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_nethackrc
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_nethackrc
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NAME = Skeeto
OPTIONS = color, statushilites, lit_corridor, time, showexp, showrace
OPTIONS = autodig, !cmdassist, number_pad:1
OPTIONS = mail, pushweapon, suppress_alert:3.4.3
OPTIONS = disclose:+i +a +v +g +c, !legacy, !splash_screen
OPTIONS = msg_window:reversed, msghistory:60
SYMBOLS = S_ghost:8, S_boulder:0, S_golem:7
## GUI ##
OPTIONS = symset:curses, windowtype:curses
OPTIONS = guicolor, perm_invent
OPTIONS = hitpointbar
OPTIONS = hilite_status:hitpoints-max/green&normal
OPTIONS = hilite_status:hitpoints/100%/green&normal
OPTIONS = hilite_status:hitpoints/<100%/lightgreen&normal
OPTIONS = hilite_status:hitpoints/<76%/yellow&normal
OPTIONS = hilite_status:hitpoints/<51%/orange&normal
OPTIONS = hilite_status:hitpoints/<26%/red&normal
OPTIONS = hilite_status:hitpoints/<11%/black&normal
## Autpickup ##
AUTOPICKUP_EXCEPTION="<.* named ammo"
AUTOPICKUP_EXCEPTION="<.* named autopickup"
# Empty wands
AUTOPICKUP_EXCEPTION=">.*:0).*"
AUTOPICKUP_EXCEPTION=">.* named empty"
AUTOPICKUP_EXCEPTION=">scroll of scare monster"
AUTOPICKUP_EXCEPTION=">scroll called scare monster"
AUTOPICKUP_EXCEPTION=">.*glob.*"
## Menucolors ##
OPTIONS = menucolors
MENUCOLOR = "blessed"=green
MENUCOLOR = "blessed clear potion"=lightcyan
MENUCOLOR = "blessed clear potions"=lightcyan
MENUCOLOR = "blessed potion called water"=lightcyan
MENUCOLOR = "blessed potions called water"=lightcyan
MENUCOLOR = "holy"=lightcyan
MENUCOLOR = "cursed"=red
MENUCOLOR = "cursed clear potion"=magenta
MENUCOLOR = "cursed clear potions"=magenta
MENUCOLOR = "cursed potion called water"=magenta
MENUCOLOR = "cursed potions called water"=magenta
MENUCOLOR = "unholy"=magenta
MENUCOLOR = "uncursed"=white
# Cursed items in use
MENUCOLOR = "cursed .* \(weapon in .*\)"=orange&underline
MENUCOLOR = "cursed .* \(wielded.*\)"=orange&underline
MENUCOLOR = "cursed .* \(alternate weapon\)"=orange&underline
MENUCOLOR = "cursed .* \(in quiver\)"=orange&underline
MENUCOLOR = "cursed .* \(at the ready\)"=orange&underline
MENUCOLOR = "cursed .* \(being worn\)"=orange&underline
MENUCOLOR = "cursed .* \(embedded in your skin\)"=orange&underline
MENUCOLOR = "cursed .* \(on left .*\)"=orange&underline
MENUCOLOR = "cursed .* \(on right .*\)"=orange&underline
MENUCOLOR = "cursed .* \(in use\)"=orange&underline
MENUCOLOR = "cursed .* tethered"=orange&underline
# Items in use.
MENUCOLOR = "\(weapon in .*\)"=white&underline
MENUCOLOR = "\(wielded.*\)"=white&underline
MENUCOLOR = "\(alternate weapon\)"=white&underline
MENUCOLOR = "\(in quiver\)"=white&underline
MENUCOLOR = "\(at the ready\)"=white&underline
MENUCOLOR = "\(being worn\)"=white&underline
MENUCOLOR = "\(embedded in your skin\)"=white&underline
MENUCOLOR = "\(on left .*\)"=white&underline
MENUCOLOR = "\(on right .*\)"=white&underline
MENUCOLOR = "\(in use\)"=white&underline
MENUCOLOR = "tethered"=white&underline
# Blessed items in use
MENUCOLOR = "blessed .* \(weapon in .*\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(wielded.*\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(alternate weapon\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(in quiver\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(at the ready\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(being worn\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(embedded in your skin\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(on left .*\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(on right .*\)"=lightgreen&underline
MENUCOLOR = "blessed .* \(in use\)"=lightgreen&underline
MENUCOLOR = "blessed .* tethered"=lightgreen&underline
# Potentially dangerous things
MENUCOLOR = " holding"=lightmagenta
MENUCOLOR = "tricks"=lightmagenta
MENUCOLOR = "cancel"=lightmagenta
MENUCOLOR = "vanish"=lightmagenta
# Lamps
MENUCOLOR = "magic lamp"=blue&bold
MENUCOLOR = " \(lit\)"=white&underline
MENUCOLOR = "magic lamp \(lit\)"=lightblue&underline
MENUCOLOR = "lamp called magic \(lit\)"=lightblue&underline
# Items of interest
MENUCOLOR = "blessed unicorn horn"=blue&bold
MENUCOLOR = "blessed .* unicorn horn"=blue&bold
MENUCOLOR = "blessed stone called luck.*"=blue&bold
MENUCOLOR = "blessed luckstone"=blue&bold
MENUCOLOR = "wand .* wishing"=blue&bold
# Invocation items
MENUCOLOR = " (Bell of Opening\|silver bell\|Candelabrum of Invocation\|candelabrum\|Book of the Dead\|papyrus spellbook)"=magenta
MENUCOLOR = " gold piece"=yellow