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Continual rebuilding? #16
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I'll have to have a look at that. IIRC there are checks in the build script to make sure we don't rebuild bdwgc unnecessarily but it's very possible that's bugged in some way! |
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Is it just me, or does the underlying C library get rebuilt on every change to Rust code? At least, the build is very slow compared to other Rust libraries, and given the small amount of Rust code, that seems an unlikely suspect to me!
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