This repository has been archived by the owner on Jun 28, 2023. It is now read-only.
gmlgo: Refactor and split package out into seperate pieces #101
Labels
NeedsDecision
Feedback is required from experts, contributors, and/or the community before a change can be made.
question
Further information is requested
The problem
Currently this repo is one monolithic framework. I want to break it up into proper seperate pieces so that I can potentially experiment with using alternate game specific pieces. For example, the
gml.Alarm
structs could be under aclock
package or something. Myself or a future user could then just simply swap out the import for their own implementation if need be.It also opens up the ability to have alternate core frameworks that run the object logic. Basically, I'd just like to see what opportunities breaking up the package will open.
The text was updated successfully, but these errors were encountered: