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notes.txt
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notes.txt
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Links:
https://github.com/simonschreibt-code/godot_dlc_test
https://docs.godotengine.org/en/stable/tutorials/export/exporting_pcks.html#opening-pck-files-at-runtime
https://www.reddit.com/r/godot/comments/hf5yko/godot_workflow_for_multiple_pck_files/
https://forum.godotengine.org/t/load-pck-files-ingame-dlc-system-godot-3-0/27525
https://www.gogogodot.io/dynamically-loading-resources-from-the-filesystem-for-android-and-web-exports/
https://forum.godotengine.org/t/how-do-you-make-a-dlc-in-godot-4/54268/3
https://forum.godotengine.org/t/projectsettings-loadresourcepack-and-diraccess/61546
https://www.reddit.com/r/godot/comments/k320of/how_does_one_actually_make_dlc/
https://www.reddit.com/r/godot/comments/ffnuni/how_can_i_expose_some_of_my_games_files_when/
https://www.reddit.com/r/godot/comments/q0fcff/how_can_i_split_the_pck_file_please_help/
https://forum.godotengine.org/t/making-dlcs-for-my-game/67298
https://forum.godotengine.org/t/reloading-script-from-dlc-pck-file/18156
https://www.reddit.com/r/godot/comments/gvgy1f/ive_made_a_fallout_like_mod_system/
https://www.reddit.com/r/godot/comments/r0icr7/godot_gist_2_get_all_files_recursively_from_a/
- Look at Comments!
- Look at Video Description
- Github
- Demo: Start Build, Show BG, Delete more and more DLCs, Show that BG changes
- Show Folder Structure (Windows/Godot)
- Export Settings
- build (exclude: dlcs/*)
- dlcs
- careful: new files are NOT auto-added in the exluded in the export options!
- CFG manager
- careful: after writing the cfg, project > export only updates after reloading the project!
- console wrapper
- New files NOT auto-added
- zip to easily check content
- Make_Builds.bat
- Explain different: Editor vs Build
- Sprite <- Corgi (works in Editor bc resource is always there, Build does not when dlc folder is exluded)
- Fixed by loading dlc in >>> _init() <<< and not in _ready() in DlcManager
- EXCEPT IS DLC FILE IS DELETED! --> CRASH
- .IMPORT / .REMAP
- Show different usecases in game.gd