice 0
struct event e = amy_default_event();
e.load_patch = 1;
strcpy(e.voices, "0,1");
amy_add_event(e);
delay_ms(250);
e = amy_default_event();
e.load_patch = 131;
strcpy(e.voices, "0");
amy_add_event(e);
delay_ms(250);
// play the same note on both
e = amy_default_event();
e.velocity = 1;
e.midi_note = 60;
strcpy(e.voices,"0");
amy_add_event(e);
delay_ms(2000);
e = amy_default_event();
e.velocity = 1;
e.midi_note = 60;
strcpy(e.voices,"1");
amy_add_event(e);
delay_ms(2000);
// now try to alloc voice 0 with a juno, should use oscs 0-4 again
e = amy_default_event();
e.load_patch = 2;
strcpy(e.voices, "0");
amy_add_event(e);
delay_ms(250);
}
void example_voice_chord(uint32_t start, uint16_t patch) {
struct event e = amy_default_event();
e.time = start;
e.load_patch = patch;
strcpy(e.voices, "0,1,2");
amy_add_event(e);
start += 250;
e = amy_default_event();
e.time = start;
e.velocity=0.5;
strcpy(e.voices, "0");
e.midi_note = 50;
amy_add_event(e);
start += 1000;
strcpy(e.voices, "1");
e.midi_note = 54;
e.time = start;
amy_add_event(e);
start += 1000;
strcpy(e.voices, "2");
e.midi_note = 56;
e.time = start;
amy_add_event(e);
start += 2000;
strcpy(e.voices, "0,1,2");
e.velocity = 0;
e.time = start;
amy_add_event(e);
}
void example_patches() {
struct event e = amy_default_event();
for(uint16_t i=0;i<256;i++) {
e.load_patch = i;
strcpy(e.voices, "0");
fprintf(stderr, "sending patch %d\n", i);
amy_add_event(e);
delay_ms(250);
e = amy_default_event();
strcpy(e.voices, "0");
e.osc = 0;
e.midi_note = 50;
e.velocity = 0.5;
amy_add_event(e);
delay_ms(1000);
strcpy(e.voices, "0");
e.velocity = 0;
amy_add_event(e);
delay_ms(250);
amy_reset_oscs();
}
}
void example_reverb() {
if(AMY_HAS_REVERB == 1) {
config_reverb(2, REVERB_DEFAULT_LIVENESS, REVERB_DEFAULT_DAMPING, REVERB_DEFAULT_XOVER_HZ);
}
}
void example_chorus() {
if(AMY_HAS_CHORUS == 1) {
config_chorus(0.8, CHORUS_DEFAULT_MAX_DELAY, CHORUS_DEFAULT_LFO_FREQ, CHORUS_DEFAULT_MOD_DEPTH);
}
}
// Play a KS tone
void example_ks(uint32_t start) {
struct event e = amy_default_event();
e.time = start;
e.velocity = 1;
e.wave = KS;
e.feedback = 0.996f;
e.patch = 15;
e.osc = 0;
e.midi_note = 60;
amy_add_event(e);
}
// make a 440hz sine
void example_sine(uint32_t start) {
struct event e = amy_default_event();
e.time = start;
e.freq_coefs[0] = 440;
e.wave = SINE;
e.velocity = 1;
amy_add_event(e);
}
// Schedule a bleep now
void bleep(uint32_t start) {
struct event e = amy_default_event();
int64_t sysclock = amy_sysclock();
e.osc = 0;
e.time = start;
e.wave = SINE;
e.freq_coefs[COEF_CONST] = 220;
amy_add_event(e);
e.velocity = 1;
e.pan_coefs[COEF_CONST] = 0.9;
amy_add_event(e);
e.time = sysclock + 150;
e.freq_coefs[COEF_CONST] = 440;
e.pan_coefs[COEF_CONST] = 0.1;
amy_add_event(e);
e.time = sysclock + 300;
e.velocity = 0;
e.pan_coefs[COEF_CONST] = 0.5; // Restore default pan to osc 0.
amy_add_event(e);
}
void example_multimbral_fm() {
struct event e = amy_default_event();
char *voices[] = {"0","1","2","3","4","5"};
int notes[] = {60, 70, 64, 68, 72, 82};
e.velocity = 0.5;
e.load_patch = 128;
for (unsigned int i = 0; i < sizeof(notes) / sizeof(int); ++i) {
e.midi_note = notes[i];
e.pan_coefs[0] = (i%2);
e.load_patch++;
strcpy(e.voices, voices[i]);
amy_add_event(e);
delay_ms(1000);
}
}
// Emulate the Tulip "drums()" example via event calls.
void example_drums(uint32_t start, int loops) {
struct event e = amy_default_event();
e.time = start;
float volume = 0.5;
// bd, snare, hat, cow, hicow
int oscs[] = {0, 1, 2, 3, 4};
int patches[] = {1, 5, 0, 10, 10};
e.wave = PCM;
//e.freq = 0;
e.velocity = 0;
for (unsigned int i = 0; i < sizeof(oscs) / sizeof(int); ++i) {
e.osc = oscs[i];
e.patch = patches[i];
amy_add_event(e);
}
// Update high cowbell.
e = amy_default_event();
e.time = start;
e.osc = 4;
e.midi_note = 70;
amy_add_event(e);
// osc 5 : bass
e = amy_default_event();
e.time = start;
e.osc = 5;
e.wave = SAW_DOWN;
e.filter_freq_coefs[0] = 650.0; // LOWEST filter center frequency.
e.filter_freq_coefs[3] = 2.0; // When env0 is 1.0, filter is shifted up by 2.0 octaves (x4, so 2600.0).
e.resonance = 5.0;
e.filter_type = FILTER_LPF;
e.bp0_target = TARGET_AMP + TARGET_FILTER_FREQ;
strcpy(e.bp0, "0,1,500,0.2,25,0");
amy_add_event(e);
const int bd = 1 << 0;
const int snare = 1 << 1;
const int hat = 1 << 2;
const int cow = 1 << 3;
const int hicow = 1 << 4;
int pattern[] = {bd+hat, hat+hicow, bd+hat+snare, hat+cow, hat, bd+hat, snare+hat, hat};
int bassline[] = {50, 0, 0, 0, 50, 52, 51, 0};
e = amy_default_event();
e.time = start;
while (loops--) {
for (unsigned int i = 0; i < sizeof(pattern) / sizeof(int); ++i) {
e.time += 250;
AMY_UNSET(e.freq_coefs[0]);
AMY_UNSET(e.midi_note);
int x = pattern[i];
if(x & bd) {
e.osc = 0;
e.velocity = 4.0 * volume;
amy_add_event(e);
}
if(x & snare) {
e.osc = 1;
e.velocity = 1.5 * volume;
amy_add_event(e);
}
if(x & hat) {
e.osc = 2;
e.velocity = 1 * volume;
amy_add_event(e);
}
if(x & cow) {
e.osc = 3;
e.velocity = 1 * volume;
amy_add_event(e);
}
if(x & hicow) {
e.osc = 4;
e.velocity = 1 * volume;
amy_add_event(e);
}
e.osc = 5;
if(bassline[i]>0) {
e.velocity = 0.5 * volume;
e.midi_note = bassline[i] - 12;
} else {
e.velocity = 0;
}
amy_add_event(e);
}
}
}
void example_fm(uint32_t start) {
// Direct construction of an FM tone, as in the documentation.
struct event e;
// Output oscillator (op 1)
e = amy_default_event();
e.time = start;
e.osc = 0;
e.wave = SINE;
e.ratio = 0.2f;
e.amp_coefs[COEF_CONST] = 0.1f;
e.amp_coefs[COEF_VEL] = 0;
e.amp_coefs[COEF_EG0] = 1.0f;
strcpy(e.bp0, "0,1,1000,0,0,0");
amy_add_event(e);
// Modulating oscillator (op 2)
e = amy_default_event();
e.time = start;
e.osc = 1;
e.wave = SINE;
e.ratio = 1.0f;
e.amp_coefs[COEF_CONST] = 1.0f;
e.amp_coefs[COEF_VEL] = 0;
e.amp_coefs[COEF_EG0] = 0;
amy_add_event(e);
// ALGO control oscillator
e = amy_default_event();
e.time = start;
e.osc = 2;
e.wave = ALGO;
e.algorithm = 1; // algo 1 has op 2 driving op 1 driving output (plus a second chain for ops 6,5,4,3).
strcpy(e.algo_source, "-1,-1,-1,-1,1,0");
amy_add_event(e);
// Add a note on event.
e = amy_default_event();
e.time = start + 100;
e.osc = 2;
e.midi_note = 60;
e.velocity = 1.0f;
amy_add_event(e);
}
// Minimal custom oscillator
#if AMY_HAS_CUSTOM == 1
void beeper_init(void) {
printf("Beeper init\n");
}
void beeper_note_on(struct synthinfo* osc, float freq) {
saw_down_note_on(osc->osc, freq);
}
void beeper_note_off(struct synthinfo* osc) {
osc->note_off_clock = total_samples;
}
void beeper_mod_trigger(struct synthinfo* osc) {
saw_down_mod_trigger(osc->osc);
}
SAMPLE beeper_render(SAMPLE* buf, struct synthinfo* osc) {
return render_saw_down(buf, osc->osc);
}
SAMPLE beeper_compute_mod(struct synthinfo* osc) {
return compute_mod_saw_down(osc->osc);
}
struct custom_oscillator beeper = {
beeper_init,
beeper_note_on,
beeper_note_off,
beeper_mod_trigger,
beeper_render,
beeper_compute_mod
};
void example_init_custom() {
amy_set_custom(&beeper);
}
void example_custom_beep() {
struct event e = amy_default_event();
e.osc = 50;
e.time = amy_sysclock();
e.freq_coefs[0] = 880;
e.wave = CUSTOM;
e.velocity = 1;
amy_add_event(e);
e.velocity = 0;
e.time += 500;
amy_add_event(e);
}
#endif