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vncanvas-vars.js
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///////////////////////////////////////////////////////////////////////////////
// Directives
///////////////////////////////////////////////////////////////////////////////
"use strict";
///////////////////////////////////////////////////////////////////////////////
// User variables
///////////////////////////////////////////////////////////////////////////////
// set - sets a user variable
function set(param) {
var arr_param = new Array();
for (var prop in param) {
if (param.hasOwnProperty(prop)) {
arr_param.push(prop);
arr_param.push(JSON.stringify(param[prop]));
}
}
for (var i=0; i<arr_param.length; i+=2) {
var persist = false;
if (arr_param[i].indexOf('$') == 0) {
arr_param[i] = arr_param[i].replace(/^\$/g,'');
persist = true;
}
arr_param[i+1] = eval(arr_param[i+1]);
var value = Helper.findStat(arr_param[i]);
if (value != null) {
/* set actor stat */
var arr_str = arr_param[i].split('_');
var stats_obj;
if (Config.modRPG) stats_obj = RPG.Stats[arr_str[1]];
else stats_obj = Stats[arr_str[1]];
var stat = value;
var stat_type;
if (stats_obj._value) stat_type = typeof stats_obj._value[0];
if (stats_obj._range) stat_type = typeof stats_obj._range[0];
if (stat_type == 'number') {
if (typeof arr_param[i+1] == 'number')
stat = arr_param[i+1];
else if (typeof arr_param[i+1] == 'string') {
if (arr_param[i+1].search(/[+|\-|*|%|\/]/g) != -1)
stat = eval(stat + arr_param[i+1]);
else if (arr_param[i+1] == 'random') {
if (stats_obj._value) {
var delta = stats_obj._value[1] - stats_obj._value[0] + 1;
stat = Math.floor(Math.random()*delta) + stats_obj._value[0];
}
if (stats_obj._range) {
var delta = stats_obj._range[1] - stats_obj._range[0] + 1;
stat = Math.floor(Math.random()*delta) + stats_obj._range[0];
}
}
}
if (stats_obj._value)
stat = Math.max(stats_obj._value[0], Math.min(stats_obj._value[1], stat));
if (stats_obj._range)
stat = Math.max(stats_obj._range[0], Math.min(stats_obj._range[1], stat));
}
else if (stat_type == 'boolean') {
if (typeof arr_param[i+1] == 'number')
stat = (arr_param[i+1]==0) ? stats_obj._value[0] : stats_obj._value[1];
else if (typeof arr_param[i+1] == 'string') {
if (arr_param[i+1].search(/!/g) != -1)
stat = !stat;
}
else if (typeof arr_param[i+1] == 'boolean')
stat = arr_param[i+1];
}
else if (stat_type == 'string') {
if (typeof arr_param[i+1] == 'number') {
if ((arr_param[i+1] >= 0) && (arr_param[i+1] < stats_obj._value.length))
stat = stats_obj._value[arr_param[i+1]];
}
else if (typeof arr_param[i+1] == 'string') {
for (var j in stats_obj._value) {
if (arr_param[i+1] == stats_obj._value[j]) {
stat = arr_param[i+1];
break;
}
}
}
}
else { // object type, just assign it
stat = arr_param[i+1];
}
Helper.setValue(arr_param[i], stat);
//for (var j in Stage.layers[1]) {
// if (Stage.layers[1][j].id == arr_str[0]) {
// Stage.layers[1][j].stats[arr_str[1]] = stat;
// break;
// }
//}
}
else {
/* set user variable */
value = Helper.findVar(arr_param[i]);
if (value != null) {
if (arr_param[i+1] == null) {
if (Stage.variables[arr_param[i]].Persist() && Helper.supportsLocalStorage())
localStorage.removeItem("_persist_uv_"+arr_param[i]);
delete(Stage.variables[arr_param[i]]);
return;
}
if (Stage.variables[arr_param[i]].Type() == 'object') {
// assumes array, just push new value
Stage.variables[arr_param[i]].Value().push(arr_param[i+1]);
Stage.variables[arr_param[i]].persist = persist;
}
else {
if (typeof arr_param[i+1] == 'string') {
// if value is a reference to other variables
var ref = Helper.findVar(arr_param[i+1]);
if (ref != null)
Stage.variables[arr_param[i]].Set(ref, persist);
else {
// is it an expression with supported operator
if (arr_param[i+1].search(/[+|\-|*|%|\/]/g) != -1)
Stage.variables[arr_param[i]].Set(eval(Stage.variables[arr_param[i]].Value() + arr_param[i+1]), persist);
else if (arr_param[i+1].search(/!/g) != -1)
Stage.variables[arr_param[i]].Set(!Stage.variables[arr_param[i]].Value());
// is it a random number
else if (arr_param[i+1].search(/random/g) != -1) {
var arr_random = arr_param[i+1].split(' ');
if (arr_random.length > 1)
Stage.variables[arr_param[i]].Set(Math.floor(Math.random()*(eval(arr_random[2])-eval(arr_random[1])+1)) + eval(arr_random[1]));
else
Stage.variables[arr_param[i]].Set(Math.random(), persist);
}
// or a simple string to set
else
Stage.variables[arr_param[i]].Set(arr_param[i+1], persist);
}
}
else {
Stage.variables[arr_param[i]].Set(arr_param[i+1], persist);
}
}
}
else {
var uv = new UserVars();
if (typeof arr_param[i+1] == 'string') {
if (arr_param[i+1].search(/random/g) != -1) {
var arr_random = arr_param[i+1].split(' ');
if (arr_random.length > 1)
uv.Set(Math.floor(Math.random()*(eval(arr_random[2])-eval(arr_random[1])+1)) + eval(arr_random[1]));
else
uv.Set(Math.random(), persist);
}
else {
var ref = Helper.findVar(arr_param[i+1]);
uv.Set((ref != null) ? ref : arr_param[i+1], persist);
}
}
else
uv.Set(arr_param[i+1], persist);
Stage.variables[arr_param[i]] = uv;
uv = null;
}
if (Stage.variables[arr_param[i]].Persist() && Helper.supportsLocalStorage())
localStorage["_persist_uv_"+arr_param[i]] = JSON.stringify(Stage.variables[arr_param[i]].Value());
}
}
}
// get - gets value of a user variable
function get(param) {
return Helper.findVar(param.name);
}
function UserVars() {
this.value = 0;
this.type = 0;
this.persist = false;
}
UserVars.prototype.Set = function(v,p) {
this.value = v;
this.type = typeof v;
if (p) this.persist = p;
}
UserVars.prototype.Value = function() {
return this.value;
}
UserVars.prototype.Type = function() {
return this.type;
}
UserVars.prototype.Persist = function() {
return this.persist;
}