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CGLinearSolver does not converge anymore #539
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Hi @jnbrunet
I wrote this instead:
I just added a mass and modified the stiffness value. |
Is there any progress here ? |
Hi all, it appears that PR #521 breaks several scenes. In some of the problematic scenes the mechanical object does not have a mass so it was simply fixed by adding one. For examples/Components/forcefield/TetrahedronDiffusionFEMForceField.scn I'm not sure the zero mass is the cause of the problem. @hugtalbot any idea ? Now more fundamentally I'm puzzled by the
As there is a division by 'den' just after the condition so if den == 0 (which seems to happens in several cases) and first iteration then the scene explode with nan-nan everywhere. A more robust & user friendly approach should be implemented. |
I made a specific PR on this #556 |
This is now fixed & merged. So we can merge the issue. |
This bug seems to have been introduced by 0ae8f64
To reproduce the bug, the following scene should normally converge.
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