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Description
It would be very useful if Radon IDE could use EAS local builds, in combination with local fingerprints. We don't use EAS builds due to its pricing model, and have local builds available in the project root directory that can be used by the simulator / emulator. These are built using eas build --local but only have to be rebuilt when the fingerprint changes.
Environment
Version of currently used Radon IDE
1.0.0
Version of React Native/Expo used in the project.
0.75 / Expo 51
The text was updated successfully, but these errors were encountered:
On the surface it doesn't really look like you're looking for supporting EAS local builds, but rather supporting pre-built apps that are hosted / stored in some location.
From what I understand, in your case you could use the custom build command setting by just making the build script to be a print command that prints the location to the pre-built app that you have in project root directory.
If you need to make it a bit more sophisticated, you can use the same setting but have some tiny script that'd decide when to execute eas build --local command and otherwise just return the path to the app binary.
Description
It would be very useful if Radon IDE could use EAS local builds, in combination with local fingerprints. We don't use EAS builds due to its pricing model, and have local builds available in the project root directory that can be used by the simulator / emulator. These are built using
eas build --local
but only have to be rebuilt when the fingerprint changes.Environment
1.0.0
0.75 / Expo 51
The text was updated successfully, but these errors were encountered: