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aghs_desc.json
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{
"npc_dota_hero_antimage": {
"hero_id": 1,
"scepter": {
"desc": "Blinks an illusion at the target enemy or location and attack them for 7 seconds. Counterspell is replicated on the Blink Fragment illusion.",
"skill_name": "antimage_mana_overload",
"skill_name_loc": "Blink Fragment",
"new_skill": true
},
"shard": {
"desc": "Increases range by 300 and reduces cooldown by 2.",
"skill_name": "antimage_blink",
"skill_name_loc": "Blink",
"new_skill": false
}
},
"npc_dota_hero_axe": {
"hero_id": 2,
"scepter": {
"desc": "Berserker's Call applies Battle Hunger to affected units. Battle Hunger also reduces enemy armor by 7 and grants Axe 7 armor per affected target. \n\nReduces Berserker's Call cooldown by 3.",
"skill_name": "axe_berserkers_call",
"skill_name_loc": "Berserker's Call",
"new_skill": false
},
"shard": {
"desc": "Causes Axe's attacks to have a chance to proc a Counter Helix. Attack procs ignore Counter Helix cooldown. Increases attack speed by 35 and proc chance by 10%.",
"skill_name": "axe_counter_helix",
"skill_name_loc": "Counter Helix",
"new_skill": false
}
},
"npc_dota_hero_bane": {
"hero_id": 3,
"scepter": {
"desc": "Reduces Fiend's Grip cooldown by 45 seconds. Fiend's Grip now creates two uncontrollable illusions that are also channeling Fiend's Grip on the target. Illusions takes 700%% incoming damage and immediately dies if they are interrupted. Damage does not stack.",
"skill_name": "bane_fiends_grip",
"skill_name_loc": "Fiend's Grip",
"new_skill": false
},
"shard": {
"desc": "Causes Brain Sap to become a 550 AoE spell. Secondary targets only heal for 25%.",
"skill_name": "bane_brain_sap",
"skill_name_loc": "Brain Sap",
"new_skill": false
}
},
"npc_dota_hero_bloodseeker": {
"hero_id": 4,
"scepter": {
"desc": "Grants Bloodseeker two charges of Rupture",
"skill_name": "bloodseeker_rupture",
"skill_name_loc": "Rupture",
"new_skill": false
},
"shard": {
"desc": "Bloodrage attacks now deal 2% of the target’s max health as pure damage and heals Bloodseeker for that amount. Only works for Bloodseeker.",
"skill_name": "bloodseeker_bloodrage",
"skill_name_loc": "Bloodrage",
"new_skill": false
}
},
"npc_dota_hero_crystal_maiden": {
"hero_id": 5,
"scepter": {
"desc": "Applies Frostbite to any unit that has been standing in the Freezing Field for over a set amount of time.",
"skill_name": "crystal_maiden_freezing_field",
"skill_name_loc": "Freezing Field",
"new_skill": false
},
"shard": {
"desc": "Allows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move 75% slower during this.",
"skill_name": "crystal_maiden_freezing_field",
"skill_name_loc": "Freezing Field",
"new_skill": false
}
},
"npc_dota_hero_drow_ranger": {
"hero_id": 6,
"scepter": {
"desc": "Causes Drow Ranger's attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage.",
"skill_name": "drow_ranger_marksmanship",
"skill_name_loc": "Marksmanship",
"new_skill": false
},
"shard": {
"desc": "Frost Arrows now apply a Hypothermia stack to enemy heroes, reducing their regeneration by 10% per stack. Increases damage by 5 per stack. Lasts 7 seconds. If an enemy hero dies with Hypothermia stacks, they burst and deal 60 magic damage per stack and 40%% slow for 2 seconds to enemies within 650 radius. Max Stacks: 7",
"skill_name": "drow_ranger_frost_arrows",
"skill_name_loc": "Frost Arrows",
"new_skill": false
}
},
"npc_dota_hero_earthshaker": {
"hero_id": 7,
"scepter": {
"desc": "Enchant Totem becomes a %distance_scepter% range ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. Grants Enchant Totem a 40%% cleave hit.",
"skill_name": "earthshaker_enchant_totem",
"skill_name_loc": "Enchant Totem",
"new_skill": false
},
"shard": {
"desc": "Reduces Fissure cooldown by 2 seconds and allows Earthshaker to walk on it. When he casts any ability, an Aftershock is released along its path that stuns for half the duration.",
"skill_name": "earthshaker_fissure",
"skill_name_loc": "Fissure",
"new_skill": false
}
},
"npc_dota_hero_juggernaut": {
"hero_id": 8,
"scepter": {
"desc": "Performs a mini Omnislash for a short duration.",
"skill_name": "juggernaut_swift_slash",
"skill_name_loc": "Swiftslash",
"new_skill": true
},
"shard": {
"desc": "Increases movement speed during Blade Fury by 100 and attacks a random nearby unit once per second dealing 75% damage.",
"skill_name": "juggernaut_blade_fury",
"skill_name_loc": "Blade Fury",
"new_skill": false
}
},
"npc_dota_hero_mirana": {
"hero_id": 9,
"scepter": {
"desc": "Causes Sacred Arrow to release a Starstorm on enemies within 500 AoE along the travel path of the primary arrow, releasing a second starfall that deals 50% damage to the impacted unit.",
"skill_name": "mirana_arrow",
"skill_name_loc": "Sacred Arrow",
"new_skill": false
},
"shard": {
"desc": "Grants +1 Leap Charge. Leap buff grants Mirana 1.5x Critical Strike attacks for its duration.",
"skill_name": "mirana_leap",
"skill_name_loc": "Leap",
"new_skill": false
}
},
"npc_dota_hero_morphling": {
"hero_id": 10,
"scepter": {
"desc": "Allows targeting allied heroes. While Morphed, Morphling gains Cast Range increase.",
"skill_name": "morphling_replicate",
"skill_name_loc": "Morph",
"new_skill": false
},
"shard": {
"desc": "Causes Adaptive Strike to have +1 Multishot and increases the stun duration by 1 second. Multishot prioritizes heroes.",
"skill_name": "morphling_adaptive_strike_agi",
"skill_name_loc": "Adaptive Strike (Agility)",
"new_skill": false
}
},
"npc_dota_hero_nevermore": {
"hero_id": 11,
"scepter": {
"desc": "Increases Necromastery Max Souls and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend deals less damage, but heals Shadow Fiend for all the damage it dealt.",
"skill_name": "nevermore_requiem",
"skill_name_loc": "Requiem of Souls",
"new_skill": false
},
"shard": {
"desc": "Lowers nearby enemy magic resistance by 14%%.",
"skill_name": "nevermore_dark_lord",
"skill_name_loc": "Presence of the Dark Lord",
"new_skill": false
}
},
"npc_dota_hero_phantom_lancer": {
"hero_id": 12,
"scepter": {
"desc": "Adds Juxtapose active ability. Destroys Phantom Lancer's other juxtapose illusions and quickly creates the max illusions it allows with a bonus 10 seconds of duration.",
"skill_name": "phantom_lancer_juxtapose",
"skill_name_loc": "Juxtapose",
"new_skill": false
},
"shard": {
"desc": "Spirit Lance bounces once on an enemy within 750 radius, prioritizing heroes. Increases Spirit Lance illusion damage by +40%%.",
"skill_name": "phantom_lancer_spirit_lance",
"skill_name_loc": "Spirit Lance",
"new_skill": false
}
},
"npc_dota_hero_puck": {
"hero_id": 13,
"scepter": {
"desc": "Increases damage from coil breaks, increases coil duration, coil break stun goes through spell immunity.",
"skill_name": "puck_dream_coil",
"skill_name_loc": "Dream Coil",
"new_skill": false
},
"shard": {
"desc": "Waning Rift now deals 70 bonus damage and knocks enemies back 250 distance over 0.4 seconds (non-interrupting). Reveals invisible enemy units and wards in the area for 5 seconds.",
"skill_name": "puck_waning_rift",
"skill_name_loc": "Waning Rift",
"new_skill": false
}
},
"npc_dota_hero_pudge": {
"hero_id": 14,
"scepter": {
"desc": "Increases Rot radius by %scepter_rot_radius_bonus% and damage by %scepter_rot_damage_bonus%.<br><br>Reduces health regen on affected enemies by 25%%.",
"skill_name": "pudge_rot",
"skill_name_loc": "Rot",
"new_skill": false
},
"shard": {
"desc": "Allows targeting an ally to swallow them and heal them for %scepter_regen_pct%%% of their max health per second. Reduces cooldown by 10 seconds.",
"skill_name": "pudge_dismember",
"skill_name_loc": "Dismember",
"new_skill": false
}
},
"npc_dota_hero_razor": {
"hero_id": 15,
"scepter": {
"desc": "Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.",
"skill_name": "razor_eye_of_the_storm",
"skill_name_loc": "Eye of the Storm",
"new_skill": false
},
"shard": {
"desc": "Causes Storm Surge to have an 18% chance when attacked, and always when targeted with a spell, to release forked lightning that strikes the target and up to 2 other enemies. Deals 150 Damage and slows them by 50% for 1.5 seconds.",
"skill_name": "razor_unstable_current",
"skill_name_loc": "Storm Surge",
"new_skill": false
}
},
"npc_dota_hero_sand_king": {
"hero_id": 16,
"scepter": {
"desc": "Adds Caustic Finale poison to heroes hit by Sand King's Burrowstrike and increases its cast range. Does not apply Caustic Finale to illusions.",
"skill_name": "sandking_burrowstrike",
"skill_name_loc": "Burrowstrike",
"new_skill": false
},
"shard": {
"desc": "Every 700 units moved causes an Epicenter Pulse around Sand King in 475 AoE.",
"skill_name": "sandking_epicenter",
"skill_name_loc": "Epicenter",
"new_skill": false
}
},
"npc_dota_hero_storm_spirit": {
"hero_id": 17,
"scepter": {
"desc": "Electric Vortex affects all enemies within a radius around Storm Spirit.",
"skill_name": "storm_spirit_electric_vortex",
"skill_name_loc": "Electric Vortex",
"new_skill": false
},
"shard": {
"desc": "Can be activated to grant Storm Spirit and allied heroes within 750 AoE of him 3 Overload charges. Provides 40 Attack Speed. Lasts up to 12 seconds or until the charges are depleted.",
"skill_name": "storm_spirit_overload",
"skill_name_loc": "Overload",
"new_skill": false
}
},
"npc_dota_hero_sven": {
"hero_id": 18,
"scepter": {
"desc": "Increases cast range and transports Sven along the storm hammer.",
"skill_name": "sven_storm_bolt",
"skill_name_loc": "Storm Hammer",
"new_skill": false
},
"shard": {
"desc": "Storm Hammer now applies a dispel on enemies and reduces cooldown by 4 seconds.",
"skill_name": "sven_storm_bolt",
"skill_name_loc": "Storm Hammer",
"new_skill": false
}
},
"npc_dota_hero_tiny": {
"hero_id": 19,
"scepter": {
"desc": "Tiny channels this ability to throw random trees within range towards the targeted aoe. Deals Tiny's attack damage plus a bonus to enemies in that area with each tree thrown.",
"skill_name": "tiny_tree_channel",
"skill_name_loc": "Tree Volley",
"new_skill": true
},
"shard": {
"desc": "Causes Tree Grab to have no charge limit.",
"skill_name": "tiny_tree_grab",
"skill_name_loc": "Tree Grab",
"new_skill": false
}
},
"npc_dota_hero_vengefulspirit": {
"hero_id": 20,
"scepter": {
"desc": "Upon death, creates a strong illusion of Vengeful Spirit that deals and takes 100%% damage and can cast all of her spells. Illusion has 25%% movement speed bonus. If the illusion is alive when Vengeful Spirit respawn, she will take its place. XP earned by her illusion is given to her.",
"skill_name": "vengefulspirit_command_aura",
"skill_name_loc": "Vengeance Aura",
"new_skill": false
},
"shard": {
"desc": "Wave of Terror steals 20%% of enemy hero base damage and base armor, granting it to Vengeful Spirit for the debuff duration.",
"skill_name": "vengefulspirit_wave_of_terror",
"skill_name_loc": "Wave of Terror",
"new_skill": false
}
},
"npc_dota_hero_windrunner": {
"hero_id": 21,
"scepter": {
"desc": "Grants %max_charges% charges to Windrun and grants haste movement speed. Passively provides 30%% Evasion.",
"skill_name": "windrunner_windrun",
"skill_name_loc": "Windrun",
"new_skill": false
},
"shard": {
"desc": "Powershot now becomes global, but only hits heroes beyond its default range (max 1 hero). Impacted heroes will be killed if they are under 13% after taking the impact damage. Lowers cooldown by 1.5 seconds.",
"skill_name": "windrunner_powershot",
"skill_name_loc": "Powershot",
"new_skill": false
}
},
"npc_dota_hero_zuus": {
"hero_id": 22,
"scepter": {
"desc": "Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on nearby enemies.",
"skill_name": "zuus_cloud",
"skill_name_loc": "Nimbus",
"new_skill": true
},
"shard": {
"desc": "Static Field can be cast to perform a Heavenly Jump, shocking the closest visible enemy (prioritizing heroes) within 2000 range, dealing Static Field damage to them and reducing their movement speed by 100% for 2.5 seconds. If Zeus was moving forward, he will jump towards that direction. Cooldown: 11. Manacost: 100.",
"skill_name": "zuus_static_field",
"skill_name_loc": "Static Field",
"new_skill": false
}
},
"npc_dota_hero_kunkka": {
"hero_id": 23,
"scepter": {
"desc": "Releases a visible Torrent in a random area around Kunkka once every %torrent_interval% for %torrent_duration% seconds. Spawns within %torrent_max_distance% range of him.",
"skill_name": "kunkka_torrent_storm",
"skill_name_loc": "Torrent Storm",
"new_skill": true
},
"shard": {
"desc": "Releases a Tidal Wave that spawns behind Kunkka. Deals %damage% damage and drags enemies along it for %knockback_distance% distance. Enemies cannot attack while being dragged.",
"skill_name": "kunkka_tidal_wave",
"skill_name_loc": "Tidal Wave",
"new_skill": true
}
},
"npc_dota_hero_lina": {
"hero_id": 25,
"scepter": {
"desc": "Changes Laguna Blade's damage type to Pure, and allows it to slice through spell immunity.",
"skill_name": "lina_laguna_blade",
"skill_name_loc": "Laguna Blade",
"new_skill": false
},
"shard": {
"desc": "Increases Laguna Blade's cast range by 250 and causes it to go the full cast length and hit all units along the way. Can be ground targeted.",
"skill_name": "lina_laguna_blade",
"skill_name_loc": "Laguna Blade",
"new_skill": false
}
},
"npc_dota_hero_lion": {
"hero_id": 26,
"scepter": {
"desc": "Increases damage. Decreases cooldown. Finger of Death hits all units in a small area.",
"skill_name": "lion_finger_of_death",
"skill_name_loc": "Finger of Death",
"new_skill": false
},
"shard": {
"desc": "Causes Mana Drain to affect up to three enemies. You become Spell Immune while channeling.",
"skill_name": "lion_mana_drain",
"skill_name_loc": "Mana Drain",
"new_skill": false
}
},
"npc_dota_hero_shadow_shaman": {
"hero_id": 27,
"scepter": {
"desc": "Causes Serpent Wards to have split shot, attacking two units for full damage. Increases attack range of Serpent Wards.",
"skill_name": "shadow_shaman_mass_serpent_ward",
"skill_name_loc": "Mass Serpent Ward",
"new_skill": false
},
"shard": {
"desc": "Shackles creates 4 Serpent Wards attacking the target. Increases Shackles cast range by 125. Lasts 7 seconds.",
"skill_name": "shadow_shaman_shackles",
"skill_name_loc": "Shackles",
"new_skill": false
}
},
"npc_dota_hero_slardar": {
"hero_id": 28,
"scepter": {
"desc": "Whenever Slardar casts Slithereen Crush, he creates a puddle of water that is considered a river for movement and bonuses.",
"skill_name": "slardar_slithereen_crush",
"skill_name_loc": "Slithereen Crush",
"new_skill": false
},
"shard": {
"desc": "Causes Slithereen Crush to apply Corrosive Haze for 5 seconds to units affected. Increases radius by 75.",
"skill_name": "slardar_slithereen_crush",
"skill_name_loc": "Slithereen Crush",
"new_skill": false
}
},
"npc_dota_hero_tidehunter": {
"hero_id": 29,
"scepter": {
"desc": "Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.",
"skill_name": "tidehunter_gush",
"skill_name_loc": "Gush",
"new_skill": false
},
"shard": {
"desc": "Increases Anchor Smash damage by 90 and causes it to affect buildings. Reduces cooldown by 1 second.",
"skill_name": "tidehunter_anchor_smash",
"skill_name_loc": "Anchor Smash",
"new_skill": false
}
},
"npc_dota_hero_witch_doctor": {
"hero_id": 30,
"scepter": {
"desc": "Death Ward attacks have True Strike and bounce between nearby enemies.",
"skill_name": "witch_doctor_death_ward",
"skill_name_loc": "Death Ward",
"new_skill": false
},
"shard": {
"desc": "Turns Witch Doctor into a Death Ward for 2 seconds. Death Ward has -30 Attack Speed. He is hidden during this time.",
"skill_name": "witch_doctor_voodoo_switcheroo",
"skill_name_loc": "Voodoo Switcheroo",
"new_skill": true
}
},
"npc_dota_hero_lich": {
"hero_id": 31,
"scepter": {
"desc": "Casts Sinister Gaze in a target area.",
"skill_name": "lich_sinister_gaze",
"skill_name_loc": "Sinister Gaze",
"new_skill": false
},
"shard": {
"desc": "Creates an icicle at the target spot for %duration% seconds, slowing enemies within %aura_radius% range by %bonus_movespeed%%%. Has 800 health.<br><br>Chain Frost can bounce to the Icicle if there are no other enemies in range.<br><br>Can cast Frost Shield on it.",
"skill_name": "lich_ice_spire",
"skill_name_loc": "Ice Spire",
"new_skill": true
}
},
"npc_dota_hero_riki": {
"hero_id": 32,
"scepter": {
"desc": "Increases cast range and allows you to target an allied hero, hiding inside them for the duration.",
"skill_name": "riki_tricks_of_the_trade",
"skill_name_loc": "Tricks of the Trade",
"new_skill": false
},
"shard": {
"desc": "Fires a dart at the target enemy, putting them to sleep for %duration% seconds or if they take 200 damage. At the end of the duration, the target wakes up and takes %damage% damage, and is slowed by %movement_slow%%% for %debuff_duration% seconds.",
"skill_name": "riki_poison_dart",
"skill_name_loc": "Sleeping Dart",
"new_skill": true
}
},
"npc_dota_hero_enigma": {
"hero_id": 33,
"scepter": {
"desc": "Adds the current level of Midnight Pulse to Black Hole.",
"skill_name": "enigma_black_hole",
"skill_name_loc": "Black Hole",
"new_skill": false
},
"shard": {
"desc": "Black Hole does a non-interrupting pull towards it in a 1200 AoE. Pulls at a rate of 175.",
"skill_name": "enigma_black_hole",
"skill_name_loc": "Black Hole",
"new_skill": false
}
},
"npc_dota_hero_tinker": {
"hero_id": 34,
"scepter": {
"desc": "Upgrades Tinker's Laser into a Shrink Ray, granting +400 cast range and reducing the enemy hero's size and current health by 15% (stacking). The laser bounces once on the farthest target up to 700 range from the primary one, prioritizing heroes.",
"skill_name": "tinker_laser",
"skill_name_loc": "Laser",
"new_skill": false
},
"shard": {
"desc": "Targets an allied unit, applying a barrier to them that blocks the next %damage_absorb% damage and provides %status_resistance%%% Status Resistance. Barrier lasts up to %barrier_duration% seconds.",
"skill_name": "tinker_defense_matrix",
"skill_name_loc": "Defense Matrix",
"new_skill": true
}
},
"npc_dota_hero_sniper": {
"hero_id": 35,
"scepter": {
"desc": "Causes Assassinate to fire quicker and disable the enemy target.",
"skill_name": "sniper_assassinate",
"skill_name_loc": "Assassinate",
"new_skill": false
},
"shard": {
"desc": "Grants Concussive Grenade. Deals 125 damage, knocking enemies back 425 distance, slowing them by 50%% and disarming them for 3 seconds. Radius: 375. Knocks you back 450 units on cast.",
"skill_name": "sniper_concussive_grenade",
"skill_name_loc": "Concussive Grenade",
"new_skill": true
}
},
"npc_dota_hero_necrolyte": {
"hero_id": 36,
"scepter": {
"desc": "Increases Heartstopper Aura damage while Ghost Shroud is active.",
"skill_name": "necrolyte_heartstopper_aura",
"skill_name_loc": "Heartstopper Aura",
"new_skill": false
},
"shard": {
"desc": "Spawns a fast moving large Death Pulse towards the target enemy or ally, causing the target to become ethereal for 2.5 seconds. Reduces enemy magic resistance by 25%. Spreads towards nearby enemies and allies after impact.",
"skill_name": "necrolyte_death_seeker",
"skill_name_loc": "Death Seeker",
"new_skill": true
}
},
"npc_dota_hero_warlock": {
"hero_id": 37,
"scepter": {
"desc": "Calls %number_of_golems_scepter% Golems with reduced stats and bounty.",
"skill_name": "warlock_rain_of_chaos",
"skill_name_loc": "Chaotic Offering",
"new_skill": false
},
"shard": {
"desc": "Turns Shadow Word into a 450 AoE Spell. Grants 10%% movement speed bonus to allies and slows enemies by 10%%. ",
"skill_name": "warlock_shadow_word",
"skill_name_loc": "Shadow Word",
"new_skill": false
}
},
"npc_dota_hero_beastmaster": {
"hero_id": 38,
"scepter": {
"desc": "Causes Wild Axes to have no cooldown and can be used again once they come back. Increases damage by 30.",
"skill_name": "beastmaster_wild_axes",
"skill_name_loc": "Wild Axes",
"new_skill": false
},
"shard": {
"desc": "Reduces Hawk cooldown by 15 seconds. Hawks gains Dive Bomb. Channels for 1 second, revealing itself, and then flies towards the target enemy, dealing 250 damage and stunning them for 2 seconds, killing the hawk. Cast Range: 1200.",
"skill_name": "beastmaster_call_of_the_wild_hawk",
"skill_name_loc": "Call of the Wild Hawk",
"new_skill": false
}
},
"npc_dota_hero_queenofpain": {
"hero_id": 39,
"scepter": {
"desc": "Increases damage and decreases cooldown.",
"skill_name": "queenofpain_sonic_wave",
"skill_name_loc": "Sonic Wave",
"new_skill": false
},
"shard": {
"desc": "Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 175 damage in a 300 AoE and silences for 1.75 seconds.",
"skill_name": "queenofpain_blink",
"skill_name_loc": "Blink",
"new_skill": false
}
},
"npc_dota_hero_venomancer": {
"hero_id": 40,
"scepter": {
"desc": "Increases damage and decreases cooldown.",
"skill_name": "venomancer_poison_nova",
"skill_name_loc": "Poison Nova",
"new_skill": false
},
"shard": {
"desc": "Causes Venomous Gale to summon two Plague Wards when it impacts an enemy hero. Increases travel range by 400.",
"skill_name": "venomancer_venomous_gale",
"skill_name_loc": "Venomous Gale",
"new_skill": false
}
},
"npc_dota_hero_faceless_void": {
"hero_id": 41,
"scepter": {
"desc": "Applies a Time Lock proc to all units at the landing destination.",
"skill_name": "faceless_void_time_walk",
"skill_name_loc": "Time Walk",
"new_skill": false
},
"shard": {
"desc": "Replaces Time Walk with Reverse Time Walk for 1.5 seconds after landing. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.",
"skill_name": "faceless_void_time_walk_reverse",
"skill_name_loc": "Reverse Time Walk",
"new_skill": true
}
},
"npc_dota_hero_skeleton_king": {
"hero_id": 42,
"scepter": {
"desc": "If a nearby allied hero is slain, they will be transformed into a wraith and have their death delayed for %scepter_duration% seconds. Buffs the transformed units with +70 attack speed and +25%% movement speed.",
"skill_name": "skeleton_king_reincarnation",
"skill_name_loc": "Reincarnation",
"new_skill": false
},
"shard": {
"desc": "Causes Reincarnation to have no mana cost and spawn three skeletons to attack each nearby enemy hero when Reincarnation is triggered.",
"skill_name": "skeleton_king_reincarnation",
"skill_name_loc": "Reincarnation",
"new_skill": false
}
},
"npc_dota_hero_death_prophet": {
"hero_id": 43,
"scepter": {
"desc": "Whenever an enemy is affected by Death Prophet's spells or when she attacks an enemy, a ghost will fly out, slow and hit the enemy for bonus its usual damage then return to her with life.",
"skill_name": "death_prophet_exorcism",
"skill_name_loc": "Exorcism",
"new_skill": false
},
"shard": {
"desc": "Increases Spirit Siphon charges by 1 and causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively.",
"skill_name": "death_prophet_spirit_siphon",
"skill_name_loc": "Spirit Siphon",
"new_skill": false
}
},
"npc_dota_hero_phantom_assassin": {
"hero_id": 44,
"scepter": {
"desc": "Causes Blur to have instant cast time and applies a dispel. Anytime Phantom Assassin gets a hero kill, her abilities are refreshed. Reduces Blur cooldown and increases Fade Time to 0.75.",
"skill_name": "phantom_assassin_blur",
"skill_name_loc": "Blur",
"new_skill": false
},
"shard": {
"desc": "Phantom Assassin releases sharp blades around her in a 550 AoE, dealing 16% of a victim's max health on impact and applying break for 3 seconds.",
"skill_name": "phantom_assassin_fan_of_knives",
"skill_name_loc": "Fan of Knives",
"new_skill": true
}
},
"npc_dota_hero_pugna": {
"hero_id": 45,
"scepter": {
"desc": "Removes cooldown and increases damage.",
"skill_name": "pugna_life_drain",
"skill_name_loc": "Life Drain",
"new_skill": false
},
"shard": {
"desc": "For every 1.5 seconds of channel, another secondary Life Drain is created targeting another random enemy hero.",
"skill_name": "pugna_life_drain",
"skill_name_loc": "Life Drain",
"new_skill": false
}
},
"npc_dota_hero_templar_assassin": {
"hero_id": 46,
"scepter": {
"desc": "Allows Templar Assassin to teleport to any Psionic Trap after a brief channel. Does not break meld. Detonates the Psionic Trap on arrival.",
"skill_name": "templar_assassin_trap_teleport",
"skill_name_loc": "Psionic Projection",
"new_skill": true
},
"shard": {
"desc": "Causes Psionic Traps to silence enemies for up to 3.5 seconds based on how long the trap has been charged. Increases max trap count by 4 and vision by 125.",
"skill_name": "templar_assassin_psionic_trap",
"skill_name_loc": "Psionic Trap",
"new_skill": false
}
},
"npc_dota_hero_viper": {
"hero_id": 47,
"scepter": {
"desc": "Decreases mana cost and cooldown. Increases cast range.",
"skill_name": "viper_viper_strike",
"skill_name_loc": "Viper Strike",
"new_skill": false
},
"shard": {
"desc": "Causes Poison Attack to lower armor by 1 per stack and allows it to affect buildings for 40% poison damage. Increases max stacks by 3.",
"skill_name": "viper_poison_attack",
"skill_name_loc": "Poison Attack",
"new_skill": false
}
},
"npc_dota_hero_luna": {
"hero_id": 48,
"scepter": {
"desc": "Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Also increases total beams and duration, removes the limit on beams per unit, and makes the beams appear twice as fast.",
"skill_name": "luna_eclipse",
"skill_name_loc": "Eclipse",
"new_skill": false
},
"shard": {
"desc": "Allows Lucent beam to be ground targeted with a 325 target search radius. Also releases attacks on up to two random targets within 500 range of the Lucent Beam. Reduces mancost by 50.",
"skill_name": "luna_lucent_beam",
"skill_name_loc": "Lucent Beam",
"new_skill": false
}
},
"npc_dota_hero_dragon_knight": {
"hero_id": 49,
"scepter": {
"desc": "Increases the level of Dragon Knight's ultimate. Adds a 4th level, Black Dragon. Black Dragon has bonus Corrosive Damage, Splash Damage and Slow amount, increased Magic Resistance and free pathing.",
"skill_name": "dragon_knight_elder_dragon_form",
"skill_name_loc": "Elder Dragon Form",
"new_skill": false
},
"shard": {
"desc": "Ignites a %radius% AoE area for %duration% seconds, dealing %damage% damage per second to enemies in it. Has reduced cast range when melee.",
"skill_name": "dragon_knight_fireball",
"skill_name_loc": "Fireball",
"new_skill": true
}
},
"npc_dota_hero_dazzle": {
"hero_id": 50,
"scepter": {
"desc": "Causes Shadow Wave to dispel allies. Increases heal by +100 and damage by +100.",
"skill_name": "dazzle_shadow_wave",
"skill_name_loc": "Shadow Wave",
"new_skill": false
},
"shard": {
"desc": "Causes Poison Touch to hex affected targets for 1.25 seconds.",
"skill_name": "dazzle_poison_touch",
"skill_name_loc": "Poison Touch",
"new_skill": false
}
},
"npc_dota_hero_rattletrap": {
"hero_id": 51,
"scepter": {
"desc": "Resets Clockwerk's ability cooldowns and grants him bonus movement and attack speed for a duration. Clockwerk becomes stunned after the duration runs out.",
"skill_name": "rattletrap_overclocking",
"skill_name_loc": "Overclocking",
"new_skill": true
},
"shard": {
"desc": "Rises up, granting Clockwerk flying vision, flying movement, and a %bonus_speed%%% bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Lasts up to %duration% seconds or until he casts Hookshot.",
"skill_name": "rattletrap_jetpack",
"skill_name_loc": "Jetpack",
"new_skill": true
}
},
"npc_dota_hero_leshrac": {
"hero_id": 52,
"scepter": {
"desc": "Causes all nearby enemies in %radius% AoE to turn ethereal, preventing them from attacking, causing them to take %magic_amp%%% more magic damage and be slowed by %slow%%% for %duration% seconds. Increases Leshrac's speed rather than reducing it. Does not cause you to take amplified damage.",
"skill_name": "leshrac_greater_lightning_storm",
"skill_name_loc": "Nihilism",
"new_skill": true
},
"shard": {
"desc": "Causes Split Earth to repeat in the same location three additional times, with a 5 second delay between each one. Each time the radius increases by 75. Split Earth echo location is visible to both teams.",
"skill_name": "leshrac_split_earth",
"skill_name_loc": "Split Earth",
"new_skill": false
}
},
"npc_dota_hero_furion": {
"hero_id": 53,
"scepter": {
"desc": "Lowers cooldown from 85 to 60. Entangles all enemies it hits. Duration scales from 2 up to 3.8 seconds at max bounce.",
"skill_name": "furion_wrath_of_nature",
"skill_name_loc": "Wrath of Nature",
"new_skill": false
},
"shard": {
"desc": "Causes the first two trees destroyed with Sprout to summon Greater Treants. Can only have two Greater Treants alive.",
"skill_name": "furion_sprout",
"skill_name_loc": "Sprout",
"new_skill": false
}
},
"npc_dota_hero_life_stealer": {
"hero_id": 54,
"scepter": {
"desc": "Allows Infesting enemy heroes for 5 seconds, attacking their insides once every 1.25 seconds and doubling Lifestealer's regen rate. Increases cast range to 500 and reduces cooldown to 20 seconds.",
"skill_name": "life_stealer_infest",
"skill_name_loc": "Infest",
"new_skill": false
},
"shard": {
"desc": "Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration. Deals 2% of the target's max health per attack on the target from real heroes.",
"skill_name": "life_stealer_open_wounds",
"skill_name_loc": "Open Wounds",
"new_skill": true
}
},
"npc_dota_hero_dark_seer": {
"hero_id": 55,
"scepter": {
"desc": "Causes Ion Shell to have 2 Charges, increases duration by 20 seconds and provides +300 Health.",
"skill_name": "dark_seer_ion_shell",
"skill_name_loc": "Ion Shell",
"new_skill": false
},
"shard": {
"desc": "Grants Normal Punch. Passive cooldown attack. Causes Dark Seer's next attack on a hero to knock an illusion out of the victim and stun them for up to 2.25 seconds, 350 distance and 250 damage based on how far Dark Seer has moved in the past 3 seconds. Max power is reached after 900 distance moved. Illusions lasts for 5 seconds. Cooldown: 14",
"skill_name": "dark_seer_normal_punch",
"skill_name_loc": "Normal Punch",
"new_skill": true
}
},
"npc_dota_hero_clinkz": {
"hero_id": 56,
"scepter": {
"desc": "Clinkz summons an army of fiery ranged skeleton archers. Archers are immobile and die with 2 attacks from a hero. Skeletons deal a percentage of Clinkz' damage, use his current Searing Arrows ability and attack only heroes. Attack range is equal to Clinkz's attack range.",
"skill_name": "clinkz_burning_army",
"skill_name_loc": "Burning Army",
"new_skill": true
},
"shard": {
"desc": "Causes Skeleton Walk to create two Burning Army Skeletons.",
"skill_name": "clinkz_wind_walk",
"skill_name_loc": "Skeleton Walk",
"new_skill": false
}
},
"npc_dota_hero_omniknight": {
"hero_id": 57,
"scepter": {
"desc": "Increases duration, provides HP regen, radius becomes global and affects buildings.",
"skill_name": "omniknight_guardian_angel",
"skill_name_loc": "Guardian Angel",
"new_skill": false
},
"shard": {
"desc": "Causes Omniknight's next attack to deal bonus pure damage based on %bonus_damage% plus %base_damage%%% of his base damage. He is healed for the same amount of pure damage. Cooldown: 4",
"skill_name": "omniknight_hammer_of_purity",
"skill_name_loc": "Hammer of Purity",
"new_skill": true
}
},
"npc_dota_hero_enchantress": {
"hero_id": 58,
"scepter": {
"desc": "Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 3 furthest enemy units within Enchantress' attack range + 200.",
"skill_name": "enchantress_bunny_hop",
"skill_name_loc": "Sproink",
"new_skill": true
},
"shard": {
"desc": "Adds 3 permanent Nature's Attendants that follow Enchantress around.",
"skill_name": "enchantress_natures_attendants",
"skill_name_loc": "Nature's Attendants",
"new_skill": false
}
},
"npc_dota_hero_huskar": {
"hero_id": 59,
"scepter": {
"desc": "Forces the enemy target to attack Huskar and increases cast range.",
"skill_name": "huskar_life_break",
"skill_name_loc": "Life Break",
"new_skill": false
},
"shard": {
"desc": "Causes Inner Fire to reduce healing and regeneration by 50%% and applies a 40%% movement speed slow. Lowers cooldown by 3 seconds. Can be cast while disabled.",
"skill_name": "huskar_inner_fire",
"skill_name_loc": "Inner Fire",
"new_skill": false
}
},
"npc_dota_hero_night_stalker": {
"hero_id": 60,
"scepter": {
"desc": "Causes Void to be an AoE ability. Increases the ministun duration.",
"skill_name": "night_stalker_void",
"skill_name_loc": "Void",
"new_skill": false
},
"shard": {
"desc": "Night Stalker can cast Hunter in the Night. Consumes a creep, instantly killing it and restoring 35% of Night Stalker's maximum HP and and 25% of maximum mana. Cannot target ancients during the daytime. Cooldown: 20",
"skill_name": "night_stalker_hunter_in_the_night",
"skill_name_loc": "Hunter in the Night",
"new_skill": false
}
},
"npc_dota_hero_broodmother": {
"hero_id": 61,
"scepter": {
"desc": "Increases movement speed, removes movement speed limit, and increases Spin Web max count",
"skill_name": "broodmother_spin_web",
"skill_name_loc": "Spin Web",
"new_skill": false
},
"shard": {
"desc": "Causes Silken Bola to be a 550 AoE spell and increases the miss chance to 80%",
"skill_name": "broodmother_silken_bola",
"skill_name_loc": "Silken Bola",
"new_skill": false
}
},
"npc_dota_hero_bounty_hunter": {
"hero_id": 62,
"scepter": {
"desc": "Upgrades Shuriken Toss. Applies Jinada to it, reduces cooldown and increases cast range.",
"skill_name": "bounty_hunter_shuriken_toss",
"skill_name_loc": "Shuriken Toss",
"new_skill": false
},
"shard": {
"desc": "Shadow Walk now grants you 35% damage reduction while invisible. Attacking out of invisibility stuns the target for 1 second. Lowers cooldown by 5 seconds.",
"skill_name": "bounty_hunter_wind_walk",
"skill_name_loc": "Shadow Walk",
"new_skill": false
}
},
"npc_dota_hero_weaver": {
"hero_id": 63,
"scepter": {
"desc": "Reduces cooldown, and allows Weaver to cast Time Lapse on an ally.",
"skill_name": "weaver_time_lapse",
"skill_name_loc": "Time Lapse",
"new_skill": false
},
"shard": {
"desc": "Reduces cooldown by 4 seconds. Causes The Swarm to latch onto and reveal invisible units. Causes Geminate attack to launch on other enemies within 1200 range of the target that have Beetles attached to them.",
"skill_name": "weaver_the_swarm",
"skill_name_loc": "The Swarm",
"new_skill": false
}
},
"npc_dota_hero_jakiro": {
"hero_id": 64,
"scepter": {
"desc": "Increases Macropyre distance by +400 range, duration by +20 seconds and causes it to become Pure damage and pierce Spell Immunity.",
"skill_name": "jakiro_macropyre",
"skill_name_loc": "Macropyre",
"new_skill": false
},
"shard": {
"desc": "Stuns enemies for %stun_duration% seconds and applies a frost debuff that slows enemy movement speed by %movement_slow%%% and take %base_damage% plus %pct_health_damage%%% of their max health per second as damage for %duration% seconds.",
"skill_name": "jakiro_liquid_ice",
"skill_name_loc": "Liquid Frost",
"new_skill": true
}
},
"npc_dota_hero_batrider": {
"hero_id": 65,
"scepter": {
"desc": "Flaming Lasso grabs both its target, as well as the target's nearest allied hero within range. The secondary target is tethered to the first.",
"skill_name": "batrider_flaming_lasso",
"skill_name_loc": "Flaming Lasso",
"new_skill": false
},
"shard": {
"desc": "Causes Flamebreak to have two charges and apply a Sticky Napalm charge on impact.",
"skill_name": "batrider_flamebreak",
"skill_name_loc": "Flamebreak",
"new_skill": false
}
},
"npc_dota_hero_chen": {
"hero_id": 66,
"scepter": {
"desc": "Allows Holy Persuasion to target Ancient Creeps.",
"skill_name": "chen_holy_persuasion",
"skill_name_loc": "Holy Persuasion",
"new_skill": false
},
"shard": {
"desc": "Allows Divine Favor to be cast on allies, teleporting them back home after %teleport_delay% seconds. Cannot target Spell Immune Allies. Cast Range: 600",
"skill_name": "chen_divine_favor",
"skill_name_loc": "Divine Favor",
"new_skill": false
}
},
"npc_dota_hero_spectre": {
"hero_id": 67,
"scepter": {
"desc": "Allows Spectre to perform a single target unit Haunt. Casts a Spectral Dagger on the target.",
"skill_name": "spectre_haunt_single",
"skill_name_loc": "Shadow Step",
"new_skill": true
},
"shard": {
"desc": "Can cast Dispersion on a hero that damaged you in the last 8 seconds. Illusion lasts 5 seconds. Cooldown: 25",
"skill_name": "spectre_dispersion",
"skill_name_loc": "Dispersion",
"new_skill": false
}
},
"npc_dota_hero_ancient_apparition": {
"hero_id": 68,
"scepter": {
"desc": "Removes cooldown and reduces manacost by half.",
"skill_name": "ancient_apparition_chilling_touch",
"skill_name_loc": "Chilling Touch",
"new_skill": false
},
"shard": {