When playing against the AI, interactions between you and the AI will result in reputation changes. Reputation is how the AI feels about your empire, the maximum reputation is 8 and the minimum is -8.
Reputation can be increased by:
- Sending credits - Where credit amount is
ai total economy * 10 / 2
. - Sending specialist tokens - Where token amount is
round(ai specialist tech level / 2)
. - Sending technology - Any amount of technology.
Reputation will be decreased by combat. If your reputation is greater than 0
, it will reset to 0
. So for example if your reputation is 8
and you attack the AI, it will reset to 0
. Otherwise the reputation will decrease by 1
whilst below 0
.
Note: Reputation is always tracked even for players who are not AI. This ensures that if a player is defeated/afk then their reputation is consistent with their actions.
The AI will automatically declare their diplomatic status to you when reputation changes. These are as follows:
- Allies - Reputation is
>= 5
. - Neutral - Reputation is
< 5 and >= 0
. - Enemies - Reputation is
< 0
.
Pro tip: Take advantage of AI diplomacy to include them in combat on your side and visit their stars if they are allies.
For non-AI players, any decrease in reputation is a declaration of war. If the players are neutral they will declare war on eachother.