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This repository has been archived by the owner on Jun 28, 2023. It is now read-only.
If I find builds years later, I know exactly what version they're at by comparing to my VCS history
What VCS should be supported?
Git first and foremost. However for gamedev, others use SVN, PlasticSCM and Perforce so maybe using a third-party library that works across these would be better?
Expectation
Build Git version / commit ID into binary when publishing releases. (planning to make gmlgo publish)
The text was updated successfully, but these errors were encountered:
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Why?
What VCS should be supported?
Git first and foremost. However for gamedev, others use SVN, PlasticSCM and Perforce so maybe using a third-party library that works across these would be better?
Expectation
gmlgo publish
)The text was updated successfully, but these errors were encountered: