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debugger.lua
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debugger.lua
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-- SPDX-License-Identifier: MIT
-- Copyright (c) 2024 Scott Lembcke and Howling Moon Software
local dbg
-- Use ANSI color codes in the prompt by default.
local COLOR_GRAY = ""
local COLOR_RED = ""
local COLOR_BLUE = ""
local COLOR_YELLOW = ""
local COLOR_RESET = ""
local GREEN_CARET = " => "
local function pretty(obj, max_depth)
if max_depth == nil then max_depth = dbg.pretty_depth end
-- Returns true if a table has a __tostring metamethod.
local function coerceable(tbl)
local meta = getmetatable(tbl)
return (meta and meta.__tostring)
end
local function recurse(obj, depth)
if type(obj) == "string" then
-- Dump the string so that escape sequences are printed.
return string.format("%q", obj)
elseif type(obj) == "table" and depth < max_depth and not coerceable(obj) then
local str = "{"
for k, v in pairs(obj) do
local pair = pretty(k, 0).." = "..recurse(v, depth + 1)
str = str..(str == "{" and pair or ", "..pair)
end
return str.."}"
else
-- tostring() can fail if there is an error in a __tostring metamethod.
local success, value = pcall(function() return tostring(obj) end)
return (success and value or "<!!error in __tostring metamethod!!>")
end
end
return recurse(obj, 0)
end
-- The stack level that cmd_* functions use to access locals or info
-- The structure of the code very carefully ensures this.
local CMD_STACK_LEVEL = 6
-- Location of the top of the stack outside of the debugger.
-- Adjusted by some debugger entrypoints.
local stack_top = 0
-- The current stack frame index.
-- Changed using the up/down commands
local stack_inspect_offset = 0
-- LuaJIT has an off by one bug when setting local variables.
local LUA_JIT_SETLOCAL_WORKAROUND = 0
-- Default dbg.read function
local function dbg_read(prompt)
dbg.write(prompt)
io.flush()
return io.read()
end
-- Default dbg.write function
local function dbg_write(str)
io.write(str)
end
local function dbg_writeln(str, ...)
if select("#", ...) == 0 then
dbg.write((str or "<NULL>").."\n")
else
dbg.write(string.format(str.."\n", ...))
end
end
local function format_loc(file, line) return COLOR_BLUE..file..COLOR_RESET..":"..COLOR_YELLOW..line..COLOR_RESET end
local function format_stack_frame_info(info)
local filename = info.source:match("@(.*)")
local source = filename and dbg.shorten_path(filename) or info.short_src
local namewhat = (info.namewhat == "" and "chunk at" or info.namewhat)
local name = (info.name and "'"..COLOR_BLUE..info.name..COLOR_RESET.."'" or format_loc(source, info.linedefined))
return format_loc(source, info.currentline).." in "..namewhat.." "..name
end
local repl
-- Return false for stack frames without source,
-- which includes C frames, Lua bytecode, and `loadstring` functions
local function frame_has_line(info) return info.currentline >= 0 end
local function hook_factory(repl_threshold)
return function(offset, reason)
return function(event, _)
-- Skip events that don't have line information.
if not frame_has_line(debug.getinfo(2)) then return end
-- Tail calls are specifically ignored since they also will have tail returns to balance out.
if event == "call" then
offset = offset + 1
elseif event == "return" and offset > repl_threshold then
offset = offset - 1
elseif event == "line" and offset <= repl_threshold then
repl(reason)
end
end
end
end
local hook_step = hook_factory(1)
local hook_next = hook_factory(0)
local hook_finish = hook_factory(-1)
-- Create a table of all the locally accessible variables.
-- Globals are not included when running the locals command, but are when running the print command.
local function local_bindings(offset, include_globals)
local level = offset + stack_inspect_offset + CMD_STACK_LEVEL
local func = debug.getinfo(level).func
local bindings = {}
-- Retrieve the upvalues
do local i = 1; while true do
local name, value = debug.getupvalue(func, i)
if not name then break end
bindings[name] = value
i = i + 1
end end
-- Retrieve the locals (overwriting any upvalues)
do local i = 1; while true do
local name, value = debug.getlocal(level, i)
if not name then break end
bindings[name] = value
i = i + 1
end end
-- Retrieve the varargs (works in Lua 5.2 and LuaJIT)
local varargs = {}
do local i = 1; while true do
local name, value = debug.getlocal(level, -i)
if not name then break end
varargs[i] = value
i = i + 1
end end
if #varargs > 0 then bindings["..."] = varargs end
if include_globals then
-- In Lua 5.2, you have to get the environment table from the function's locals.
local env = (_VERSION <= "Lua 5.1" and getfenv(func) or bindings._ENV)
return setmetatable(bindings, {__index = env or _G})
else
return bindings
end
end
-- Used as a __newindex metamethod to modify variables in cmd_eval().
local function mutate_bindings(_, name, value)
local FUNC_STACK_OFFSET = 3 -- Stack depth of this function.
local level = stack_inspect_offset + FUNC_STACK_OFFSET + CMD_STACK_LEVEL
-- Set a local.
do local i = 1; repeat
local var = debug.getlocal(level, i)
if name == var then
dbg_writeln(COLOR_YELLOW.."debugger.lua"..GREEN_CARET.."Set local variable "..COLOR_BLUE..name..COLOR_RESET)
return debug.setlocal(level + LUA_JIT_SETLOCAL_WORKAROUND, i, value)
end
i = i + 1
until var == nil end
-- Set an upvalue.
local func = debug.getinfo(level).func
do local i = 1; repeat
local var = debug.getupvalue(func, i)
if name == var then
dbg_writeln(COLOR_YELLOW.."debugger.lua"..GREEN_CARET.."Set upvalue "..COLOR_BLUE..name..COLOR_RESET)
return debug.setupvalue(func, i, value)
end
i = i + 1
until var == nil end
-- Set a global.
dbg_writeln(COLOR_YELLOW.."debugger.lua"..GREEN_CARET.."Set global variable "..COLOR_BLUE..name..COLOR_RESET)
_G[name] = value
end
-- Compile an expression with the given variable bindings.
local function compile_chunk(block, env)
local source = "debugger.lua REPL"
local chunk = nil
if _VERSION <= "Lua 5.1" then
chunk = loadstring(block, source)
if chunk then setfenv(chunk, env) end
else
-- The Lua 5.2 way is a bit cleaner
chunk = load(block, source, "t", env)
end
if not chunk then dbg_writeln(COLOR_RED.."Error: Could not compile block:\n"..COLOR_RESET..block) end
return chunk
end
local SOURCE_CACHE = {}
local function where(info, context_lines)
local source = SOURCE_CACHE[info.source]
if not source then
source = {}
local filename = info.source:match("@(.*)")
if filename then
pcall(function() for line in io.lines(filename) do table.insert(source, line) end end)
elseif info.source then
for line in info.source:gmatch("[^\n]+") do table.insert(source, line) end
end
SOURCE_CACHE[info.source] = source
end
if source and source[info.currentline] then
for i = info.currentline - context_lines, info.currentline + context_lines do
local tab_or_caret = (i == info.currentline and GREEN_CARET or " ")
local line = source[i]
if line then dbg_writeln(COLOR_GRAY.."% 4d"..tab_or_caret.."%s", i, line) end
end
else
dbg_writeln(COLOR_RED.."Error: Source not available for "..COLOR_BLUE..info.short_src);
end
return false
end
-- Wee version differences
local unpack = unpack or table.unpack
local pack = function(...) return {n = select("#", ...), ...} end
local function cmd_step()
stack_inspect_offset = stack_top
return true, hook_step
end
local function cmd_next()
stack_inspect_offset = stack_top
return true, hook_next
end
local function cmd_finish()
local offset = stack_top - stack_inspect_offset
stack_inspect_offset = stack_top
return true, offset < 0 and hook_factory(offset - 1) or hook_finish
end
local function cmd_print(expr)
local env = local_bindings(1, true)
local chunk = compile_chunk("return "..expr, env)
if chunk == nil then return false end
-- Call the chunk and collect the results.
local results = pack(pcall(chunk, unpack(rawget(env, "...") or {})))
-- The first result is the pcall error.
if not results[1] then
dbg_writeln(COLOR_RED.."Error:"..COLOR_RESET.." "..results[2])
else
local output = ""
for i = 2, results.n do
output = output..(i ~= 2 and ", " or "")..dbg.pretty(results[i])
end
if output == "" then output = "<no result>" end
dbg_writeln(COLOR_BLUE..expr.. GREEN_CARET..output)
end
return false
end
local function cmd_eval(code)
local env = local_bindings(1, true)
local mutable_env = setmetatable({}, {
__index = env,
__newindex = mutate_bindings,
})
local chunk = compile_chunk(code, mutable_env)
if chunk == nil then return false end
-- Call the chunk and collect the results.
local success, err = pcall(chunk, unpack(rawget(env, "...") or {}))
if not success then
dbg_writeln(COLOR_RED.."Error:"..COLOR_RESET.." "..tostring(err))
end
return false
end
local function cmd_down()
local offset = stack_inspect_offset
local info
repeat -- Find the next frame with a file.
offset = offset + 1
info = debug.getinfo(offset + CMD_STACK_LEVEL)
until not info or frame_has_line(info)
if info then
stack_inspect_offset = offset
dbg_writeln("Inspecting frame: "..format_stack_frame_info(info))
if tonumber(dbg.auto_where) then where(info, dbg.auto_where) end
else
info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
dbg_writeln("Already at the bottom of the stack.")
end
return false
end
local function cmd_up()
local offset = stack_inspect_offset
local info
repeat -- Find the next frame with a file.
offset = offset - 1
if offset < stack_top then info = nil; break end
info = debug.getinfo(offset + CMD_STACK_LEVEL)
until frame_has_line(info)
if info then
stack_inspect_offset = offset
dbg_writeln("Inspecting frame: "..format_stack_frame_info(info))
if tonumber(dbg.auto_where) then where(info, dbg.auto_where) end
else
info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
dbg_writeln("Already at the top of the stack.")
end
return false
end
local function cmd_inspect(offset)
offset = stack_top + tonumber(offset)
local info = debug.getinfo(offset + CMD_STACK_LEVEL)
if info then
stack_inspect_offset = offset
dbg.writeln("Inspecting frame: "..format_stack_frame_info(info))
else
dbg.writeln(COLOR_RED.."ERROR: "..COLOR_BLUE.."Invalid stack frame index."..COLOR_RESET)
end
end
local function cmd_where(context_lines)
local info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
return (info and where(info, tonumber(context_lines) or 5))
end
local function cmd_trace()
dbg_writeln("Inspecting frame %d", stack_inspect_offset - stack_top)
local i = 0; while true do
local info = debug.getinfo(stack_top + CMD_STACK_LEVEL + i)
if not info then break end
local is_current_frame = (i + stack_top == stack_inspect_offset)
local tab_or_caret = (is_current_frame and GREEN_CARET or " ")
dbg_writeln(COLOR_GRAY.."% 4d"..COLOR_RESET..tab_or_caret.."%s", i, format_stack_frame_info(info))
i = i + 1
end
return false
end
local function cmd_locals()
local bindings = local_bindings(1, false)
-- Get all the variable binding names and sort them
local keys = {}
for k, _ in pairs(bindings) do table.insert(keys, k) end
table.sort(keys)
for _, k in ipairs(keys) do
local v = bindings[k]
-- Skip the debugger object itself, "(*internal)" values, and Lua 5.2's _ENV object.
if not rawequal(v, dbg) and k ~= "_ENV" and not k:match("%(.*%)") then
dbg_writeln(" "..COLOR_BLUE..k.. GREEN_CARET..dbg.pretty(v))
end
end
return false
end
local function cmd_help()
dbg.write(""
..COLOR_BLUE.." <return>"..GREEN_CARET.."re-run last command\n"
..COLOR_BLUE.." c"..COLOR_YELLOW.."(ontinue)"..GREEN_CARET.."continue execution\n"
..COLOR_BLUE.." s"..COLOR_YELLOW.."(tep)"..GREEN_CARET.."step forward by one line (into functions)\n"
..COLOR_BLUE.." n"..COLOR_YELLOW.."(ext)"..GREEN_CARET.."step forward by one line (skipping over functions)\n"
..COLOR_BLUE.." f"..COLOR_YELLOW.."(inish)"..GREEN_CARET.."step forward until exiting the current function\n"
..COLOR_BLUE.." u"..COLOR_YELLOW.."(p)"..GREEN_CARET.."move up the stack by one frame\n"
..COLOR_BLUE.." d"..COLOR_YELLOW.."(own)"..GREEN_CARET.."move down the stack by one frame\n"
..COLOR_BLUE.." i"..COLOR_YELLOW.."(nspect) "..COLOR_BLUE.."[index]"..GREEN_CARET.."move to a specific stack frame\n"
..COLOR_BLUE.." w"..COLOR_YELLOW.."(here) "..COLOR_BLUE.."[line count]"..GREEN_CARET.."print source code around the current line\n"
..COLOR_BLUE.." e"..COLOR_YELLOW.."(val) "..COLOR_BLUE.."[statement]"..GREEN_CARET.."execute the statement\n"
..COLOR_BLUE.." p"..COLOR_YELLOW.."(rint) "..COLOR_BLUE.."[expression]"..GREEN_CARET.."execute the expression and print the result\n"
..COLOR_BLUE.." t"..COLOR_YELLOW.."(race)"..GREEN_CARET.."print the stack trace\n"
..COLOR_BLUE.." l"..COLOR_YELLOW.."(ocals)"..GREEN_CARET.."print the function arguments, locals and upvalues.\n"
..COLOR_BLUE.." h"..COLOR_YELLOW.."(elp)"..GREEN_CARET.."print this message\n"
..COLOR_BLUE.." q"..COLOR_YELLOW.."(uit)"..GREEN_CARET.."halt execution\n"
)
return false
end
local last_cmd = false
local commands = {
["^c$"] = function() return true end,
["^s$"] = cmd_step,
["^n$"] = cmd_next,
["^f$"] = cmd_finish,
["^p%s+(.*)$"] = cmd_print,
["^e%s+(.*)$"] = cmd_eval,
["^u$"] = cmd_up,
["^d$"] = cmd_down,
["i%s*(%d+)"] = cmd_inspect,
["^w%s*(%d*)$"] = cmd_where,
["^t$"] = cmd_trace,
["^l$"] = cmd_locals,
["^h$"] = cmd_help,
["^q$"] = function() dbg.exit(0); return true end,
}
local function match_command(line)
for pat, func in pairs(commands) do
-- Return the matching command and capture argument.
if line:find(pat) then return func, line:match(pat) end
end
end
-- Run a command line
-- Returns true if the REPL should exit and the hook function factory
local function run_command(line)
-- GDB/LLDB exit on ctrl-d
if line == nil then dbg.exit(1); return true end
-- Re-execute the last command if you press return.
if line == "" then line = last_cmd or "h" end
local command, command_arg = match_command(line)
if command then
last_cmd = line
-- unpack({...}) prevents tail call elimination so the stack frame indices are predictable.
return unpack({command(command_arg)})
elseif dbg.auto_eval then
return unpack({cmd_eval(line)})
else
dbg_writeln(COLOR_RED.."Error:"..COLOR_RESET.." command '%s' not recognized.\nType 'h' and press return for a command list.", line)
return false
end
end
repl = function(reason)
-- Skip frames without source info.
while not frame_has_line(debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL - 3)) do
stack_inspect_offset = stack_inspect_offset + 1
end
local info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL - 3)
reason = reason and (COLOR_YELLOW.."break via "..COLOR_RED..reason..GREEN_CARET) or ""
dbg_writeln(reason..format_stack_frame_info(info))
if tonumber(dbg.auto_where) then where(info, dbg.auto_where) end
repeat
local success, done, hook = pcall(run_command, dbg.read(COLOR_RED.."debugger.lua> "..COLOR_RESET))
if success then
debug.sethook(hook and hook(0), "crl")
else
local message = COLOR_RED.."INTERNAL DEBUGGER.LUA ERROR. ABORTING\n:"..COLOR_RESET.." "..done
dbg_writeln(message)
error(message)
end
until done
end
-- Make the debugger object callable like a function.
dbg = setmetatable({}, {
__call = function(_, condition, top_offset, source)
if condition then return end
top_offset = (top_offset or 0)
stack_inspect_offset = top_offset
stack_top = top_offset
debug.sethook(hook_next(1, source or "dbg()"), "crl")
return
end,
})
-- Expose the debugger's IO functions.
dbg.read = dbg_read
dbg.write = dbg_write
dbg.shorten_path = function (path) return path end
dbg.exit = function(err) os.exit(err) end
dbg.writeln = dbg_writeln
dbg.pretty_depth = 3
dbg.pretty = pretty
dbg.pp = function(value, depth) dbg_writeln(dbg.pretty(value, depth)) end
dbg.auto_where = false
dbg.auto_eval = false
local lua_error, lua_assert = error, assert
-- Works like error(), but invokes the debugger.
function dbg.error(err, level)
level = level or 1
dbg_writeln(COLOR_RED.."ERROR: "..COLOR_RESET..dbg.pretty(err))
dbg(false, level, "dbg.error()")
lua_error(err, level)
end
-- Works like assert(), but invokes the debugger on a failure.
function dbg.assert(condition, message)
message = message or "assertion failed!"
if not condition then
dbg_writeln(COLOR_RED.."ERROR: "..COLOR_RESET..message)
dbg(false, 1, "dbg.assert()")
end
return lua_assert(condition, message)
end
-- Works like pcall(), but invokes the debugger on an error.
function dbg.call(f, ...)
return xpcall(f, function(err)
dbg_writeln(COLOR_RED.."ERROR: "..COLOR_RESET..dbg.pretty(err))
dbg(false, 1, "dbg.call()")
return err
end, ...)
end
-- Error message handler that can be used with lua_pcall().
function dbg.msgh(...)
if debug.getinfo(2) then
dbg_writeln(COLOR_RED.."ERROR: "..COLOR_RESET..dbg.pretty(...))
dbg(false, 1, "dbg.msgh()")
else
dbg_writeln(COLOR_RED.."debugger.lua: "..COLOR_RESET.."Error did not occur in Lua code. Execution will continue after dbg_pcall().")
end
return ...
end
-- Assume stdin/out are TTYs unless we can use LuaJIT's FFI to properly check them.
local stdin_isatty = true
local stdout_isatty = true
-- Conditionally enable the LuaJIT FFI.
local ffi = (jit and require("ffi"))
if ffi then
ffi.cdef[[
int isatty(int); // Unix
int _isatty(int); // Windows
void free(void *ptr);
char *readline(const char *);
int add_history(const char *);
]]
local function get_func_or_nil(sym)
local success, func = pcall(function() return ffi.C[sym] end)
return success and func or nil
end
local isatty = get_func_or_nil("isatty") or get_func_or_nil("_isatty") or (ffi.load("ucrtbase"))["_isatty"]
stdin_isatty = isatty(0)
stdout_isatty = isatty(1)
end
-- Conditionally enable color support.
local color_maybe_supported = (stdout_isatty and os.getenv("TERM") and os.getenv("TERM") ~= "dumb")
if color_maybe_supported and not os.getenv("DBG_NOCOLOR") then
COLOR_GRAY = string.char(27) .. "[90m"
COLOR_RED = string.char(27) .. "[91m"
COLOR_BLUE = string.char(27) .. "[94m"
COLOR_YELLOW = string.char(27) .. "[33m"
COLOR_RESET = string.char(27) .. "[0m"
GREEN_CARET = string.char(27) .. "[92m => "..COLOR_RESET
end
if stdin_isatty and not os.getenv("DBG_NOREADLINE") then
pcall(function()
local linenoise = require 'linenoise'
-- Load command history from ~/.lua_history
local hist_path = os.getenv('HOME') .. '/.lua_history'
linenoise.historyload(hist_path)
linenoise.historysetmaxlen(50)
local function autocomplete(env, input, matches)
for name, _ in pairs(env) do
if name:match('^' .. input .. '.*') then
linenoise.addcompletion(matches, name)
end
end
end
-- Auto-completion for locals and globals
linenoise.setcompletion(function(matches, input)
-- First, check the locals and upvalues.
local env = local_bindings(1, true)
autocomplete(env, input, matches)
-- Then, check the implicit environment.
env = getmetatable(env).__index
autocomplete(env, input, matches)
end)
dbg.read = function(prompt)
local str = linenoise.linenoise(prompt)
if str and not str:match "^%s*$" then
linenoise.historyadd(str)
linenoise.historysave(hist_path)
end
return str
end
dbg_writeln(COLOR_YELLOW.."debugger.lua: "..COLOR_RESET.."Linenoise support enabled.")
end)
-- Conditionally enable LuaJIT readline support.
pcall(function()
if dbg.read == dbg_read and ffi then
local readline = ffi.load("readline")
dbg.read = function(prompt)
local cstr = readline.readline(prompt)
if cstr ~= nil then
local str = ffi.string(cstr)
if string.match(str, "[^%s]+") then
readline.add_history(cstr)
end
ffi.C.free(cstr)
return str
else
return nil
end
end
dbg_writeln(COLOR_YELLOW.."debugger.lua: "..COLOR_RESET.."Readline support enabled.")
end
end)
end
-- Detect Lua version.
if jit then -- LuaJIT
LUA_JIT_SETLOCAL_WORKAROUND = -1
dbg_writeln(COLOR_YELLOW.."debugger.lua: "..COLOR_RESET.."Loaded for "..jit.version)
elseif "Lua 5.1" <= _VERSION and _VERSION <= "Lua 5.4" then
dbg_writeln(COLOR_YELLOW.."debugger.lua: "..COLOR_RESET.."Loaded for ".._VERSION)
else
dbg_writeln(COLOR_YELLOW.."debugger.lua: "..COLOR_RESET.."Not tested against ".._VERSION)
dbg_writeln("Please send me feedback!")
end
return dbg