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App doesn't launch #8
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First, congratulations. According to Google you're the first person on the web to be missing the From the log it seems like a bizarre incompatibility of Swift in your Xcode installation with Swift used in the app. Why did it involve Xcode at all in loading of a regular app, I have no idea. What's your exact macOS version? As for the build, it won't work with clang indeed. The GCC version is faster. |
Yeah, that should not even happen. The Swift framework is bundled in the app. |
According to iTunes Connect, there has been only one case of this crash. The same computer that experienced this crash also got:
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I actually upgraded to High Sierra just to use gifski. :) I'm at My installed XCode version is Not a huge deal, guys. :) But figured I'd make the issue. |
yup. xcode 9.2 installed and the original problem went away. bizarre. |
Dupe #12 |
After installing from Mac Store it fails to run
Running from Finder I get:
Running from terminal:
I'm gonna try building from source now.. :p
update: i gave up building from source after this error building
imagequant-sys v2.11.9
:unsupported option '-fopenmp'
. not ready to upgrade my clang. :/The text was updated successfully, but these errors were encountered: